arch/shop
SilverNexus ae7633edbd Add bloodstone to the random gem generation.
I have at least one recipe in mind to put them in in order to reduce reliance on stat potions in jeweler, and the image Draug provided is worth keeping IMO.
2024-02-27 08:24:13 -05:00
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Floors Add bloodstone to the random gem generation. 2024-02-27 08:24:13 -05:00
alchemy_diamond_converter.face Fix a display bug on artifact gems. 2023-05-05 03:43:57 -04:00
alchemy_gems.arc
alchemy_pearl_converter.face
alchemy_ruby_converter.face
amberium_converter.base.111.png Archetypes for some converters, associated faces. 2011-12-11 16:03:19 +00:00
ambolt.base.111.png
ambolt.face
bank.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
bank.base.x11.png Modifed shop signs or banners to make them easier to read in the game. 2011-04-10 04:19:24 +00:00
bank.face
bank_scorn.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
bank_scorn.base.x11.png New graphic and archetype (shop/bank_scorn.*) for a Scorn style bank. 2015-02-21 22:38:25 +00:00
bank_scorn.face New graphic and archetype (shop/bank_scorn.*) for a Scorn style bank. 2015-02-21 22:38:25 +00:00
bank_west.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
bank_west.base.x11.png Add grey background around the BANK letters to the West Bank graphic (shop/bank_west.base.x11.png) for easier reading. 2012-05-20 05:20:40 +00:00
bank_west.face
conv.arc Add face for 'gold to silver' converter. 2020-09-09 17:53:22 +00:00
conv.base.111.png
conv.face
crea_Pdra_m.arc Fix 'sp' field for converters and add missing gold-> silver converter. 2013-08-06 07:14:09 +00:00
crea_dra_m.arc Fix 'sp' field for converters and add missing gold-> silver converter. 2013-08-06 07:14:09 +00:00
crea_dra_s.arc Fix 'sp' field for converters and add missing gold-> silver converter. 2013-08-06 07:14:09 +00:00
crea_eye_s.arc Fix 'sp' field for converters and add missing gold-> silver converter. 2013-08-06 07:14:09 +00:00
crea_mithril_ar.arc Fix 'sp' field for converters and add missing gold-> silver converter. 2013-08-06 07:14:09 +00:00
crea_serp_c.arc Fix 'sp' field for converters and add missing gold-> silver converter. 2013-08-06 07:14:09 +00:00
crea_serp_c.base.111.png
crea_serp_c.clsc.111.png
crea_serp_c.face
diamond_converter.base.111.png Faces for various converters. 2011-11-20 17:57:12 +00:00
food_tables.arc Fix food table archetypes. 2013-07-28 04:55:59 +00:00
gold_converter.base.111.png Faces for various converters. 2011-11-20 17:57:12 +00:00
gold_converter2.base.111.png Add face for 'gold to silver' converter. 2020-09-09 17:53:22 +00:00
identify.arc
jade_converter.base.111.png Faces for various converters. 2011-11-20 17:57:12 +00:00
jade_converter2.base.111.png Archetypes for some converters, associated faces. 2011-12-11 16:03:19 +00:00
pearl_converter.base.111.png Faces for various converters. 2011-11-20 17:57:12 +00:00
platinum_converter.base.111.png Faces for various converters. 2011-11-20 17:57:12 +00:00
platinum_converter2.base.111.png Faces for various converters. 2011-11-20 17:57:12 +00:00
ruby_converter.base.111.png Faces for various converters. 2011-11-20 17:57:12 +00:00
silver_converter.base.111.png Archetypes for some converters, associated faces. 2011-12-11 16:03:19 +00:00
smith.arc
smith.base.111.png
smith.clsc.111.png
smith.face
store_alch.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_alch.base.x11.png Patch: 3586098, Minor touch-up on some stores. Credit to SilverNexus. 2012-11-30 00:25:57 +00:00
store_alch.clsc.x11.png
store_alch.face
store_armo.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_armo.base.x11.png Patch: 3586098, Minor touch-up on some stores. Credit to SilverNexus. 2012-11-30 00:25:57 +00:00
store_armo.clsc.x11.png
store_armo.face
store_armo_east.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_armo_east.base.x11.png
store_armo_east.face
store_armo_fant.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_armo_fant.base.x11.png Add background color behind the sign name on the Fantasy Armour store (shop/store_armo_fant.base.x11.png) 2020-08-24 06:08:45 +00:00
store_armo_fant.face
store_bow.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_bow.base.x11.png Patch: 3586098, Minor touch-up on some stores. Credit to SilverNexus. 2012-11-30 00:25:57 +00:00
store_food.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_food.base.x11.png Add food shop archetype. 2021-01-10 14:19:01 +00:00
store_food.face Add food shop archetype. 2021-01-10 14:19:01 +00:00
store_food_barn.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_food_barn.base.x11.png Reduce color palette on store_food_barn. 2021-01-16 18:39:02 +00:00
store_food_barn.face Add food shop barn for use in Wolfsburg. 2021-01-16 18:27:47 +00:00
store_gems.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_gems.base.x11.png
store_gene.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_gene.base.x11.png Colourize the sign outside of the General Store (shop/store_gene.base.x11.png). 2012-05-13 07:17:26 +00:00
store_gene.face
store_gene_fant.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_gene_fant.base.x11.png Very minor pixel touch up and color replacement on the sign to Fantasy Store graphic (shop/store_gene_fant.base.x11.png). 2012-05-11 04:56:50 +00:00
store_gene_fant.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 15:04:51 +00:00
store_gene_west.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_gene_west.base.x11.png Pixel touch up and colourize the sign outside the General Store, West (shop/store_gene_west.base.x11.png). 2012-05-16 06:15:51 +00:00
store_gene_west.face
store_magi.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_magi.base.x11.png Run optipng. 2011-11-20 17:54:53 +00:00
store_magi.face
store_magi_east.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_magi_east.base.x11.png
store_magi_east.face
store_magi_fant.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_magi_fant.base.x11.png Modifed shop signs or banners to make them easier to read in the game. 2011-04-10 04:19:24 +00:00
store_magi_fant.face
store_magi_northwest.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_magi_northwest.base.x11.png Modifed shop signs or banners to make them easier to read in the game. 2011-04-10 04:19:24 +00:00
store_magi_northwest.face
store_magi_west.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_magi_west.base.x11.png Modifed shop signs or banners to make them easier to read in the game. 2011-04-10 04:19:24 +00:00
store_magi_west.face
store_weap.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_weap.base.x11.png Modifed shop signs or banners to make them easier to read in the game. 2011-04-10 03:45:25 +00:00
store_weap.clsc.x11.png
store_weap.face
store_weap_east.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_weap_east.base.x11.png
store_weap_east.face
store_weap_fant.arc All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default 2022-02-18 21:48:42 -05:00
store_weap_fant.base.x11.png Add background color behind the sign name on the Fantasy Weapon store (shop/store_weap_fant.base.x11.png) 2020-08-24 05:48:46 +00:00
store_weap_fant.face