Change altars and gates in Mercenaries house so that players can't trap themselves inside the rooms - the gate stay permanently open (or until the next map reset) after hiring one of the mercenaries

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10967 282e977c-c81d-0410-88c4-b93c2d0d6712
master
rjtanner 2008-12-14 06:47:31 +00:00
parent 4d225e1403
commit ab7821af2e
1 changed files with 6 additions and 5 deletions

View File

@ -227,7 +227,7 @@ arch cobblestones2
x 2
y 3
end
arch igate_closed_1
arch grate_closed_1
x 2
y 3
speed 0.500000
@ -653,7 +653,7 @@ arch cobblestones2
x 6
y 3
end
arch igate_closed_1
arch grate_closed_1
x 6
y 3
speed 0.500000
@ -1166,7 +1166,7 @@ arch cobblestones2
x 11
y 2
end
arch igateTrg2
arch grate_closed_2
x 11
y 2
connected 3
@ -1200,10 +1200,11 @@ arch cobblestones2
x 11
y 6
end
arch igateTrg2
arch grate_closed_2
x 11
y 6
connected 2
blocksview 0
end
arch cobblestones2
x 11
@ -1233,7 +1234,7 @@ arch cobblestones2
x 11
y 10
end
arch igateTrg2
arch grate_closed_2
x 11
y 10
connected 1