ChangeLog updates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5741 282e977c-c81d-0410-88c4-b93c2d0d6712master
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ChangeLog
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ChangeLog
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@ -1,3 +1,212 @@
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2007-03-11 07:16 rjtanner
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* mlab/citydeclouds/cloudworlddecity, mlab/citydeclouds/misc,
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mlab/citydeclouds/misc/cwdcchessarenaa1,
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mlab/citydeclouds/misc/cwdcchessarenaa2,
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mlab/citydeclouds/misc/cwdcchessarenab2: Merge in missing maps,
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Chess Collesium
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2007-03-11 06:42 rjtanner
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* mlab/citydeclouds/citydeclouds2I,
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mlab/citydeclouds/cloudworlddecity, mlab/citydeclouds/temples,
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mlab/citydeclouds/temples/valriel: Updates and corrections to
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map paths to fix broken exits (entrances)
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2007-03-11 06:41 rjtanner
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* mlab/citydeclouds/shops, mlab/citydeclouds/shops/cdcwcafe1,
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mlab/citydeclouds/shops/cwdcgenshop1,
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mlab/citydeclouds/shops/cwdckitchen,
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mlab/citydeclouds/shops/cwdcpotionshop1: Merge in missing shop
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mops - kitchen, cafe, general store and potion store
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2007-03-11 06:36 eracc
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* maps/branches/1.x/brest/zorn/castle.upper.floor.two,
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brest/zorn/castle.upper.floor.two: Still a bit too much
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experience gain. Removed some of the generators. Added a
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desk and chair for each sergeant.
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2007-03-11 05:35 eracc
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* maps/branches/1.x/brest/zorn/castle.upper.floor.two,
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brest/zorn/castle.upper.floor.two: It was discovered that the
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beds generating Fearless personal guards so fast
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could (and would) be abused by devourer players and red death.
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The generation
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was slowed down considerably with this commit.
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2007-03-10 03:36 rjtanner
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* mlab/citydeclouds/cdcnwgateuprlv1: Merging in a missing map.
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2007-03-10 03:25 rjtanner
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* mlab/citydeclouds/citydeclouds2A: Map path correction for an
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exit (entrance).
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2007-03-10 03:21 rjtanner
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* mlab/citydeclouds/cdccloudre1: Merged in real estate map which
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is necessary for purchasing town homes elsewhere in this region.
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2007-03-10 03:03 rjtanner
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* mlab/citydeclouds/cdcmesshluper1: Merge in missing map with
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minor cosmetic updates (changes with swall_ merging) and Map
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Editor reformatting.
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2007-03-10 02:59 rjtanner
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* mlab/citydeclouds/cdcapart1, mlab/citydeclouds/citydeclouds2E:
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Removed exits to unmerged (unused) maps.
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2007-03-10 02:58 rjtanner
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* mlab/citydeclouds/cdcgatea2, mlab/citydeclouds/cdcscasino:
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Merged in missing maps, with some corrections and cosmetic
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udpates.
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2007-03-10 02:57 rjtanner
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* mlab/citydeclouds/cdccourthsuplvl1: Corrected brokem map path in
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the teleporters, cosmetic updates on the where 'swall_' merges
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with adjacent walls.
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2007-03-09 03:56 rjtanner
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* mlab/citydeclouds/citydeclouds2E,
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mlab/citydeclouds/citydeclouds2H: Map exit (entrance)
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corrections.
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2007-03-09 03:49 rjtanner
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* mlab/citydeclouds/cdcbigstore/cdcbigstore3f,
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mlab/citydeclouds/cdccastlekeepb1: Removed duplicate copy of a
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map, map exit (entrance) correction.
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2007-03-09 03:44 rjtanner
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* mlab/citydeclouds/citydeclouds2G: Map name and destination
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coordinate correction.
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2007-03-09 02:39 rjtanner
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* mlab/citydeclouds/cdcwgrotto1, mlab/citydeclouds/citydeclouds2F,
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mlab/citydeclouds/citydeclouds2H,
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mlab/citydeclouds/citydeclouds2I,
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mlab/citydeclouds/villa/citydecloudsvillab1: Corrected map paths
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for broken exits, merged in missing map.
