Commit Graph

445 Commits (master)

Author SHA1 Message Date
anmaster 610cd5f790 Add missing floor tiles under some walls in lake_country/snake_pit/snakepit_{1,2}
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9487 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-18 20:15:33 +00:00
anmaster 331c0e7d5d Change more "name woodfloor" to "name wood floor" in misc places.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9345 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-20 10:47:32 +00:00
anmaster a8b09a528a Add missing floor tiles under walls to /lake_country/Butakis/prison_s and make the books appear on top of the tables in /lake_country/Butakis/Rlib2.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9226 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-03 19:34:21 +00:00
anmaster f4effab867 Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 22:30:19 +00:00
anmaster 01bbd348d3 The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9144 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 08:11:20 +00:00
anmaster c2b50229c9 Cosmetic change of /lake_country/Butakis/inn to hide the blue exits under the floor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9141 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 07:16:09 +00:00
ryo_saeba 6e9c78ffff Add various links to other maps, set difficulty from monsters on map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8899 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-07 17:56:55 +00:00
ryo_saeba c56cf091cf Link Lursendis quest maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8692 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-05 07:53:10 +00:00
ryo_saeba 6399e9b9f5 Remove invalid treasurelist.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8429 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 09:50:34 +00:00
kbulgrien 53f2b30307 Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
akirschbaum 0e39777161 Update spellcasting objects to use inventory objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
rjtanner f2f87afe8f Replace old and broken monster abilities with current abilities or spells, typo and text spacing corrections
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7454 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 02:02:20 +00:00
rjtanner 28c79e25cb Update old and broken monster abilities to match current spell abilities and improve their resistances so their own spells do not kill them
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7452 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 01:27:56 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
akirschbaum 3b791f5cb5 Fix whitespace in text messages; reverts unwanted changes due to an editor bug.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7430 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-30 23:00:20 +00:00
rjtanner d317526686 Correct partial resistances mistake - they used to be immune 8 which was immune to lightning, updated the values from 8% to 100%
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7354 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-18 22:36:11 +00:00
rjtanner c58bde27bc Map name corrections
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7352 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-18 21:33:16 +00:00
rjtanner 104a77a59f Map name updates - spelling corrections
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7349 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-18 20:46:13 +00:00
rjtanner 961f8c7bed File path mistake on previous commit - missed the files in trunk. Map name update (from MWizard to Tower of Sorcery) to match the referenced name in the Magic Mouth just inside the entrance (Mwizard0)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7348 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-18 20:45:22 +00:00
rjtanner a2a84e7645 Tiled maps that share a common border should be the same width or height, respectively. Pointed out in crossfire-Bugs-1800719 cult summons crash server
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7332 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-17 05:44:00 +00:00
rjtanner 0c12e4b464 Update maps to use the new potion name (invulnerability is now shielding)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7259 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-27 04:47:51 +00:00
rjtanner 905973e440 Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7123 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-07 05:38:16 +00:00
rjtanner 750a7b6a3e Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7120 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-07 02:35:13 +00:00
akirschbaum 7d210be75d Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
ryo_saeba 46316195f4 Sentrio's house.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6352 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-26 20:05:33 +00:00
ryo_saeba 2e4be80c95 Some hints.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6346 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-26 19:54:53 +00:00
ryo_saeba 9ec02092c0 Small farm, with special chicken - don't bother'em.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6331 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-24 18:19:11 +00:00
ryo_saeba 3f1168b5e1 Remove obsolete armour field.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6257 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 13:54:55 +00:00
ryo_saeba 65fcde9ce2 Remove obsolete fields. Other changes due to editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6251 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 13:18:29 +00:00
akirschbaum 45d36cb162 Spelling corrections.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum 4b439d8019 Convert obsolete 'flying' attribute to 'move_type' attributes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5875 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 10:54:57 +00:00
akirschbaum f8c923aa70 Add explicit 'move_type walk' to all monsters.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
akirschbaum 12426f6eb6 Fix teleporter destination coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5849 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-23 17:57:56 +00:00
akirschbaum a255a05ccb Remove empty msg..endmsg values from 'blocked' objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5832 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:08:37 +00:00
rjtanner a84f0d7c3b Cosmetic updates to Sam's House - updated wall sections so the appear nicer next to doorways. Replaced Sam's ability_coldspell with icestorm. Other changes are due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5647 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-02 04:27:45 +00:00
rjtanner 72368396a1 Changed the syntax of how these maps were named. Map Editor removed non-existant archetypes from monsters (ability_foo). Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5646 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-02 04:16:07 +00:00
rjtanner 77ecb24e98 Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5627 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-28 02:57:36 +00:00
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
rjtanner c4a72d0ebd Significant cosmetic changes to this map - added cave walls and similar sections to the map to give it an 'underground appearance' instead of portions of the map appearing to be blocked by nothing but darkness. Other changes are Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5571 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:15:27 +00:00
rjtanner b8feccba47 Corrected a file path error with the Lake Country Dragon Hangar. It was causing players to get drapped in a void-like map. Other changes are due to Map Editor reformatting. RJT, Feb-11-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5533 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 02:27:43 +00:00
mwedel 4977e9eb15 Remove 'dam 127' line from demon gate - this has it use a non existant
spell, which eventually results in the server crashing.
MSW 2007-02-11



