Fixed a coordinate problem with the exit/entrance to the top floor map in pshop21 - now the stairs line up properly and no longer trap a player on the other side of the fence. Thanks to Meflin for pointing this out.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7122 282e977c-c81d-0410-88c4-b93c2d0d6712
master
rjtanner 2007-09-07 05:01:01 +00:00
parent b2e58cdc2a
commit 3bfe4cc009
1 changed files with 2 additions and 2 deletions

View File

@ -2738,8 +2738,8 @@ y 7
end
arch stair_3_up
slaying floor2
hp 12
sp 7
hp 15
sp 11
x 12
y 7
end