Update maps to use the new potion name (invulnerability is now shielding)

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7259 282e977c-c81d-0410-88c4-b93c2d0d6712
master
rjtanner 2007-09-27 04:47:51 +00:00
parent add325d613
commit 0c12e4b464
23 changed files with 356 additions and 339 deletions

View File

@ -643,7 +643,7 @@ arch afloor_left
x 6 x 6
y 4 y 4
end end
arch potion_invulnerability arch potion_shielding
x 6 x 6
y 4 y 4
end end

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@ -103,7 +103,7 @@ arch potioncon
x 2 x 2
y 7 y 7
end end
arch potion_invulnerability arch potion_shielding
x 2 x 2
y 8 y 8
end end

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@ -457,7 +457,7 @@ arch hugenugget
x 9 x 9
y 7 y 7
end end
arch potion_invulnerability arch potion_shielding
x 9 x 9
y 8 y 8
end end

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@ -1491,7 +1491,7 @@ arch waybread
x 9 x 9
y 2 y 2
end end
arch potion_invulnerability arch potion_shielding
x 9 x 9
y 2 y 2
end end
@ -1867,7 +1867,7 @@ arch waybread
x 11 x 11
y 2 y 2
end end
arch potion_invulnerability arch potion_shielding
x 11 x 11
y 2 y 2
end end

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@ -314,7 +314,7 @@ arch flagstone
x 2 x 2
y 18 y 18
end end
arch potion_invulnerability arch potion_shielding
x 2 x 2
y 18 y 18
end end

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@ -931,7 +931,7 @@ arch ring
end end
arch wiz_hat arch wiz_hat
end end
arch potion_invulnerability arch potion_shielding
end end
arch potion_magic arch potion_magic
end end

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@ -338,7 +338,7 @@ x 2
y 1 y 1
connected 1 connected 1
lifesave 1 lifesave 1
arch potion_invulnerability arch potion_shielding
name potion of gem essence name potion of gem essence
name_pl potions of gem essence name_pl potions of gem essence
resist_physical 0 resist_physical 0

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@ -1738,7 +1738,7 @@ end
arch diamond_converter arch diamond_converter
name 500 large nuggets -> a potion name 500 large nuggets -> a potion
slaying largenugget slaying largenugget
other_arch potion_invulnerability other_arch potion_shielding
food 500 food 500
x 20 x 20
y 11 y 11

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@ -3559,7 +3559,7 @@ arch shop_empty
x 24 x 24
y 14 y 14
end end
arch potion_invulnerability arch potion_shielding
x 24 x 24
y 14 y 14
end end

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@ -796,7 +796,7 @@ arch dungeon_floor
x 5 x 5
y 6 y 6
end end
arch potion_invulnerability arch potion_shielding
x 5 x 5
y 6 y 6
end end

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@ -1588,7 +1588,7 @@ arch afloor_right
x 7 x 7
y 8 y 8
end end
arch potion_invulnerability arch potion_shielding
x 7 x 7
y 8 y 8
end end

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@ -723,7 +723,7 @@ Wis 3
x 2 x 2
y 28 y 28
carrying 2100 carrying 2100
arch potion_invulnerability arch potion_shielding
end end
arch key2 arch key2
name Wizard's key name Wizard's key

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@ -21,9 +21,21 @@ import CFGuilds
import CFItemBroker import CFItemBroker
import random import random
import string import string
x=6
y=7
x1=31
x2=32
x3=33
x4=34
x5=35
y1=9
y2=10
y3=11
y4=12
y5=13
activator=Crossfire.WhoIsActivator() activator=Crossfire.WhoIsActivator()
activatorname=activator.Name activatorname=activator.Name
mymap = activator.Map
whoami=Crossfire.WhoAmI() whoami=Crossfire.WhoAmI()
remarklist = ['Excellent','Thank You','Thank You','Thank You', 'Thank You', 'Great', 'OK', 'Wonderful', 'Swell', 'Dude', 'Big Spender'] remarklist = ['Excellent','Thank You','Thank You','Thank You', 'Thank You', 'Great', 'OK', 'Wonderful', 'Swell', 'Dude', 'Big Spender']
@ -35,7 +47,7 @@ text = string.split(Crossfire.WhatIsMessage())
if (guildname): if (guildname):
guild = CFGuilds.CFGuild(guildname) guild = CFGuilds.CFGuild(guildname)
cointype = "imperial" #What type of token are we using for guild dues? cointype = "jadecoin" #What type of token are we using for guild dues?
object = activator.CheckInventory(cointype) object = activator.CheckInventory(cointype)
if text[0] == 'help' or text[0] == 'yes': if text[0] == 'help' or text[0] == 'yes':

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@ -19,3 +19,4 @@ if points:
else: else:
print 'Error, no points specified in %s on map %s' %(whoami,mapname) print 'Error, no points specified in %s on map %s' %(whoami,mapname)

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@ -19,3 +19,4 @@ for guild in guildlist:
standings.sort(mycmp) standings.sort(mycmp)
for item in standings: for item in standings:
activator.Write('%s - %s - %s' %(item[1],item[0],item[2])) activator.Write('%s - %s - %s' %(item[1],item[0],item[2]))

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@ -55,3 +55,4 @@ else:
whoami.Say(message) whoami.Say(message)

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@ -61,3 +61,4 @@ else:
whoami.Say(message) whoami.Say(message)

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@ -154,3 +154,4 @@ if (guildname):
else: else:
message = 'Board Error' message = 'Board Error'
whoami.Say(message) whoami.Say(message)

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@ -3233,7 +3233,7 @@ arch marble
x 16 x 16
y 19 y 19
end end
arch potion_invulnerability arch potion_shielding
x 16 x 16
y 19 y 19
end end

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@ -233,7 +233,7 @@ end
arch potion_fire arch potion_fire
x 7 x 7
end end
arch potion_invulnerability arch potion_shielding
x 8 x 8
end end
arch potion_generic arch potion_generic

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@ -142,7 +142,7 @@ x 1
y 7 y 7
no_pick 1 no_pick 1
end end
arch potion_invulnerability arch potion_shielding
x 1 x 1
y 7 y 7
no_pick 1 no_pick 1

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@ -3233,7 +3233,7 @@ arch marble
x 16 x 16
y 19 y 19
end end
arch potion_invulnerability arch potion_shielding
x 16 x 16
y 19 y 19
end end

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@ -933,7 +933,7 @@ arch ring
end end
arch wiz_hat arch wiz_hat
end end
arch potion_invulnerability arch potion_shielding
end end
arch potion_magic arch potion_magic
end end