arch/flesh
akirschbaum adb9522ce2 Use better compression to reduce image sizes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
..
demon Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
dragon Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
generic Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
goblin Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
human Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
misc Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
README Initial revision 1999-03-29 05:02:53 +00:00

README

	These are all items w/ type FLESH. This type is like
	type FOOD, but, FLESH objects inherit properties of 
	their owners. A special def for weight is imployed:
     	item weight is FLESH weight/100 * donor.

	Therefore use a value between 1-100 for FLESH obj. 
	weight. Higher values represent larger fractions of 
	the donor's original mass. Things like the corpse
	should be 100, whereas fingers, eyes, etc are low
	weight value items.

					-b.t.