Workaround for cfrhg causing random maps when walking on gates to castle of Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9135 282e977c-c81d-0410-88c4-b93c2d0d6712master
parent
ecf094cf47
commit
d09792c4c6
|
@ -9,7 +9,7 @@ enter_x 1
|
|||
enter_y 1
|
||||
msg
|
||||
Created: 2001-02-16
|
||||
Modified: 2007-12-24 tchize
|
||||
Modified: 2008-05-19 Arvid Norlander
|
||||
endmsg
|
||||
outdoor 1
|
||||
tile_path_1 world_105_114
|
||||
|
@ -795,6 +795,7 @@ end
|
|||
arch guard_house_1
|
||||
x 1
|
||||
y 45
|
||||
type 0
|
||||
end
|
||||
arch dungeon_magic
|
||||
x 1
|
||||
|
@ -808,6 +809,7 @@ end
|
|||
arch guard_house_1
|
||||
x 1
|
||||
y 46
|
||||
type 0
|
||||
end
|
||||
arch dungeon_magic
|
||||
x 1
|
||||
|
@ -1236,6 +1238,7 @@ end
|
|||
arch guard_house_2
|
||||
x 2
|
||||
y 45
|
||||
type 0
|
||||
end
|
||||
arch dungeon_magic
|
||||
x 2
|
||||
|
@ -1249,6 +1252,7 @@ end
|
|||
arch guard_house_2
|
||||
x 2
|
||||
y 46
|
||||
type 0
|
||||
end
|
||||
arch dungeon_magic
|
||||
x 2
|
||||
|
|
Loading…
Reference in New Issue