.. |
Skeletal_mage
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
skree
|
monster rebalance - rebase AC
|
2011-07-02 17:27:20 +00:00 |
banshee.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
banshee.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
banshee.base.112.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
banshee.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
banshee.trs
|
Moved parts of the static treasures file into separate trs files.
|
2006-12-30 19:40:30 +00:00 |
dave.arc
|
Commit patch #3588225: New face for Dave, by SilverNexus.
|
2012-11-18 10:47:58 +00:00 |
dave.base.111.png
|
Commit patch #3588225: New face for Dave, by SilverNexus.
|
2012-11-18 10:47:58 +00:00 |
dave.base.112.png
|
Commit patch #3588225: New face for Dave, by SilverNexus.
|
2012-11-18 10:47:58 +00:00 |
dave.base.113.png
|
Commit patch #3588225: New face for Dave, by SilverNexus.
|
2012-11-18 10:47:58 +00:00 |
dave.base.151.png
|
Commit patch #3588225: New face for Dave, by SilverNexus.
|
2012-11-18 10:47:58 +00:00 |
dave.base.152.png
|
Commit patch #3588225: New face for Dave, by SilverNexus.
|
2012-11-18 10:47:58 +00:00 |
dave.base.153.png
|
Commit patch #3588225: New face for Dave, by SilverNexus.
|
2012-11-18 10:47:58 +00:00 |
dave.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
dave.clsc.112.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
dave.clsc.113.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
dave.clsc.151.png
|
Commit patch #3588225: New face for Dave, by SilverNexus.
|
2012-11-18 10:47:58 +00:00 |
dave.clsc.152.png
|
Commit patch #3588225: New face for Dave, by SilverNexus.
|
2012-11-18 10:47:58 +00:00 |
dave.clsc.153.png
|
Commit patch #3588225: New face for Dave, by SilverNexus.
|
2012-11-18 10:47:58 +00:00 |
dave.face
|
Commit patch #3588225: New face for Dave, by SilverNexus.
|
2012-11-18 10:47:58 +00:00 |
deathshead.arc
|
monster rebalance - rebase AC
|
2011-07-02 17:27:20 +00:00 |
deathshead.base.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
deathshead.base.112.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
deathshead.base.113.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
deathshead.base.114.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
deathshead.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
deathshead.trs
|
CVS: Arch: deathshead
|
2005-10-08 01:09:18 +00:00 |
demilich.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
demilich.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
demilich.base.112.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
demilich.base.113.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
demilich.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
demilich.clsc.112.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
demilich.clsc.113.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
demilich.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
demilich.trs
|
Split stuff from lib/treasures.
|
2007-03-17 12:09:52 +00:00 |
ghast.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
ghast.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
ghast.base.112.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
ghast.base.113.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
ghast.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
ghast.clsc.112.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
ghast.clsc.113.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
ghast.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
ghost.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
ghost.base.111.png
|
Faces for the ghost.
|
2012-05-19 16:40:33 +00:00 |
ghost.base.112.png
|
Faces for the ghost.
|
2012-05-19 16:40:33 +00:00 |
ghost.base.131.png
|
Faces for the ghost.
|
2012-05-19 16:40:33 +00:00 |
ghost.base.132.png
|
Faces for the ghost.
|
2012-05-19 16:40:33 +00:00 |
ghost.base.151.png
|
Faces for the ghost.
|
2012-05-19 16:40:33 +00:00 |
ghost.base.152.png
|
Faces for the ghost.
|
2012-05-19 16:40:33 +00:00 |
ghost.base.171.png
|
Faces for the ghost.
|
2012-05-19 16:40:33 +00:00 |
ghost.base.172.png
|
Faces for the ghost.
|
2012-05-19 16:40:33 +00:00 |
ghost.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
ghost.clsc.112.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
ghost.clsc.131.png
|
Faces for the ghost.
|
2012-05-19 16:40:33 +00:00 |
ghost.clsc.132.png
|
Faces for the ghost.
|
2012-05-19 16:40:33 +00:00 |
ghost.clsc.151.png
|
Faces for the ghost.
|
2012-05-19 16:40:33 +00:00 |
ghost.clsc.152.png
|
Faces for the ghost.
|
2012-05-19 16:40:33 +00:00 |
ghost.clsc.171.png
|
Faces for the ghost.
|
2012-05-19 16:40:33 +00:00 |
ghost.clsc.172.png
|
Faces for the ghost.
|
2012-05-19 16:40:33 +00:00 |
ghost.face
|
Faces for the ghost.
|
2012-05-19 16:40:33 +00:00 |
ghost.trs
|
Split files from server/lib/treasures
|
2007-03-17 13:08:49 +00:00 |
ghost_gen.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
ghost_gen.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
ghost_gen.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
ghost_gen.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
grimreaper.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
grimreaper.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
grimreaper.base.112.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
grimreaper.base.113.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
grimreaper.base.114.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
grimreaper.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
grimreaper.clsc.112.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
grimreaper.clsc.113.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
grimreaper.clsc.114.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
grimreaper.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
lich.arc
|
monster rebalance - rebase AC
|
2011-07-02 17:27:20 +00:00 |
lich.base.111.png
|
Back faces for the lich.
