Add a new shop to Brest that has a "cancellation booth" and "mana crystal"
booths (to recharge mana crystals.
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could (and would) be abused by devourer players and red death. The generation
was slowed down considerably with this commit.
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New treasure on brest/zorn/castle.upper.floor.three added.
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make the item appear even with level 110 show invisible. Removed the invisible
attribute from the item.
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Fix "emergency exit".
Move a wall.
Make Irritable Zorn a bit more difficult brest/brest.scrolls.right
Someone bragged that he was easy for a level 1 character.
Maybe not now. :-)
Fix a problem with an invalid archetype on quests/peterm/quests/wyvern_quest
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Happy 19th wedding anniversary to my wife Annie (December 31st 1987 was one of my best days, love).
Happy New Year all crossfire fans.
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Let's try this commit again after having to update the entire map tree thanks to Rednaxela.
Update to Zorn Castle floor two. New modified monsters and some generators added. Also mods to the floor plan. The exits to the towers and to the top floor do not yet work. This floor is basically "finished" and playable.
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upper floor of Zorn castle. More to come later.
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to the first upper floor. Created the first upper floor and began adding
critters and the main layout. The upper floors will have items required
for the quest dungeons below the castle.
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fields in castle.mainfloor to link to castle.basement0 and vice-versa. The
first basement level is a"maze"ing if I do say so myself. :-)
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Created and added fearless zorn guard sergeant.
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"race tobacco". Hopefully this works as planned. The modified pouch should
now only hold "tobacco" (modified pipeweed).
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guards and trophy room with more guards. The library will create many
random reading in the bookshelves on load. The trophy room is just for
looks at this point.
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guards in zorn/castle.mainfloor. Next update should add furniture and other
items needed to make the place look like a lived-in castle. Have fun with
the guards in the meantime.
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guards. Yeah, these should be fun guys with which to party. (heh heh heh)
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quest. I scrapped a bunch of what I did and started over. I will upload the
quest parts as I go along to get critiques and suggestions. I intend for
this to be a high level quest for players over level 70 or so.
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