Fix final_map path for goblin chief. Also, set difficulty 2 -

hopefully this won't be too hard, as it now adds some monsters to the
maps leading up to the final map.
MSW 2002-12-03


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1870 282e977c-c81d-0410-88c4-b93c2d0d6712
master
mwedel 2002-12-04 08:08:06 +00:00
parent 925181db9d
commit f62d0634f1
1 changed files with 3 additions and 3 deletions

View File

@ -10595,6 +10595,7 @@ x 33
y 15
end
arch mountain_cave2
slaying /!
msg
layoutstyle maze
floorstyle stones2
@ -10603,12 +10604,11 @@ exitstyle sstair
decorstyle goblinjunk
monsterstyle humanoid
dungeon_level 1
difficulty 1
dungeon_depth 5
orientation 1
finalmap /quests/peterm/random_quests/goblin_chief
difficulty 2
final_map /quests/peterm/quests/goblin_chief
endmsg
slaying /!
is_floor 0
x 33
y 15