anmaster
610cd5f790
Add missing floor tiles under some walls in lake_country/snake_pit/snakepit_{1,2}
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9487 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-18 20:15:33 +00:00
anmaster
331c0e7d5d
Change more "name woodfloor" to "name wood floor" in misc places.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9345 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-20 10:47:32 +00:00
anmaster
a8b09a528a
Add missing floor tiles under walls to /lake_country/Butakis/prison_s and make the books appear on top of the tables in /lake_country/Butakis/Rlib2.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9226 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-03 19:34:21 +00:00
anmaster
f4effab867
Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 22:30:19 +00:00
anmaster
01bbd348d3
The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9144 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 08:11:20 +00:00
anmaster
c2b50229c9
Cosmetic change of /lake_country/Butakis/inn to hide the blue exits under the floor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9141 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 07:16:09 +00:00
ryo_saeba
6e9c78ffff
Add various links to other maps, set difficulty from monsters on map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8899 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-07 17:56:55 +00:00
ryo_saeba
c56cf091cf
Link Lursendis quest maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8692 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-05 07:53:10 +00:00
ryo_saeba
6399e9b9f5
Remove invalid treasurelist.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8429 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 09:50:34 +00:00
kbulgrien
53f2b30307
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
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arch/trunk/wall/dwall/dwall.arc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
akirschbaum
0e39777161
Update spellcasting objects to use inventory objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
rjtanner
f2f87afe8f
Replace old and broken monster abilities with current abilities or spells, typo and text spacing corrections
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7454 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 02:02:20 +00:00
rjtanner
28c79e25cb
Update old and broken monster abilities to match current spell abilities and improve their resistances so their own spells do not kill them
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7452 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 01:27:56 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
akirschbaum
3b791f5cb5
Fix whitespace in text messages; reverts unwanted changes due to an editor bug.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7430 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-30 23:00:20 +00:00
rjtanner
d317526686
Correct partial resistances mistake - they used to be immune 8 which was immune to lightning, updated the values from 8% to 100%
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7354 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-18 22:36:11 +00:00
rjtanner
c58bde27bc
Map name corrections
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7352 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-18 21:33:16 +00:00
rjtanner
104a77a59f
Map name updates - spelling corrections
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7349 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-18 20:46:13 +00:00
rjtanner
961f8c7bed
File path mistake on previous commit - missed the files in trunk. Map name update (from MWizard to Tower of Sorcery) to match the referenced name in the Magic Mouth just inside the entrance (Mwizard0)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7348 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-18 20:45:22 +00:00
rjtanner
a2a84e7645
Tiled maps that share a common border should be the same width or height, respectively. Pointed out in crossfire-Bugs-1800719 cult summons crash server
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7332 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-17 05:44:00 +00:00
rjtanner
0c12e4b464
Update maps to use the new potion name (invulnerability is now shielding)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7259 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-27 04:47:51 +00:00
rjtanner
905973e440
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7123 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-07 05:38:16 +00:00
rjtanner
750a7b6a3e
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7120 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-07 02:35:13 +00:00
akirschbaum
7d210be75d
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
ryo_saeba
46316195f4
Sentrio's house.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6352 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-26 20:05:33 +00:00
ryo_saeba
2e4be80c95
Some hints.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6346 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-26 19:54:53 +00:00
ryo_saeba
9ec02092c0
Small farm, with special chicken - don't bother'em.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6331 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-24 18:19:11 +00:00
ryo_saeba
3f1168b5e1
Remove obsolete armour field.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6257 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 13:54:55 +00:00
ryo_saeba
65fcde9ce2
Remove obsolete fields. Other changes due to editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6251 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 13:18:29 +00:00
akirschbaum
45d36cb162
Spelling corrections.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum
4b439d8019
Convert obsolete 'flying' attribute to 'move_type' attributes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5875 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 10:54:57 +00:00
akirschbaum
f8c923aa70
Add explicit 'move_type walk' to all monsters.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
akirschbaum
12426f6eb6
Fix teleporter destination coordinates.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5849 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-23 17:57:56 +00:00
akirschbaum
a255a05ccb
Remove empty msg..endmsg values from 'blocked' objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5832 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:08:37 +00:00
rjtanner
a84f0d7c3b
Cosmetic updates to Sam's House - updated wall sections so the appear nicer next to doorways. Replaced Sam's ability_coldspell with icestorm. Other changes are due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5647 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-02 04:27:45 +00:00
rjtanner
72368396a1
Changed the syntax of how these maps were named. Map Editor removed non-existant archetypes from monsters (ability_foo). Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5646 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-02 04:16:07 +00:00
rjtanner
77ecb24e98
Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5627 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-28 02:57:36 +00:00
rjtanner
d3b9619df9
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
rjtanner
c4a72d0ebd
Significant cosmetic changes to this map - added cave walls and similar sections to the map to give it an 'underground appearance' instead of portions of the map appearing to be blocked by nothing but darkness. Other changes are Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5571 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:15:27 +00:00
rjtanner
b8feccba47
Corrected a file path error with the Lake Country Dragon Hangar. It was causing players to get drapped in a void-like map. Other changes are due to Map Editor reformatting. RJT, Feb-11-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5533 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 02:27:43 +00:00
mwedel
4977e9eb15
Remove 'dam 127' line from demon gate - this has it use a non existant
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spell, which eventually results in the server crashing.
