Commit Graph

186 Commits (master)

Author SHA1 Message Date
rjtanner e96834d17a Removed forced line breaks in message text to Damaris' House, Upper Level (dragonisland/damarishouse2) in Stoneville.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16915 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-31 07:31:53 +00:00
rjtanner 8856760634 Minor sentence tweak to The Adventurous Shop, 6th Floor (dragonisland/advshop6) in Stoneville.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16914 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-31 07:30:54 +00:00
rjtanner 686c8f473b Removed forced line breaks in message text to The Adventurous Shop, Entrance (dragonisland/advshop0) in Stoneville.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16913 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-31 07:29:22 +00:00
rjtanner 0d1f1f00f3 Removed forced line breaks in message text to Adventurers Guild, Entrance (dragonisland/advguild) in Stoneville.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16912 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-31 07:25:27 +00:00
meflin2 db824dc415 meele balance ac changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16509 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-07 18:33:32 +00:00
akirschbaum 97af5a7175 Adapt to renamed archetype names.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15452 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-05 22:37:30 +00:00
ryo_saeba b41a09cb6c Misc fixes to the house, courtesy Khaleh.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14895 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-23 10:18:06 +00:00
ryo_saeba 4ff56d13c7 Remove obsolete archetypes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14893 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-22 21:02:59 +00:00
akirschbaum 9e88cf05d3 Remove stray gate from an inventory checker's inventory.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14729 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-28 19:30:37 +00:00
akirschbaum 3e616eb104 Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
akirschbaum 450a4dde21 Fix typos; remove line-breaks from msg fields.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11792 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-10 13:01:45 +00:00
akirschbaum 16898b2df9 Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11778 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:26:59 +00:00
rjtanner 11200adbbe Replace rocks with a wooden table (longtable) for the booze to sit on in the bar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11053 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 07:42:04 +00:00
rjtanner 20fb69cdaa Cosmetic wall changes for nicer merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11052 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 07:40:49 +00:00
rjtanner 1a02218943 Per web forum post and IRC discussion - attempt to make things somewhat easier for low level players - reduced the detect curse altar cost from 25gp to 25sp
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10969 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 07:22:14 +00:00
rjtanner dfef225be4 Cosmetic change - update wall section for nicer merging with nearby door
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10948 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:28:27 +00:00
rjtanner 2cbb49235d Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10946 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:24:51 +00:00
rjtanner 90e3203c8f Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 08:57:45 +00:00
rjtanner da387a9a5d Cosmetic change with how swall (fence) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10804 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-02 02:23:10 +00:00
rjtanner 141445997a Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10803 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-02 02:22:45 +00:00
rjtanner 95c11443bf Replace and phase out the (old) oakdoor graphic with something different, minor wall updates to accommodate doorway changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10756 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 05:33:38 +00:00
rjtanner 597659d3c6 Restore resist_physical 30 stat to the training demon
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10671 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-22 01:49:14 +00:00
rjtanner c15865b464 Added map entrance x & y coordinates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10276 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-07 02:14:17 +00:00
rjtanner 3ee4f83800 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10209 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-28 19:58:18 +00:00
rjtanner 05cd0be130 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 00:56:46 +00:00
rjtanner 4ba3cc1562 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10140 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 21:48:39 +00:00
rjtanner 6ae7ed2977 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10134 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 00:20:22 +00:00
rjtanner 9bb712be79 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9876 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-16 02:08:30 +00:00
rjtanner 3ab4179996 Remove trailing zeros on speed setting to Infyrana (special named red dragon) and also removed redundant 'resist_fire 30' since she was already resist_fire 100
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9875 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-15 01:21:46 +00:00
rjtanner 0d6df84327 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9874 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-15 01:13:13 +00:00
rjtanner 351df64a99 Remove redundant 'resisit_physical 30' field on the training demon. Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9873 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-15 00:05:58 +00:00
rjtanner 670f33fc89 Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9872 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 22:57:13 +00:00
rjtanner 9842fee01c Cosmetic fence changes for better merging with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9871 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 22:55:56 +00:00
rjtanner 27b0298947 Add missing shop header code to the Adventurers Guild map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9673 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-23 00:15:39 +00:00
ryo_saeba 6a23eff7bf Fix invalid regexp.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9445 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-18 17:51:21 +00:00
anmaster a6d3cc1e38 Hide magic_ear under floor in /dragonisland/apartment3
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9269 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 12:56:59 +00:00
anmaster e5c9604b0a More fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Also fix some broken dialogs (missing the match part of @match and other such typos).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9145 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 09:49:20 +00:00
anmaster 01bbd348d3 The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9144 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 08:11:20 +00:00
akirschbaum 04aeb2e970 Fix typo.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9028 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-12 19:35:58 +00:00
rjtanner e246acba89 Synchronize Dragonisland map changes between trunk, branches/1.x and branches/lalo-pupland
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8493 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-08 06:02:09 +00:00
kbulgrien 53f2b30307 Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
rjtanner 93a6534ae0 Updated various banks to include a gold -> silver conversion table; addresses bug# 1832558 - Silver conversion
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7541 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-19 01:27:56 +00:00
akirschbaum 0e39777161 Update spellcasting objects to use inventory objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
rjtanner 46e4e32292 Change so that the monster standing next to the altars do not move (often, standing over the altars) - change facing for Nathirel so he's 'looking at you' instead of looking at the wall
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7463 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 20:28:20 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 3c61d35164 Set the consecrate level on various altars to 120 so they can not be reset by players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7447 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 20:08:25 +00:00
akirschbaum 3b791f5cb5 Fix whitespace in text messages; reverts unwanted changes due to an editor bug.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7430 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-30 23:00:20 +00:00
kbulgrien 73e7f33510 - Spelling corrections and line breaks in messages removed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7223 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-19 00:44:08 +00:00
rjtanner 750a7b6a3e Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7120 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-07 02:35:13 +00:00
ryo_saeba c1d501cb65 Fix wrong attributes after conversion.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6286 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 21:37:11 +00:00
ryo_saeba 96fe929e5f Remove obsolete field.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6277 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:52:09 +00:00
ryo_saeba ea4c3e8547 Remove obsolete field.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6276 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:49:39 +00:00
ryo_saeba 3f1168b5e1 Remove obsolete armour field.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6257 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 13:54:55 +00:00
ryo_saeba 01b4ac9519 Remove obsolete fields. Other changes due to editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6252 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 13:21:22 +00:00
akirschbaum 45d36cb162 Spelling corrections.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum f8c923aa70 Add explicit 'move_type walk' to all monsters.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
akirschbaum 8de8411641 Remove trailing whitespace.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
rjtanner bd2c44af80 Implementing more jade and amberium conversion tables to different banks, per feature request #1580069 'Bank in Navar missing exchange for jade.' Added conversion tables to Dragon Island (Stoneville) Adventurers Guild map. RJT, Feb-04-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5376 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-05 02:19:16 +00:00
akirschbaum 664c46aca9 Remove level 0 rods.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5044 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-22 19:59:53 +00:00
ryo_saeba 573ed3d52f Fix for bug #1573136 (Defect Altar / Wrong slaying)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5039 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-21 22:49:48 +00:00
k_ahlers a7140d42c8 Fixed designerror in a fence
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4739 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-02 11:16:27 +00:00
eracc 5a3d2d49b5 Found more problems relating to locations in /pup_land/... Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4205 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-25 08:52:57 +00:00
eracc 72ab794ae9 Problem with transport to Lone Town. Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4204 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-25 07:35:19 +00:00
cavesomething 922a4b3dbf various shop header typo, etc fixes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4088 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 17:42:03 +00:00
cavesomething f534220ac0 shop headers for lake country, stoneville, nurnberg, red town, euthville and port joesph
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3932 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-26 16:25:00 +00:00
akirschbaum 315e7e840c Move magic mouths and invisible exits below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3575 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-30 19:50:52 +00:00
akirschbaum c5dedfc58e Fix spelling error.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3310 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 20:35:52 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
akirschbaum 8761fd3722 Add missing floor tile.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3139 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-14 19:17:15 +00:00
akirschbaum 6655de95d8 Fix exit destinations back into world map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3122 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-10 00:10:20 +00:00
akirschbaum 1a62f13bce Fix spelling error; remove surplus @match from messages.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3120 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-09 22:16:20 +00:00
akirschbaum 5169f671be Fix spelling error.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3119 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-09 21:50:58 +00:00
akirschbaum 18dc809cc9 Fix exit destination back into world map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3118 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-09 21:44:31 +00:00
salathar 9e204a7621 Apply patch 1114803 courtesy Mithzi
- Fix player being teleported into wall
- Fix typo to read "treasure chamber"
- "Joseph" is called "Jacob" from now on to be consistend with the storyline
- Fix typo to read "Shining tower"


