.. |
awall
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Weak walls should block things, including spells.
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2011-08-03 18:08:58 +00:00 |
bench
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Refactored bench graphics - less pixelation and colors were cleaned up.
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2011-10-12 06:42:42 +00:00 |
bulletwall
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Use Saiapatsu's earthwall graphics to make a redesigned bulletwall image set.
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2021-08-28 23:47:51 -04:00 |
bwall
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Apply patch #401 by Saiapatsu: new base graphics for bwall, earthwall and stoneblock graphics
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2021-07-10 11:01:47 +02:00 |
cave
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More new graphics, faces and archetypes for the carved cave wall. They match the existing cave wall coloring, and do not stand out like the (black) mine graphics.
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2011-10-18 03:20:13 +00:00 |
cwall
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All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
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2022-02-18 21:48:42 -05:00 |
cwall-red
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All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
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2022-02-18 21:48:42 -05:00 |
cwall-west
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All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
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2022-02-18 21:48:42 -05:00 |
dark_blue_cave
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Add red, dark blue and light blue cave walls, based on the 'cave' archetype.
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2021-01-30 09:26:10 +00:00 |
dun
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Gave dungeon walls a proper in-game name.
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2015-05-24 02:48:57 +00:00 |
dwall
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Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
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2010-10-11 18:15:00 +00:00 |
ewall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
firewall
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Update firewalls to use direction instead of sp to control direction. Depends on r20469.
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2017-08-06 01:07:19 +00:00 |
flagstone
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Clean up pixelation on the flagstone wall (wall/flagstone/flagstone_*) sections, redesign of flagstone_0.base.111.png
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2020-08-27 23:05:28 +00:00 |
gwall
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- Move various road/path/bridge arches from the wall and construct folders
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2010-06-15 07:57:42 +00:00 |
hedge
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Adjust (increase) width of hedge wall sections to align or match other sections.
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2012-05-13 06:40:35 +00:00 |
jcity
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All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
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2022-02-18 21:48:42 -05:00 |
lbulletwall
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Update firewalls to use direction instead of sp to control direction. Depends on r20469.
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2017-08-06 01:07:19 +00:00 |
light_blue_cave
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Add red, dark blue and light blue cave walls, based on the 'cave' archetype.
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2021-01-30 09:26:10 +00:00 |
lightningwall
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Update firewalls to use direction instead of sp to control direction. Depends on r20469.
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2017-08-06 01:07:19 +00:00 |
longtable
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
mine
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Gave mine wall an in-game name of 'wall'
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2015-05-25 21:36:10 +00:00 |
moat
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
pier
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
red_cave
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Add red, dark blue and light blue cave walls, based on the 'cave' archetype.
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2021-01-30 09:26:10 +00:00 |
rough
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
slevel
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- Fixed discolored pixels.
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2009-06-02 04:28:34 +00:00 |
speedbwall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
stwall
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Replace stwall with version by Daniel Würl.
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2015-03-08 09:26:09 +00:00 |
stwallblue
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Add blue stone walls by Daniel Würl.
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2015-03-08 10:51:18 +00:00 |
stwallmossy
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Add mossy stone walls by Daniel Würl.
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2015-03-08 11:14:57 +00:00 |
stwallred
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Add red stone walls by Daniel Würl.
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2015-03-08 11:03:34 +00:00 |
swall
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Remove duplicated attributes
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2021-08-13 19:46:50 +02:00 |
timberwall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
wall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
white
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
woodwall
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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2009-02-01 18:06:57 +00:00 |
wwall
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Weak walls should block things, including spells.
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2011-08-03 18:08:58 +00:00 |
cloudwall.arc
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Add smoothing faces to fog
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2022-01-18 14:22:14 -08:00 |
snowstorm_x.arc
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Update firewalls to use direction instead of sp to control direction. Depends on r20469.
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2017-08-06 01:07:19 +00:00 |