arch/monster
avogl c5d8e52e01 Added average melee-capabilities to the
demilich. This creature used to be too weak
against warriors and avatars.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@658 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-08 20:23:51 +00:00
..
acid Converted the old "armor" "protected" "vulnerable" and "immune" to 2000-12-04 07:18:51 +00:00
animal New monster added: "Giant Worm" 2000-12-10 01:20:49 +00:00
beholder Converted the old "armor" "protected" "vulnerable" and "immune" to 2000-12-04 07:18:51 +00:00
chaos Some tweaks done to various PR values. 2000-12-04 08:10:25 +00:00
demon Adjusted some monsters to fit better 2001-01-07 21:00:05 +00:00
dragon Some minor adjustments to drake concerning strenght. 2001-01-08 20:15:51 +00:00
elemental Converted the old "armor" "protected" "vulnerable" and "immune" to 2000-12-04 07:18:51 +00:00
giant Adjusted some monsters to fit better 2001-01-07 21:00:05 +00:00
goblin Converted the old "armor" "protected" "vulnerable" and "immune" to 2000-12-04 07:18:51 +00:00
human Converted the old "armor" "protected" "vulnerable" and "immune" to 2000-12-04 07:18:51 +00:00
insect Converted the old "armor" "protected" "vulnerable" and "immune" to 2000-12-04 07:18:51 +00:00
misc Baslics used to be too much of an easy pray for 2001-01-08 20:21:38 +00:00
troll Some tweaks done to various PR values. 2000-12-04 08:10:25 +00:00
undead Added average melee-capabilities to the 2001-01-08 20:23:51 +00:00