git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5481 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 08:29:00 +00:00
rjtanner 292c73cb03 Fix for bug #1651549, gate was connected to 100 and should be 104 - other fixes are from editor reformatting. RJT, Feb-04-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5364 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-04 07:30:50 +00:00
rjtanner f805efa2d4 New quest maps, Strange Old Wizard, courtesy of Brad Reilly. Quest starts in Brest. RJT, Feb-02-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5358 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-03 04:35:15 +00:00
ryo_saeba ae25fc13ec Fix bug #1603935: Locked boxes can be opened, by making boxes indestructible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5146 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-02 17:29:03 +00:00
akirschbaum 2ba4163ee0 Remove level 0 wands.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5050 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-24 17:35:45 +00:00
akirschbaum 664c46aca9 Remove level 0 rods.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5044 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-22 19:59:53 +00:00
k_ahlers 0797daf1dc Solved Bug #1530018
I removed the runes and added "dungeon-magic" to the tiles
below the door. This should prevent players casting some-
thing through the door.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5005 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-07 14:27:47 +00:00
k_ahlers b62f4f78c0 Fixed Bug #1539223
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5004 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-07 14:20:18 +00:00
eracc b80704d0ea Fix design problem with wall hidden under one of the shop tiles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4910 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-09 21:30:13 +00:00
gros 1c7a8f36f9 Fixed the Burial Ground so the clues cannot be destroyed or removed.
Added a couple of details on the gravestones to make them a little more,
hum, alive :). Fixed a mistake in the code of examine that didn't properly
detect the @match directives.
This is a fix for bug #1539227 - may it Rest In Peace.
gros, 2006-08-12


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4782 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-12 19:00:00 +00:00
akirschbaum 5b3c153c30 Change face of statues to grey_drag.172 to make them visible again (as suggested by Maurice Massar).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4448 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-12 14:05:55 +00:00
eracc 2702c201b5 Move magic_ear under floor to hide from "show invisible".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4288 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-05 21:44:38 +00:00
mikeeusa 211a235a76 Setting the face of 'a blue crystal' to blue_crystal.111
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4216 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-27 02:07:51 +00:00
mikeeusa 3b85fdb751 Setting the face of 'a blue crystal' to blue_crystal.111
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4215 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-27 02:02:36 +00:00
eracc 5a3d2d49b5 Found more problems relating to locations in /pup_land/... Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4205 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-25 08:52:57 +00:00
eracc 72ab794ae9 Problem with transport to Lone Town. Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4204 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-25 07:35:19 +00:00
akirschbaum 5f1a2f04b6 Prevent Great Wyrm from being blocked after he appears. Now he attacks players again.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4089 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 20:38:20 +00:00
cavesomething 922a4b3dbf various shop header typo, etc fixes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4088 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 17:42:03 +00:00
cavesomething f534220ac0 shop headers for lake country, stoneville, nurnberg, red town, euthville and port joesph
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3932 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-26 16:25:00 +00:00
eracc b52d48ec0e Adding dragon hangar for Lake Country.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3914 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-20 01:17:42 +00:00
akirschbaum 598a17bdd9 Fix incorrect exit coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3803 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-06 20:40:54 +00:00
akirschbaum 08388e8a44 Move magic mouths and invisible exits below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3597 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-04 18:24:34 +00:00
akirschbaum 4e30bb4cbe Remove undefined field 'splaying'.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3476 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 21:45:37 +00:00
eracc 8240ab3102 Added a randomized 2 in 8 chance of getting figurine of xan based on chance
of one of the other buttons being pushed.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3357 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-03 19:51:33 +00:00
akirschbaum 4a7798ca85 Add plural name for Essence of Flame; change description to match it the other Essence of Flame.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3317 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 21:17:03 +00:00
akirschbaum 40d69df328 Remove trailing white space from text.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3316 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 21:08:02 +00:00
akirschbaum 459dccfe24 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3315 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 21:06:23 +00:00
akirschbaum bf04a62783 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3314 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 20:58:50 +00:00
akirschbaum 5e50908ec3 Fix spelling error.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3313 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 20:46:24 +00:00
akirschbaum 5f0738aa62 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3312 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 20:44:59 +00:00
akirschbaum 2113acfa39 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3311 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 20:39:08 +00:00
akirschbaum c5dedfc58e Fix spelling error.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3310 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 20:35:52 +00:00
akirschbaum 6fadcd22a6 Add plural names to items; allow guildmaster's key to merge with other keys.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3277 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-21 12:14:36 +00:00
akirschbaum 849cba5a48 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3192 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 12:00:30 +00:00
akirschbaum ac189c93d9 Make the test for admission to the guild work again.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3183 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-30 19:22:26 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
akirschbaum 5169f671be Fix spelling error.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3119 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-09 21:50:58 +00:00
akirschbaum c30b65ab9e Fix spelling error.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3101 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-06 21:29:43 +00:00
akirschbaum 2c124c05c9 Add missing msg/endmsg tags.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3100 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-06 21:21:27 +00:00
salathar 9e204a7621 Apply patch 1114803 courtesy Mithzi
- Fix player being teleported into wall
- Fix typo to read "treasure chamber"
- "Joseph" is called "Jacob" from now on to be consistend with the storyline
- Fix typo to read "Shining tower"