MSW 2007-02-11
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5481 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 08:29:00 +00:00
rjtanner
292c73cb03
Fix for bug #1651549 , gate was connected to 100 and should be 104 - other fixes are from editor reformatting. RJT, Feb-04-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5364 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-04 07:30:50 +00:00
rjtanner
f805efa2d4
New quest maps, Strange Old Wizard, courtesy of Brad Reilly. Quest starts in Brest. RJT, Feb-02-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5358 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-03 04:35:15 +00:00
ryo_saeba
ae25fc13ec
Fix bug #1603935 : Locked boxes can be opened, by making boxes indestructible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5146 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-02 17:29:03 +00:00
akirschbaum
2ba4163ee0
Remove level 0 wands.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5050 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-24 17:35:45 +00:00
akirschbaum
664c46aca9
Remove level 0 rods.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5044 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-22 19:59:53 +00:00
k_ahlers
0797daf1dc
Solved Bug #1530018
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I removed the runes and added "dungeon-magic" to the tiles
below the door. This should prevent players casting some-
thing through the door.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5005 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-07 14:27:47 +00:00
k_ahlers
b62f4f78c0
Fixed Bug #1539223
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5004 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-07 14:20:18 +00:00
eracc
b80704d0ea
Fix design problem with wall hidden under one of the shop tiles.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4910 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-09 21:30:13 +00:00
gros
1c7a8f36f9
Fixed the Burial Ground so the clues cannot be destroyed or removed.
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Added a couple of details on the gravestones to make them a little more,
hum, alive :). Fixed a mistake in the code of examine that didn't properly
detect the @match directives.
This is a fix for bug #1539227 - may it Rest In Peace.
gros, 2006-08-12
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4782 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-12 19:00:00 +00:00
akirschbaum
5b3c153c30
Change face of statues to grey_drag.172 to make them visible again (as suggested by Maurice Massar).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4448 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-12 14:05:55 +00:00
eracc
2702c201b5
Move magic_ear under floor to hide from "show invisible".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4288 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-05 21:44:38 +00:00
mikeeusa
211a235a76
Setting the face of 'a blue crystal' to blue_crystal.111
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4216 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-27 02:07:51 +00:00
mikeeusa
3b85fdb751
Setting the face of 'a blue crystal' to blue_crystal.111
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4215 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-27 02:02:36 +00:00
eracc
5a3d2d49b5
Found more problems relating to locations in /pup_land/... Fixed.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4205 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-25 08:52:57 +00:00
eracc
72ab794ae9
Problem with transport to Lone Town. Fixed.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4204 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-25 07:35:19 +00:00
akirschbaum
5f1a2f04b6
Prevent Great Wyrm from being blocked after he appears. Now he attacks players again.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4089 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 20:38:20 +00:00
cavesomething
922a4b3dbf
various shop header typo, etc fixes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4088 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 17:42:03 +00:00
cavesomething
f534220ac0
shop headers for lake country, stoneville, nurnberg, red town, euthville and port joesph
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3932 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-26 16:25:00 +00:00
eracc
b52d48ec0e
Adding dragon hangar for Lake Country.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3914 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-20 01:17:42 +00:00
akirschbaum
598a17bdd9
Fix incorrect exit coordinates.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3803 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-06 20:40:54 +00:00
akirschbaum
08388e8a44
Move magic mouths and invisible exits below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3597 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-04 18:24:34 +00:00
akirschbaum
4e30bb4cbe
Remove undefined field 'splaying'.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3476 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 21:45:37 +00:00
eracc
8240ab3102
Added a randomized 2 in 8 chance of getting figurine of xan based on chance
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of one of the other buttons being pushed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3357 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-03 19:51:33 +00:00
akirschbaum
4a7798ca85
Add plural name for Essence of Flame; change description to match it the other Essence of Flame.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3317 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 21:17:03 +00:00
akirschbaum
40d69df328
Remove trailing white space from text.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3316 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 21:08:02 +00:00
akirschbaum
459dccfe24
Fix spelling errors.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3315 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 21:06:23 +00:00
akirschbaum
bf04a62783
Fix spelling errors.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3314 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 20:58:50 +00:00
akirschbaum
5e50908ec3
Fix spelling error.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3313 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 20:46:24 +00:00
akirschbaum
5f0738aa62
