84 lines
1.3 KiB
Plaintext
84 lines
1.3 KiB
Plaintext
# These archetypes are presently modeled after the contents found in pit.arc in
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# the arch/trunk/connect/Hole directory. The difference is that this archetype
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# is a 64 x 64 bit multi-tile HOLE.
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#
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# This animation works, but the x1, y1, x1 y1 pieces have the wrong face, so
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# the player view of the closed manhole is messed up. Not only that, but the
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# animation takes place at x-1, y-1 instead of at x,y.
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#
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Object manhole_closed_1
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name manhole
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type 94
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activate_on_push 1
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activate_on_release 1
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no_pick 1
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face manhole.114
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anim
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manhole.111
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manhole.112
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manhole.113
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manhole.114
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mina
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is_animated 0
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wc 4
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maxsp 0
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visibility 50
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magicmap black
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end
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More
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Object manhole_closed_1a
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face manhole.111
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x 1
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end
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More
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Object manhole_closed_1b
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face manhole.111
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y 1
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end
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More
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Object manhole_closed_1c
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face manhole.111
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x 1
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y 1
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end
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#
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# This animation does not work, but is a copy of arch/connect/Hole/pit.arc so
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# should work the same as that pit.
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#
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Object manhole_open_1
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name manhole
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type 94
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activate_on_push 1
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activate_on_release 1
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no_pick 1
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face manhole.111
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anim
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manhole.111
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manhole.112
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manhole.113
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manhole.114
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mina
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is_animated 0
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move_on walk
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wc 0
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maxsp 1
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visibility 50
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magicmap black
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end
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More
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Object manhole_open_1a
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face manhole.111
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x 1
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end
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More
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Object manhole_open_1b
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face manhole.111
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y 1
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end
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More
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Object manhole_open_1c
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face manhole.111
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x 1
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y 1
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end
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