Kevin Zheng
0a882d7c3e
Mark libraries fixed_reset
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Libraries are like shops where players frequently check back to see if
it's been reset.
2024-02-13 21:04:25 -08:00
Rick Tanner
0d736d2d39
Minor wording updates to NPC dialogue in Wizard's Eastern Hideout
2023-12-06 00:37:29 -06:00
Rick Tanner
9a1185f67d
Minor grammar update to NPC dialogue in The Frolicing Mermaid
2023-11-02 00:05:12 -05:00
Rick Tanner
070f7a48b5
Correct spacing after punctuation in msg text
2023-06-07 01:26:00 -05:00
rjtanner
4cd0d9d985
Add shop inventory sign to Emporium of Power (navar_city/misc/emporiumofpower) in Navar
2023-04-18 18:05:40 -05:00
rjtanner
ee6dd9d351
Add shop inventory sign to Temple of Healing (navar_city/misc/templeofhealing) in Navar
2023-04-18 17:58:55 -05:00
rjtanner
48bd99ed1d
Remove extra spaces after periods in msg text for Navar Central Library (navar_city/misc/library) map
2023-03-29 16:35:38 -05:00
rjtanner
ff6493522e
Remove outdoor setting for Navar Central Library (navar_city/misc/library) map
2023-03-29 16:32:26 -05:00
rjtanner
88db12f84e
Make Bank of Skud, Navar Branch maps part of the same reset group, navar_bank
2022-08-11 01:07:31 -05:00
Nicolas Weeger
a11087b410
Remove scorpion's stinger since it is poison
2022-02-15 19:45:37 +01:00
Kevin Zheng
de8820f81b
Move shops closer to city center
2022-01-15 14:03:31 -08:00
Kevin Zheng
8fea01a066
Adjust lighting in Navar
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Make outdoor maps outdoor, add darkness where appropriate. Add lighting
to shops or other points of interest.
2022-01-15 11:49:41 -08:00
DraugTheWhopper
f02d8cbda9
Replace all instances of shop_general with shop_random.
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I'm basically deprecating shop_general, at least until it's both useful and distinct from shop_random.
2021-11-03 00:56:57 -04:00
DraugTheWhopper
288b6287d5
Adjust more dialogue affected by the recent grammatical changes.
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Some reversions, some additional adjustments. Overall, I've tried to make things more natural, at least for American English.
2021-11-01 18:22:23 -04:00
tannerrj
88700149be
Grammar and spelling corrections to NPC dialog
2021-10-04 00:43:43 -05:00
Nicolas Weeger
fbf5fbb902
Add messageboard graphics and arch and use them
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Patch #416 by Saiapatsu
https://sourceforge.net/p/crossfire/patches/416/
2021-08-21 19:22:11 +02:00
Nicolas Weeger
34109846d6
Describe the origin or purpose of every key
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This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.
It also names or renames a lot of them, although this isn't the focus (for now).
Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
Andreas Kirschbaum
80beb6e1e4
Remove attributes which have the same value as the archetype
2021-08-01 14:08:39 +02:00
Andreas Kirschbaum
9815651c16
Use lower case letters in @match lines
2021-07-25 17:15:11 +02:00
Andreas Kirschbaum
4eb4a80910
Move @reply and @question lines to the end in dialogs using @match
2021-07-25 12:48:59 +02:00
partmedia
7c91e0c617
Some changes to Ali's Cave near Navar
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- No_spells area is expanded a little, and has a new floor to indicate
something might be different.
- Unholy_ground area no longer covers the whole cave, instead only the
same area as the no_spells.
- A little more treasure in the intermediate room
- Reworked entrance area to look nicer, and move exits to the edge of
the map.
- Swapped positions of the rats and tigers, to scale difficulty
correctly as you push further into the cave This should help deter
low-level characters without instantly killing them when they
encounter tigers
- The djinn is now a vanilla major djinn, and no longer has special
buffs.
