arch/spell/MovingBall
SilverNexus 78ef91c2c2 Weaken divine shock as a spell.
It seems to be the solution to every combat problem before this change, so hopefully this is enough to make it merely powerful, rather than the only tool you'll ever need.
Reducing damage from 4 to 3 and increasing dam_modifier from 3 to 4 causes the spell to do 10 less damage per hit by max level.
Increasing grace from 3 to 4 causes the spell to cost 14 more grace by max level.
2021-11-14 13:22:24 -05:00
..
ball_lightning.arc
ball_lightning.base.111.png
ball_lightning.base.222.png
ball_lightning.base.333.png
ball_lightning.base.444.png
ball_lightning.face
divine_shock.arc
divine_shock.face
negaball.arc
negaball.base.111.png
negaball.base.222.png
negaball.base.333.png
negaball.base.444.png
negaball.face
poison_fog.arc
poison_fog.face
poison_fog_sign.face
spell_ball_lightning.arc
spell_ball_lightning.base.111.png
spell_divine_shock.arc Weaken divine shock as a spell. 2021-11-14 13:22:24 -05:00
spell_divine_shock.base.111.png
spell_negaball.arc
spell_poison_fog.arc
spell_poison_fog.base.111.png