arch/player
avogl e7c1a1428a Adjusting the resistances of player races, in regard
of the new PR-system.

In general, vulnerabilities are much lower since more
severe. I also removed some small paralyze/draining
vulns because they would be very nasty.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@583 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-14 04:11:55 +00:00
..
class Converted the old "armor" "protected" "vulnerable" and "immune" to 2000-12-04 07:18:51 +00:00
old Converted the old "armor" "protected" "vulnerable" and "immune" to 2000-12-04 07:18:51 +00:00
race Adjusting the resistances of player races, in regard 2000-12-14 04:11:55 +00:00
NoClassFaceChange.arc Re-adding all the class/race stuff in the reorganized way. 2000-10-16 18:55:08 +00:00