rjtanner
e96834d17a
Removed forced line breaks in message text to Damaris' House, Upper Level (dragonisland/damarishouse2) in Stoneville.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16915 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-31 07:31:53 +00:00
rjtanner
8856760634
Minor sentence tweak to The Adventurous Shop, 6th Floor (dragonisland/advshop6) in Stoneville.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16914 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-31 07:30:54 +00:00
rjtanner
686c8f473b
Removed forced line breaks in message text to The Adventurous Shop, Entrance (dragonisland/advshop0) in Stoneville.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16913 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-31 07:29:22 +00:00
rjtanner
0d1f1f00f3
Removed forced line breaks in message text to Adventurers Guild, Entrance (dragonisland/advguild) in Stoneville.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16912 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-31 07:25:27 +00:00
meflin2
db824dc415
meele balance ac changes
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16509 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-07 18:33:32 +00:00
akirschbaum
97af5a7175
Adapt to renamed archetype names.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15452 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-05 22:37:30 +00:00
ryo_saeba
b41a09cb6c
Misc fixes to the house, courtesy Khaleh.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14895 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-23 10:18:06 +00:00
ryo_saeba
4ff56d13c7
Remove obsolete archetypes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14893 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-22 21:02:59 +00:00
akirschbaum
9e88cf05d3
Remove stray gate from an inventory checker's inventory.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14729 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-28 19:30:37 +00:00
akirschbaum
3e616eb104
Run MapNormalizer editor script on all map files.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
akirschbaum
450a4dde21
Fix typos; remove line-breaks from msg fields.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11792 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-10 13:01:45 +00:00
akirschbaum
16898b2df9
Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11778 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:26:59 +00:00
rjtanner
11200adbbe
Replace rocks with a wooden table (longtable) for the booze to sit on in the bar
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11053 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 07:42:04 +00:00
rjtanner
20fb69cdaa
Cosmetic wall changes for nicer merging
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11052 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 07:40:49 +00:00
rjtanner
1a02218943
Per web forum post and IRC discussion - attempt to make things somewhat easier for low level players - reduced the detect curse altar cost from 25gp to 25sp
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10969 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 07:22:14 +00:00
rjtanner
dfef225be4
Cosmetic change - update wall section for nicer merging with nearby door
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10948 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:28:27 +00:00
rjtanner
2cbb49235d
Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10946 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:24:51 +00:00
rjtanner
90e3203c8f
Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 08:57:45 +00:00
rjtanner
da387a9a5d
Cosmetic change with how swall (fence) merges with nearby walls
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10804 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-02 02:23:10 +00:00
rjtanner
141445997a
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10803 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-02 02:22:45 +00:00
rjtanner
95c11443bf
Replace and phase out the (old) oakdoor graphic with something different, minor wall updates to accommodate doorway changes
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10756 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 05:33:38 +00:00
rjtanner
597659d3c6
Restore resist_physical 30 stat to the training demon
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10671 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-22 01:49:14 +00:00
rjtanner
c15865b464
Added map entrance x & y coordinates
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10276 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-07 02:14:17 +00:00
rjtanner
3ee4f83800
(Inprogress checkin) Update map names to make them unique and more descriptive
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10209 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-28 19:58:18 +00:00
rjtanner
05cd0be130
(Inprogress checkin) Update map names to make them unique and more descriptive
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 00:56:46 +00:00
rjtanner
4ba3cc1562
(Inprogress checkin) Update map names to make them unique and more descriptive
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10140 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 21:48:39 +00:00
rjtanner
6ae7ed2977
(Inprogress checkin) Update map names to make them unique and more descriptive
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10134 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 00:20:22 +00:00
rjtanner
9bb712be79
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9876 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-16 02:08:30 +00:00
rjtanner
3ab4179996
Remove trailing zeros on speed setting to Infyrana (special named red dragon) and also removed redundant 'resist_fire 30' since she was already resist_fire 100
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9875 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-15 01:21:46 +00:00
rjtanner
0d6df84327
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9874 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-15 01:13:13 +00:00
rjtanner
351df64a99
Remove redundant 'resisit_physical 30' field on the training demon. Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9873 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-15 00:05:58 +00:00
rjtanner
670f33fc89
Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9872 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 22:57:13 +00:00
rjtanner
9842fee01c
Cosmetic fence changes for better merging with nearby walls
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9871 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 22:55:56 +00:00
rjtanner
27b0298947
Add missing shop header code to the Adventurers Guild map
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9673 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-23 00:15:39 +00:00
ryo_saeba
6a23eff7bf
Fix invalid regexp.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9445 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-18 17:51:21 +00:00
anmaster
a6d3cc1e38
Hide magic_ear under floor in /dragonisland/apartment3
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9269 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 12:56:59 +00:00
anmaster
e5c9604b0a
More fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Also fix some broken dialogs (missing the match part of @match and other such typos).