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2007-03-08 23:13 eracc
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* maps/branches/1.x/start/Nexus, start/Nexus: Update the Nexus to
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block access to Navar without knowing some information. To
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keep true novices on the safer paths. Also set the map to
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"fixed" reset" with
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a 15 second timeout.
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2007-03-08 21:50 eracc
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* maps/branches/1.x/navar_city/mouse_house,
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navar_city/mouse_house: Goofed in the placement of the
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generators. Fixed.
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2007-03-08 21:34 eracc
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* maps/branches/1.x/navar_city/mouse_house,
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maps/branches/1.x/world/world_121_117, navar_city/mouse_house,
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world/world_121_117: Create and add another low level house for
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beginners starting in Navar.
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2007-03-08 19:43 eracc
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* maps/branches/1.x/dungeons/gorokh/gorokh_final,
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dungeons/gorokh/gorokh_final: The Demonspawn shield of Gorokh
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was damned and apparently this caused it to
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burn when it fell on the "eternal lake of fire". Removed the
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damnation from
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the shield.
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The Avatars (created by the generators) were a little too fast
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still. Slowed
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them some. They are also now "race Divine" instead of "race
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demon" to stop
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"rod of banishment" abuse.
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2007-03-08 02:30 eracc
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* maps/branches/1.x/brest/zorn/castle.upper.floor.three,
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brest/zorn/castle.upper.floor.three: Forgot to make the treasure
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doors block the view. Fixed.
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2007-03-08 01:55 eracc
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* maps/branches/1.x/brest/zorn/castle.upper.floor.three,
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maps/branches/1.x/brest/zorn/castle.upper.floor.two,
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brest/zorn/castle.upper.floor.three,
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brest/zorn/castle.upper.floor.two: Minor tweaks to fix some
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things.
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New treasure on brest/zorn/castle.upper.floor.three added.
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2007-03-07 03:06 rjtanner
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* mlab/citydeclouds/cdccastlekeepb1,
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mlab/citydeclouds/citydeclouds2C,
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mlab/citydeclouds/citydeclouds2E,
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mlab/citydeclouds/citydeclouds2F,
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mlab/citydeclouds/citydeclouds2G,
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mlab/citydeclouds/cloudworlddecity, mlab/mlabscrntrd2,
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navar_city/mlab/tadobebuild3, navar_city/mlab/tavernb3,
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navar_city/mlab/ttowerchoswld1: Merged in missing maps, updated
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exits and map paths.
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2007-03-06 23:44 aaron_baugher
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* start/tutorial1, unlinked/tutorial1: Moving new unlinked map to
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appropriate location
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2007-03-06 19:23 eracc
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* maps/branches/1.x/brest/zorn/castle.upper.floor.three,
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brest/zorn/castle.upper.floor.three: More monster tweaks based
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on player feedback.
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Added another surprise treasure. :-)
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2007-03-06 19:19 aaron_baugher
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* start/tutorial1: New tutorial map available for newbie use
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2007-03-06 08:21 eracc
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* maps/branches/1.x/brest/zorn/castle.upper.floor.three,
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maps/branches/1.x/brest/zorn/castle.upper.floor.two,
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brest/zorn/castle.upper.floor.three,
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brest/zorn/castle.upper.floor.two: Made some changes to the
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monsters based on player input.
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They should now be a little more challenging.
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2007-03-06 07:47 eracc
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* maps/branches/1.x/brest/zorn/castle.upper.floor.three,
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brest/zorn/castle.upper.floor.three: Apparently putting
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invisible items on a level 95 map makes it impossible to
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make the item appear even with level 110 show invisible. Removed
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the invisible
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attribute from the item.
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2007-03-06 07:11 eracc
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* maps/branches/1.x/brest/zorn/castle.upper.floor.three,
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brest/zorn/castle.upper.floor.three: As usual forgot to make
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some changes I meant to make before committing. Fixed the names
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of some of the creatures.
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2007-03-06 06:02 rjtanner
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* ChangeLog: ChangeLog updates
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2007-03-06 05:50 rjtanner
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* mlab/citydeclouds/IPO_citydeclouds,
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