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3062 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-08 14:56:05 +00:00
salathar bdeb205f1a Fix a typo
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3059 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-02 13:31:25 +00:00
mwedel 7539ff9e7f Commit a couple patches:
1) Fixes quest spellbooks so that randomitems is set to none, so that
   spell won't change.
2) Make spelling of 'nurnberg' consistent across all the maps.
MSW 2005-01-24


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3055 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-01-24 08:19:48 +00:00
salathar f97666f7e0 Fix portal teleporting players on top of water
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2995 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-28 07:02:34 +00:00
salathar 7fbb3b0caa - Commit several patches:
1055076 Takuse lair map exit teleports player into wall
 1055091 MwizardG locks out players
 1055870 MwizardT added an exit to the map
 1056891 Updated NPC quest location hint for Valley of the three sisters
- Add a new hut to Wolfsburg worldmap


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2985 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-09 00:46:14 +00:00
temitchell a76619affe - remove/replace arches which no longer exist with ones that do.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2957 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-17 23:21:12 +00:00
temitchell 771a87376f - commit multipart notation fixes
- make modifications to small (LC_nn)
- add floors to more maps and fix access to sunset lake fortress (it's
mostly empty hint hint)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2879 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-16 01:51:00 +00:00
temitchell cdabf20d5a - added a *whole* lot of flooring and fixed some broken spell archs in
inventories.  Fixed problem with exit getting covered in
wist_study by removing the walls.  Multipart notation fixes I believe as
well.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2875 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-10 03:52:19 +00:00
mwedel e8950b1843 Patch by Brian Angeletti to replace wyverns on map with proper chaos
wyvern archetypes.  Note the changes appear much larger due to difference
in how the java editor writes out the map vs the old crossedit program.
Applied by MSW, 2004-04-17


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2732 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-18 07:29:16 +00:00
mwedel fe4dfcda8d Fix up all the maps related to abilities of monsters on the maps, as
well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-14 07:45:40 +00:00
temitchell 0c1c79272a - fix palace references
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2264 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-21 01:01:39 +00:00
garbled 05e257a93c Change the difficulty of all the shops. Make some shops more likely to
generate better stuff, based on area.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1954 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-17 07:34:13 +00:00
mwedel d70ebc1c34 Add a bunch of new maps to the bigworld maps. Update many maps
they sit on.  Update HallOfQuests with update information for where
some of these maps are.
MSW 2002-10-14


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1749 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-15 07:13:32 +00:00
mwedel 3260fae07e Add wolfsburg to maps-bigworld. Other updated maps most likely because
they had exits pointing to wolfsburg which now point to the new locaton.
MSW 2002-09-18


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1732 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-19 07:09:07 +00:00
mwedel 841aa9562a Add lake_county (kundi_area) maps to world southeast of brest.
Update world maps road connects to this city.  Also, fix up some typos/
incorrect map path names.

Add dreaming_sage guild to navar city.
MSW 2002-07-22


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1665 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-23 07:04:57 +00:00