Fix spelling errors.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3312 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 20:44:59 +00:00
akirschbaum
2113acfa39
Fix spelling errors.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3311 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 20:39:08 +00:00
akirschbaum
c5dedfc58e
Fix spelling error.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3310 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 20:35:52 +00:00
akirschbaum
6fadcd22a6
Add plural names to items; allow guildmaster's key to merge with other keys.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3277 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-21 12:14:36 +00:00
akirschbaum
849cba5a48
Fix spelling errors.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3192 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 12:00:30 +00:00
akirschbaum
ac189c93d9
Make the test for admission to the guild work again.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3183 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-30 19:22:26 +00:00
ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
akirschbaum
5169f671be
Fix spelling error.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3119 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-09 21:50:58 +00:00
akirschbaum
c30b65ab9e
Fix spelling error.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3101 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-06 21:29:43 +00:00
akirschbaum
2c124c05c9
Add missing msg/endmsg tags.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3100 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-06 21:21:27 +00:00
salathar
9e204a7621
Apply patch 1114803 courtesy Mithzi
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- Fix player being teleported into wall
- Fix typo to read "treasure chamber"
- "Joseph" is called "Jacob" from now on to be consistend with the storyline
- Fix typo to read "Shining tower"
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3062 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-08 14:56:05 +00:00
salathar
bdeb205f1a
Fix a typo
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3059 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-02 13:31:25 +00:00
mwedel
7539ff9e7f
Commit a couple patches:
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1) Fixes quest spellbooks so that randomitems is set to none, so that
spell won't change.
2) Make spelling of 'nurnberg' consistent across all the maps.
MSW 2005-01-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3055 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-01-24 08:19:48 +00:00
salathar
f97666f7e0
Fix portal teleporting players on top of water
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2995 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-28 07:02:34 +00:00
salathar
7fbb3b0caa
- Commit several patches:
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1055076 Takuse lair map exit teleports player into wall
1055091 MwizardG locks out players
1055870 MwizardT added an exit to the map
1056891 Updated NPC quest location hint for Valley of the three sisters
- Add a new hut to Wolfsburg worldmap
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2985 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-09 00:46:14 +00:00
temitchell
a76619affe
- remove/replace arches which no longer exist with ones that do.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2957 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-17 23:21:12 +00:00
temitchell
771a87376f
- commit multipart notation fixes
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- make modifications to small (LC_nn)
- add floors to more maps and fix access to sunset lake fortress (it's
mostly empty hint hint)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2879 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-16 01:51:00 +00:00
temitchell
cdabf20d5a
- added a *whole* lot of flooring and fixed some broken spell archs in
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inventories. Fixed problem with exit getting covered in
wist_study by removing the walls. Multipart notation fixes I believe as
well.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2875 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-10 03:52:19 +00:00
mwedel
e8950b1843
Patch by Brian Angeletti to replace wyverns on map with proper chaos
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wyvern archetypes. Note the changes appear much larger due to difference
in how the java editor writes out the map vs the old crossedit program.
Applied by MSW, 2004-04-17
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2732 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-18 07:29:16 +00:00
mwedel
fe4dfcda8d
Fix up all the maps related to abilities of monsters on the maps, as
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well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-14 07:45:40 +00:00
temitchell
0c1c79272a
- fix palace references
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2264 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-21 01:01:39 +00:00
garbled
05e257a93c
Change the difficulty of all the shops. Make some shops more likely to
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generate better stuff, based on area.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1954 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-17 07:34:13 +00:00
mwedel
d70ebc1c34
Add a bunch of new maps to the bigworld maps. Update many maps
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they sit on. Update HallOfQuests with update information for where
some of these maps are.
MSW 2002-10-14
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1749 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-15 07:13:32 +00:00
mwedel
3260fae07e
Add wolfsburg to maps-bigworld. Other updated maps most likely because
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they had exits pointing to wolfsburg which now point to the new locaton.
MSW 2002-09-18
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1732 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-19 07:09:07 +00:00
mwedel
841aa9562a
Add lake_county (kundi_area) maps to world southeast of brest.
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Update world maps road connects to this city. Also, fix up some typos/
incorrect map path names.
Add dreaming_sage guild to navar city.
MSW 2002-07-22
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1665 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-23 07:04:57 +00:00