|
2012-05-20 19:11:19 +00:00 |
lich.base.112.png
|
Back faces for the lich.
|
2012-05-20 19:11:19 +00:00 |
lich.base.113.png
|
Back faces for the lich.
|
2012-05-20 19:11:19 +00:00 |
lich.base.151.png
|
Back faces for the lich.
|
2012-05-20 19:11:19 +00:00 |
lich.base.152.png
|
Back faces for the lich.
|
2012-05-20 19:11:19 +00:00 |
lich.base.153.png
|
Back faces for the lich.
|
2012-05-20 19:11:19 +00:00 |
lich.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
lich.clsc.112.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
lich.clsc.113.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
lich.clsc.151.png
|
Back faces for the lich.
|
2012-05-20 19:11:19 +00:00 |
lich.clsc.152.png
|
Back faces for the lich.
|
2012-05-20 19:11:19 +00:00 |
lich.clsc.153.png
|
Back faces for the lich.
|
2012-05-20 19:11:19 +00:00 |
lich.face
|
Back faces for the lich.
|
2012-05-20 19:11:19 +00:00 |
lich.trs
|
Fix a few arc errors related to panther.111 disappearing, but
|
2004-02-02 00:34:09 +00:00 |
nazgul.arc
|
Remove duplicated attributes.
|
2009-12-06 18:01:05 +00:00 |
nazgul.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
nazgul.base.112.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
nazgul.clsc.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
nazgul.clsc.112.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
nazgul.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
nightmare.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
nightmare.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
nightmare.base.112.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
nightmare.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
nightmare.clsc.112.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
nightmare.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
skelet_gen.arc
|
monster/*: Rebalance monsters. In many cases, hp, ac, exp, and level
|
2008-01-14 08:40:39 +00:00 |
skeleton.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
skeleton.base.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
skeleton.base.112.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
skeleton.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
skeleton.clsc.112.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
skeleton.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
skeleton.trs
|
Split stuff from lib/treasures.
|
2007-03-17 12:09:52 +00:00 |
skeleton_chief.base.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
skeleton_chief.clsc.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
skeleton_chief.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
skeleton_chief_arc.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
skeleton_chief_arc.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
skeleton_leader.base.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
skeleton_leader.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
skeleton_leader.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
skeleton_leader_arc.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
skeleton_leader_arc.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
skull.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
skull.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
skull.base.112.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
skull.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
skull.clsc.112.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
skull.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
skull.trs
|
Split stuff from lib/treasures.
|
2007-03-17 12:09:52 +00:00 |
skull_gen.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
skull_gen.base.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
skull_gen.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
skull_gen.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
skull_tooth.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
spectre.arc
|
monster rebalance - rebase AC
|
2011-07-02 17:27:20 +00:00 |
spectre.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
spectre.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
spectre.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
spectre.trs
|
Fix a few arc errors related to panther.111 disappearing, but
|
2004-02-02 00:34:09 +00:00 |
tooth.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
vampire.arc
|
Remove duplicated attributes.
|
2009-12-06 18:01:05 +00:00 |
vampire.base.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
vampire.base.112.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
vampire.clsc.111.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
vampire.clsc.112.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
vampire.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
vampire.trs
|
Fix a few arc errors related to panther.111 disappearing, but
|
2004-02-02 00:34:09 +00:00 |
vampiregen.arc
|
Remove duplicated attributes.
|
2009-12-06 18:01:05 +00:00 |
vampiregen.base.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
vampiregen.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
vampiregen.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
wight.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
wight.base.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
wight.base.112.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
wight.base.113.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
wight.base.114.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
wight.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
wight.clsc.112.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
wight.clsc.113.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
wight.clsc.114.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
wight.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
wight.trs
|
Split files from server/lib/treasures
|
2007-03-17 13:08:49 +00:00 |
wraith.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
wraith.base.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
wraith.base.112.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
wraith.base.113.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
wraith.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
wraith.clsc.112.png
|
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
|
2009-01-25 04:04:42 +00:00 |
wraith.clsc.113.png
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Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
wraith.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
zombie.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
zombie.base.111.png
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Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
zombie.base.112.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
zombie.base.113.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
zombie.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
zombie.clsc.112.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
zombie.clsc.113.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
zombie.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
zombie.trs
|
Split stuff from lib/treasures.
|
2007-03-17 12:09:52 +00:00 |
zombie_gen.arc
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
zombie_gen.base.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
zombie_gen.clsc.111.png
|
Use better compression to reduce image sizes.
|
2008-01-12 02:22:57 +00:00 |
zombie_gen.face
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
|
2009-02-01 13:41:22 +00:00 |
zombie_gen.trs
|
Split files from server/lib/treasures
|
2007-03-17 13:08:49 +00:00 |