arch/wall/slevel
kbulgrien af2db735f2 - Fixed discolored pixels.
- Add new depression graphics to support drawing of diagonal channels.  These
  arches support the south edges of the diagonal channels.  Additional tiles
  are needed for the north edges.  The idea behind these graphics are to allow
  depressions to contain rivers or lava streams that are flowing in diagonal
  directions.  Another idea is to make slots that rolling boulders could
  follow.  A map is being developed that uses these graphics.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11747 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-02 04:28:34 +00:00
..
dlevel.arc - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_0.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_0.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_1.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_2.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_3.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_3.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_4.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_4.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_5.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_5.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_6.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_6.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_7.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_7.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_7sw.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_7sw.face - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_8.base.111.png
dlevel_8.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_9.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_9.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_A.base.111.png
dlevel_A.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_B.base.111.png
dlevel_B.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_Bse.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_Bse.face - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_Bsw.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_Bsw.face - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_C.base.111.png
dlevel_C.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_D.base.111.png
dlevel_D.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_Dse.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_Dse.face - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_E.base.111.png
dlevel_E.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
dlevel_se.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_se.face - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_seB.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_seB.face - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_seD.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_seD.face - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_sese.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_sese.face - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_sw.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_sw.face - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_sw7.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_sw7.face - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_swB.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_swB.face - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_swsw.base.111.png - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
dlevel_swsw.face - Fixed discolored pixels. 2009-06-02 04:28:34 +00:00
slevel.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_0.base.111.png
slevel_0.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_1.base.111.png
slevel_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_2.base.111.png
slevel_2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_3.base.111.png
slevel_3.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_4.base.111.png
slevel_4.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_5.base.111.png
slevel_5.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_6.base.111.png
slevel_6.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_7.base.111.png
slevel_7.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_8.base.111.png
slevel_8.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_9.base.111.png
slevel_9.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_A.base.111.png
slevel_A.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_B.base.111.png
slevel_B.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_C.base.111.png
slevel_C.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_D.base.111.png
slevel_D.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_E.base.111.png
slevel_E.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00
slevel_F.base.111.png
slevel_F.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 18:06:57 +00:00