Commit Graph

27 Commits (master)

Author SHA1 Message Date
Rick Tanner 070f7a48b5 Correct spacing after punctuation in msg text 2023-06-07 01:26:00 -05:00
rjtanner 1258f0b812 Make Smuggler's Cove maps part of the same reset_group, navar_smugglers-cove 2022-07-24 00:38:57 -05:00
Rick Tanner 467f437e84 Grammar and spelling corrections to NPC dialog 2021-10-17 01:57:36 -05:00
Andreas Kirschbaum f6ada1f307 Reformat and fix spelling of messages 2021-07-25 23:44:39 +02:00
Andreas Kirschbaum 3e3c403b01 Fix incorrectly used regular expressions in @match lines 2021-07-25 18:49:07 +02:00
ryo_saeba 80ec944da3 Make bears more aggressive.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21838 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 09:16:43 +00:00
ryo_saeba 99dddda088 Fix previous commit, since skulls are needed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21837 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 09:09:01 +00:00
ryo_saeba c08c8b0d02 Replace giant rats (high level) with bears, since the quest is for low level players.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21834 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 08:42:34 +00:00
rjtanner 0d31aca7ae Removed extra space in message text to The Old Warehouse, Cellar (navar_city/smugglers_cove/sc_warehouse2) in Navar. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19079 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-10-03 22:42:20 +00:00
ryo_saeba 620febca2e Quest: rescue Ben's daughters.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18075 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-06 22:50:20 +00:00
rjtanner 147e3024c0 Removed forced line breaks in message text to The Old Warehouse, Cellar ((navar_city/smugglers_cove/sc_warehouse2) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17169 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-20 05:21:48 +00:00
rjtanner de9a22e137 Capitalization corrections in message text to The Old Warehouse, Entrance (navar_city/smugglers_cove/sc_warehouse) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17168 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-20 05:19:33 +00:00
rjtanner 5af0456d93 Cosmetic change for nicer cave wall merging to The Old Warehouse, Cavern in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15820 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-20 07:12:04 +00:00
rjtanner c1ac1f42ba Added more fence sections to complete the cage or prison in The Old Warehouse, Cellar in Navar. Cosmetic change, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15819 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-20 07:10:40 +00:00
rjtanner d2a32b44dd Removed line breaks in NPC dialogue text to The Old Warehouse, Cellar in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15818 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-20 06:21:32 +00:00
akirschbaum 16898b2df9 Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11778 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:26:59 +00:00
rjtanner 90e3203c8f Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 08:57:45 +00:00
rjtanner c36c5b3b33 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10198 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 06:35:49 +00:00
akirschbaum 0e39777161 Update spellcasting objects to use inventory objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 3f7dc98689 Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7125 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 02:09:54 +00:00
akirschbaum 7d210be75d Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
rjtanner 5c3dc5f16a Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5611 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-25 07:48:52 +00:00
akirschbaum 52c5ef198f Hide magic mouths, invisible exits, teleporters, and buttons below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3605 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-06 20:10:17 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell ba1a82d526 - add new adventure near Navar, add Nexus for choosing your starting
position when making new player, add maps for the market area of Navar


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2391 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-12 01:41:08 +00:00