arch/gods
uid200 fc7bf990f2 Initial revision
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 05:02:53 +00:00
..
demihumans Initial revision 1999-03-29 05:02:53 +00:00
elemental Initial revision 1999-03-29 05:02:53 +00:00
supernatural Initial revision 1999-03-29 05:02:53 +00:00
README Initial revision 1999-03-29 05:02:53 +00:00

README

Meaning/uses of Gods archetype values. No particular value is 
needed to be specified (but it helps!).

 name          - name of the god  
 title         - diametrically opposed god (not required) 
 other_arch    - name of the archetype which is summoned by the holy servant spell
 race 	       - the name of the race of creatures that are aligned w/ the god.
                 "summon cult monsters" and "pacify" are 2 (of many) spells that 
		 use this. Value can be omitted if no race exists. 
 slaying       - name of the race of creatures "holy word","holy possession"
                 spells will effect. Used by other things too. Value can be 
                 be omitted if no such race exists.  
 attacktype    - favored attack of this god, used in summoning spells and "holy 
		 possession". Weapons blessed by the god get this too.
 protected     - Priest of this god gets this.
 vulnerable    - Priest of this god and recipient of "curse" spell gets this.
 immune        - Recipient of "holy possession" gets this.
 path_attuned  - priest of this god and recipient of "bless" gets this
 path_repelled - priest and recipient of "curse" gets this
 path_denied   - priest and recipient of "curse" gets this
 msg           - comma delimited list of descriptive terms (used by book code).

 wc, ac, hp, dam, etc. - get used when the 'god' is summoned as an avatar.

 last_eat, last_heal, last_sp, last_grace, & various flags - these are used to 
	 	 pass on certain properties to the worshiping priest.