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3062 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-08 14:56:05 +00:00
mwedel 7539ff9e7f Commit a couple patches:
1) Fixes quest spellbooks so that randomitems is set to none, so that
   spell won't change.
2) Make spelling of 'nurnberg' consistent across all the maps.
MSW 2005-01-24


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3055 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-01-24 08:19:48 +00:00
temitchell 0f4cf51998 -changes to clean up old multipart notation
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2760 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-09 00:57:47 +00:00
mwedel fe4dfcda8d Fix up all the maps related to abilities of monsters on the maps, as
well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-14 07:45:40 +00:00
temitchell e27f3379c3 - replace some princesses with some women
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2363 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-01 02:46:14 +00:00
temitchell d6f783164b - making newbie annex in scorn. New players will now appear on
worlds_105_116 4 4.  Moved some lower level maps and the free inn to
accommodate.  A couple new maps heavy on the training would be good
here.  This area is not entirely for low levels (the new river way looks good for a sewer
adventure) but should cater to new players.  Scorn central square has
been made more snappy too.
There may be some loose ends to tie up (the signage should be redone a
bit) and I'll get on that post haste.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2107 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-28 06:57:05 +00:00
mwedel 8b7a1d3fe2 Fix floor tiles in map - was using floor tiles before, which wasn't
really the right thing to do.

MSW 2003-01-27


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1973 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-28 08:08:42 +00:00
mwedel 3bb0905829 Add langley (port_joseph) maps. Other locations updated as they
have links going to these set of maps.
MSW 2002-09-21


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1734 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-22 06:24:47 +00:00
mwedel 3260fae07e Add wolfsburg to maps-bigworld. Other updated maps most likely because
they had exits pointing to wolfsburg which now point to the new locaton.
MSW 2002-09-18


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1732 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-19 07:09:07 +00:00
mwedel 546aecff29 Add dtabb (darcap) maps.
Update world maps to add a road to darcap from navar_city.
Update some signs.  Add some low level maps from dtabb to be around
scorn - that makes more sense.
Many of the guild maps updated because the link to darcap now leads
someplace.
Add an underworld directory.
MSW 2002-09-15


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1728 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-16 05:44:51 +00:00
mwedel 493027e64b Add dragonisland (stoneville) maps to bigworld distribution.
Other maps outside that directory were updated because they have
exits leading to stoneville.
MSW 2002-09-08


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1715 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-09 07:20:07 +00:00