arch/construct
akirschbaum b832206a90 Remove stray attributes "tall_height".
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14536 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-11 15:40:02 +00:00
..
Palace Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
Snow Modifed building signs to make them easier to read in the game. 2011-04-10 18:32:01 +00:00
Treehouse Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
barrack Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
castle Touch up of the front gate on the western castle graphics. 2011-05-02 05:33:15 +00:00
fort Some pixel recoloring to make the windows more apparent Fort Sym graphic. 2011-05-01 04:21:12 +00:00
fountain Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
hold Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
house Pixel clean up and color correction around the windows and roofline for the Chess Club graphic. Removed the plant (green pixels) from the windows as well. 2011-05-01 17:41:24 +00:00
keep Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
roof Remove stray attributes "tall_height". 2011-06-11 15:40:02 +00:00
temple Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
tower Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
town Refactor and pixel color clean up for hovels2. 2011-05-01 04:11:22 +00:00
window Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 08:53:48 +00:00
bungalow.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00
bungalow.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
bungalow.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 21:30:50 +00:00