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9145 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 09:49:20 +00:00
anmaster
01bbd348d3
The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9144 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 08:11:20 +00:00
akirschbaum
04aeb2e970
Fix typo.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9028 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-12 19:35:58 +00:00
rjtanner
e246acba89
Synchronize Dragonisland map changes between trunk, branches/1.x and branches/lalo-pupland
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8493 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-08 06:02:09 +00:00
kbulgrien
53f2b30307
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
...
arch/trunk/wall/dwall/dwall.arc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
rjtanner
93a6534ae0
Updated various banks to include a gold -> silver conversion table; addresses bug# 1832558 - Silver conversion
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7541 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-19 01:27:56 +00:00
akirschbaum
0e39777161
Update spellcasting objects to use inventory objects.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
rjtanner
46e4e32292
Change so that the monster standing next to the altars do not move (often, standing over the altars) - change facing for Nathirel so he's 'looking at you' instead of looking at the wall
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7463 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 20:28:20 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
3c61d35164
Set the consecrate level on various altars to 120 so they can not be reset by players
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7447 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 20:08:25 +00:00
akirschbaum
3b791f5cb5
Fix whitespace in text messages; reverts unwanted changes due to an editor bug.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7430 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-30 23:00:20 +00:00
kbulgrien
73e7f33510
- Spelling corrections and line breaks in messages removed.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7223 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-19 00:44:08 +00:00
rjtanner
750a7b6a3e
Changes due to map editor reformatting.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7120 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-07 02:35:13 +00:00
ryo_saeba
c1d501cb65
Fix wrong attributes after conversion.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6286 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 21:37:11 +00:00
ryo_saeba
96fe929e5f
Remove obsolete field.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6277 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:52:09 +00:00
ryo_saeba
ea4c3e8547
Remove obsolete field.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6276 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:49:39 +00:00
ryo_saeba
3f1168b5e1
Remove obsolete armour field.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6257 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 13:54:55 +00:00
ryo_saeba
01b4ac9519
Remove obsolete fields. Other changes due to editor reformatting.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6252 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 13:21:22 +00:00
akirschbaum
45d36cb162
Spelling corrections.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum
f8c923aa70
Add explicit 'move_type walk' to all monsters.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
akirschbaum
8de8411641
Remove trailing whitespace.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
rjtanner
d3b9619df9
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
rjtanner
bd2c44af80
Implementing more jade and amberium conversion tables to different banks, per feature request #1580069 'Bank in Navar missing exchange for jade.' Added conversion tables to Dragon Island (Stoneville) Adventurers Guild map. RJT, Feb-04-2007
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5376 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-05 02:19:16 +00:00
akirschbaum
664c46aca9
Remove level 0 rods.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5044 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-22 19:59:53 +00:00
ryo_saeba
573ed3d52f
Fix for bug #1573136 (Defect Altar / Wrong slaying)
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5039 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-21 22:49:48 +00:00
k_ahlers
a7140d42c8
Fixed designerror in a fence
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4739 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-02 11:16:27 +00:00
eracc
5a3d2d49b5
Found more problems relating to locations in /pup_land/... Fixed.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4205 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-25 08:52:57 +00:00
eracc
72ab794ae9
Problem with transport to Lone Town. Fixed.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4204 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-25 07:35:19 +00:00
cavesomething
922a4b3dbf
various shop header typo, etc fixes
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4088 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 17:42:03 +00:00
