Fix final_map path for goblin chief. Also, set difficulty 2 -
hopefully this won't be too hard, as it now adds some monsters to the maps leading up to the final map. MSW 2002-12-03 git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1870 282e977c-c81d-0410-88c4-b93c2d0d6712master
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925181db9d
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f62d0634f1
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@ -10595,6 +10595,7 @@ x 33
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y 15
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end
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arch mountain_cave2
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slaying /!
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msg
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layoutstyle maze
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floorstyle stones2
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@ -10603,12 +10604,11 @@ exitstyle sstair
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decorstyle goblinjunk
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monsterstyle humanoid
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dungeon_level 1
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difficulty 1
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dungeon_depth 5
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orientation 1
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finalmap /quests/peterm/random_quests/goblin_chief
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difficulty 2
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final_map /quests/peterm/quests/goblin_chief
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endmsg
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slaying /!
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is_floor 0
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x 33
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y 15
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