arch/wall/slevel
kbulgrien af2db735f2 - Fixed discolored pixels.
- Add new depression graphics to support drawing of diagonal channels.  These
  arches support the south edges of the diagonal channels.  Additional tiles
  are needed for the north edges.  The idea behind these graphics are to allow
  depressions to contain rivers or lava streams that are flowing in diagonal
  directions.  Another idea is to make slots that rolling boulders could
  follow.  A map is being developed that uses these graphics.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11747 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-02 04:28:34 +00:00
..
dlevel.arc - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_0.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_0.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_1.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_2.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_3.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_3.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_4.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_4.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_5.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_5.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_6.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_6.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_7.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_7.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_7sw.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_7sw.face - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_8.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
dlevel_8.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_9.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_9.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_A.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
dlevel_A.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_B.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
dlevel_B.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_Bse.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_Bse.face - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_Bsw.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_Bsw.face - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_C.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
dlevel_C.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_D.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
dlevel_D.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_Dse.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_Dse.face - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_E.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
dlevel_E.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_se.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_se.face - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_seB.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_seB.face - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_seD.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_seD.face - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_sese.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_sese.face - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_sw.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_sw.face - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_sw7.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_sw7.face - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_swB.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_swB.face - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_swsw.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_swsw.face - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
slevel.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_0.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
slevel_0.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_1.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
slevel_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_2.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
slevel_2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_3.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
slevel_3.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_4.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:09:20 +00:00
slevel_4.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_5.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
slevel_5.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_6.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:09:20 +00:00
slevel_6.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_7.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
slevel_7.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_8.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
slevel_8.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_9.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
slevel_9.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_A.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
slevel_A.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_B.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
slevel_B.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_C.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
slevel_C.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_D.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
slevel_D.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_E.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
slevel_E.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_F.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
slevel_F.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00