cavesomething
f534220ac0
shop headers for lake country, stoneville, nurnberg, red town, euthville and port joesph
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3932 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-26 16:25:00 +00:00
akirschbaum
315e7e840c
Move magic mouths and invisible exits below floor to prevent detection by show invisible.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3575 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-30 19:50:52 +00:00
akirschbaum
c5dedfc58e
Fix spelling error.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3310 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 20:35:52 +00:00
ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
akirschbaum
8761fd3722
Add missing floor tile.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3139 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-14 19:17:15 +00:00
akirschbaum
6655de95d8
Fix exit destinations back into world map.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3122 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-10 00:10:20 +00:00
akirschbaum
1a62f13bce
Fix spelling error; remove surplus @match from messages.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3120 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-09 22:16:20 +00:00
akirschbaum
5169f671be
Fix spelling error.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3119 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-09 21:50:58 +00:00
akirschbaum
18dc809cc9
Fix exit destination back into world map.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3118 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-09 21:44:31 +00:00
salathar
9e204a7621
Apply patch 1114803 courtesy Mithzi
...
- Fix player being teleported into wall
- Fix typo to read "treasure chamber"
- "Joseph" is called "Jacob" from now on to be consistend with the storyline
- Fix typo to read "Shining tower"
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3062 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-08 14:56:05 +00:00
mwedel
7539ff9e7f
Commit a couple patches:
...
1) Fixes quest spellbooks so that randomitems is set to none, so that
spell won't change.
2) Make spelling of 'nurnberg' consistent across all the maps.
MSW 2005-01-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3055 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-01-24 08:19:48 +00:00
temitchell
0f4cf51998
-changes to clean up old multipart notation
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2760 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-09 00:57:47 +00:00
mwedel
fe4dfcda8d
Fix up all the maps related to abilities of monsters on the maps, as
...
well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-14 07:45:40 +00:00
temitchell
e27f3379c3
- replace some princesses with some women
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2363 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-01 02:46:14 +00:00
temitchell
d6f783164b
- making newbie annex in scorn. New players will now appear on
...
worlds_105_116 4 4. Moved some lower level maps and the free inn to
accommodate. A couple new maps heavy on the training would be good
here. This area is not entirely for low levels (the new river way looks good for a sewer
adventure) but should cater to new players. Scorn central square has
been made more snappy too.
There may be some loose ends to tie up (the signage should be redone a
bit) and I'll get on that post haste.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2107 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-28 06:57:05 +00:00
mwedel
8b7a1d3fe2
Fix floor tiles in map - was using floor tiles before, which wasn't
...
really the right thing to do.
MSW 2003-01-27
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1973 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-28 08:08:42 +00:00
mwedel
3bb0905829
Add langley (port_joseph) maps. Other locations updated as they
...
have links going to these set of maps.
MSW 2002-09-21
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1734 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-22 06:24:47 +00:00
mwedel
3260fae07e
Add wolfsburg to maps-bigworld. Other updated maps most likely because
...
they had exits pointing to wolfsburg which now point to the new locaton.
MSW 2002-09-18
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1732 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-19 07:09:07 +00:00
mwedel
546aecff29
Add dtabb (darcap) maps.
...
Update world maps to add a road to darcap from navar_city.
Update some signs. Add some low level maps from dtabb to be around
scorn - that makes more sense.
Many of the guild maps updated because the link to darcap now leads
someplace.
Add an underworld directory.
MSW 2002-09-15
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1728 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-16 05:44:51 +00:00
mwedel
493027e64b
Add dragonisland (stoneville) maps to bigworld distribution.
...
Other maps outside that directory were updated because they have
exits leading to stoneville.
MSW 2002-09-08
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1715 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-09 07:20:07 +00:00