Change altars and gates in Mercenaries house so that players can't trap themselves inside the rooms - the gate stay permanently open (or until the next map reset) after hiring one of the mercenaries
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10967 282e977c-c81d-0410-88c4-b93c2d0d6712master
parent
4d225e1403
commit
ab7821af2e
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@ -227,7 +227,7 @@ arch cobblestones2
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x 2
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y 3
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end
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arch igate_closed_1
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arch grate_closed_1
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x 2
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y 3
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speed 0.500000
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@ -653,7 +653,7 @@ arch cobblestones2
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x 6
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y 3
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end
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arch igate_closed_1
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arch grate_closed_1
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x 6
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y 3
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speed 0.500000
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@ -1166,7 +1166,7 @@ arch cobblestones2
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x 11
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y 2
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end
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arch igateTrg2
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arch grate_closed_2
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x 11
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y 2
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connected 3
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@ -1200,10 +1200,11 @@ arch cobblestones2
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x 11
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y 6
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end
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arch igateTrg2
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arch grate_closed_2
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x 11
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y 6
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connected 2
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blocksview 0
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end
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arch cobblestones2
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x 11
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@ -1233,7 +1234,7 @@ arch cobblestones2
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x 11
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y 10
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end
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arch igateTrg2
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arch grate_closed_2
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x 11
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y 10
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connected 1
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