Submitted by: DraugTheWhopper (patch #389 )
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@22042 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-03-17 17:27:45 +00:00
ryo_saeba
ee4a02f81a
Add some dialogs so the NPC tooltip appears even if dialog is Python-based.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21943 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-10 21:40:07 +00:00
ryo_saeba
8a409e70c1
Add jewelry guides, requires arch r21880.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21881 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-01 17:04:35 +00:00
ryo_saeba
5971f28e04
Use archetypes for converters instead of custom ones.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21365 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-09 17:46:17 +00:00
partmedia
5edab52b8a
Use absolute paths for exits to the Astral Vault
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21308 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-24 18:34:38 +00:00
rjtanner
cbdd69cc1f
Update entrance coordinates to vault maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21236 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-04 04:45:37 +00:00
rjtanner
edc0378480
Correct creation date in map headers, no functional changes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21233 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:15:16 +00:00
rjtanner
bf595f1df9
Make entrances to Astral Vault map unique, make map paths from the Astral Vault back to the banks absolute, added missing levers to the Astral Vault map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21232 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:03:37 +00:00
rjtanner
9e08fcf4b4
New feature map, Astral Vault - a way for players to have access to common storage that is accessible from any of the current bank maps. Requires map update r21230.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21231 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-05-31 22:27:49 +00:00
rjtanner
11215a1a21
Update Bank of Skud, Navar Branch (navar_city/misc/city1bank) to give more space in the lobby area for the conversion tables
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21229 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-05-31 05:24:16 +00:00
partmedia
7499223ada
Add deposit boxes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20951 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-13 00:19:48 +00:00
rjtanner
95d96e1142
Merge in patches 358 and 359 to change pricing of items for sale in Temple of Healing (navar_city/misc/templeofhealing) in Navar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20919 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-07-23 06:48:31 +00:00
rjtanner
c7729b6478
Capitalize ali's name to Ali's Turban in related quest maps in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20345 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-05-01 04:40:01 +00:00
rjtanner
5607a21aff
Moved the message board in High Court Building (navar_city/misc/highcourt) in Navar so it doesn't conflict with nearby NPC dialogue.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19239 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-02-19 20:02:39 +00:00
partmedia
732ead98c2
Fix up text in/near Navar High Court.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18836 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-26 07:50:41 +00:00
partmedia
da76208a6a
Remove House of Healing script from Navar Temple of Healing.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18813 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-19 03:55:00 +00:00
partmedia
6c32f059ee
Correct spelling and remove invalid attributes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18812 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-19 03:54:44 +00:00
rjtanner
e162fc127b
Added a black dragon mail anvil/creator to Gunther's Smith (navar_city/misc/city1smith) in Navar. Requires archetype update r18803 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18810 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-18 21:35:57 +00:00
rjtanner
2c3071af73
Enlarged the floor plan to Gunther's Smith (navar_city/misc/city1smith) in Navarby one row of tiles. Updated world map (world/world_122_117) for changes to the entrance coordinates. Cosmetic change, no functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18809 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-18 21:22:14 +00:00
rjtanner
572acafcb3
New map, Draughts of Navar (navar_city/misc/draughts) using a 10x10 playing board and located in the south eastern corner of Navar (world/world_122_117). Requires archetype update r18652.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18653 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-04-02 07:19:27 +00:00
ryo_saeba
9bf3eda947
Make the outside zone of the cave larger. Adjust entrance coordinates.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18334 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-07-01 19:52:44 +00:00
ryo_saeba
c54bf23740
Quest: Ali's treasure.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18316 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-07-01 14:06:01 +00:00
rjtanner
ed7dc6ef82
Cosmetic changes to Bank of Skud, Navar Branch (navar_city/misc/city1bank) in Navar. Expanded to show outer area of the bank. World map (world/world_122_117) updated for new entrance coordinates.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18288 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-06-18 04:45:15 +00:00
rjtanner
693a9ef1b2
Moved the basic shop maps out of navar_city/misc and in to navar_city/shops for Navar. Exit and entrance file path updates for the shop maps and world maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18139 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-20 05:40:16 +00:00
rjtanner
d3c485b629
File rename for High Court Building in Navar, was city1court and is now highcourt. World map updated to reflect file rename.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18121 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-18 06:46:21 +00:00
rjtanner
098718f8f6
Moved High Court Building (navar_city/city1court) to the /misc directory for Navar. Updated world map (world/world_122_117) to link to the map's new location.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18120 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-18 06:43:21 +00:00
ryo_saeba
afa1b0acca
Quest: Navar smugglers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18099 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-12 12:17:16 +00:00
ryo_saeba
620febca2e
Quest: rescue Ben's daughters.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18075 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-06 22:50:20 +00:00
rjtanner
f97d361e0c
Update entrance x,y coordinates to The Frolicing Mermaid of Navar (navar_city/misc/city1mermaid) in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18061 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-06 06:02:51 +00:00
rjtanner
ae61d6967d
Update entrance x,y coordinates to Jeweler's Workshop of Navar (navar_city/misc/jeweler) in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18052 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-05 05:12:40 +00:00