Workaround for cfrhg causing random maps when walking on gates to castle of Scorn.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9135 282e977c-c81d-0410-88c4-b93c2d0d6712
master
anmaster 2008-05-22 21:24:00 +00:00
parent ecf094cf47
commit d09792c4c6
1 changed files with 5 additions and 1 deletions

View File

@ -9,7 +9,7 @@ enter_x 1
enter_y 1
msg
Created: 2001-02-16
Modified: 2007-12-24 tchize
Modified: 2008-05-19 Arvid Norlander
endmsg
outdoor 1
tile_path_1 world_105_114
@ -795,6 +795,7 @@ end
arch guard_house_1
x 1
y 45
type 0
end
arch dungeon_magic
x 1
@ -808,6 +809,7 @@ end
arch guard_house_1
x 1
y 46
type 0
end
arch dungeon_magic
x 1
@ -1236,6 +1238,7 @@ end
arch guard_house_2
x 2
y 45
type 0
end
arch dungeon_magic
x 2
@ -1249,6 +1252,7 @@ end
arch guard_house_2
x 2
y 46
type 0
end
arch dungeon_magic
x 2