Commit Graph

308 Commits (master)

Author SHA1 Message Date
Kevin Zheng 1ac90a9881 Add new dragon hangars
Retire the old dragon hangars in favor of new talking dragons who will
take you places if you pay them money.

When placed on world maps, these dragons will automatically compute fare
based on the destination location (relative to them).
2024-03-16 18:04:57 -07:00
SilverNexus 3a9027ce82 Rebalance bulk purchase tables in Nurnburg Alchemy Shop.
Previously, the mineral oil table was wildly imbalanced, since the philosophical oil recipe only requires them. This allowed endless shenanigans with a cauldron and maybe 20 levels of alchemy. After some calculations, multiplying the cost by about four seems to make it close to break-even now.
Additionally, there were two tables for salt, each a different cost. Set those to be the same cost while here.
2024-02-24 15:09:13 -05:00
Rick Tanner 20df8e604a Minor spelling correction to NPC dialogue in Sunspear 2023-11-29 17:32:22 -06:00
Rick Tanner 0240356ac3 Spelling correction to NPC dialogue in Nurnberg Hotel 2023-11-25 00:18:14 -06:00
Rick Tanner 89e865da06 Minor punctuation update to NPC dialogue in Nurnberg Dragon Hangar 2023-11-25 00:15:23 -06:00
Rick Tanner e8014f99ef Minor grammar update to NPC dialogue in Night Flower Bar 2023-11-23 23:36:15 -06:00
Rick Tanner 3ba7b171ec Minor grammar update to NPC dialogue in Muramasa 2023-11-23 01:42:17 -06:00
Rick Tanner 2d31234108 Minor wording and punctuation update to NPC dialogue in Headquarter of the Regular Army, Elite Training Center 2023-11-16 23:30:55 -06:00
Rick Tanner 18d20497b0 Minor wording updates to NPC dialogue in Guild of Law, Information Center of Regular Army 2023-11-16 23:23:09 -06:00
Rick Tanner ed96240021 Spelling correction to NPC dialogue in Flawless Beauty 2023-11-13 17:39:05 -06:00
Rick Tanner a8d399d433 Minor grammar and spelling updates to NPC dialogue in Dick's House 2023-11-10 15:34:38 -06:00
Rick Tanner a6571a946b Minor grammar updates to NPC dialogue in Castle Bauer Entrance 2023-11-07 01:20:50 -06:00
Rick Tanner b4bbeac317 Minor grammar update to NPC dialogue in Aqueduct 2023-11-05 00:13:23 -05:00
Rick Tanner 2d603be29a Minor grammar updates to NPC dialogue in Agito 2023-11-03 17:07:16 -05:00
Rick Tanner 3c2c43b5f5 Correct spacing after punctuation in msg text 2023-06-09 16:27:11 -05:00
DraugTheWhopper 386685b7fc Modify Lickmond so the fight is actually winnable, but should still be tough. 2022-09-10 22:40:18 -04:00
rjtanner 70ac6a755f Make Bank of Skud, Nurnberg Branch maps part of the same reset group, nurnberg_bank 2022-08-11 01:11:59 -05:00
Saiapatsu 167f7f6c86 Force player to stand on the teleporter in reception/reception 2022-08-05 19:33:52 -07:00
Kevin Zheng 1cff21abc5 Adjust proof scroll text
The large proof scroll lettering gets mangled by non-monospace fonts and
repeat message suppression. Fix by replacing with boring small text.
2022-05-17 18:40:18 -07:00
Nicolas Weeger f5cb99bcd8 Fix contents of "Proof Scroll" so the letter correctly displays 2022-05-17 21:01:30 +02:00
Kevin Zheng d17623f27f Remove double floor in Nurnberg weapon shop
Submitted by:    Egorov Sergey (patches/456)
2022-05-08 12:21:34 -07:00
Kevin Zheng 3535ad5a39 Change arch to fix incorrect face begin displayed 2022-05-07 11:10:36 -07:00
Kevin Zheng d79bf5960e Adjust lighting
Make outdoor maps outdoor, add darkness where appropriate. Add lighting
to shops or other points of interest.
2022-01-05 15:58:27 -06:00
Saiapatsu f03f5a57de Minor nitpick fixes to Dragon Hangars
Make Stoneville dragon's magic mouth say Stoneville instead of Out of Order
Add magic mouth to Nurnberg dragon, earlier it had a message right on the floor
Fix capitalization in Stoneville hangar: "To Darcap" instead of "to Darcap"
Swap Stoneville and (out of order) Lake Country dragons in Lake Country hangar
Make "Closed" and "sleeping" dragons "Out of Order" for consistency
2021-11-27 09:42:46 +01:00
tannerrj 88700149be Grammar and spelling corrections to NPC dialog 2021-10-04 00:43:43 -05:00
Nicolas Weeger fbf5fbb902 Add messageboard graphics and arch and use them
Patch #416 by Saiapatsu
https://sourceforge.net/p/crossfire/patches/416/
2021-08-21 19:22:11 +02:00
Nicolas Weeger 34109846d6 Describe the origin or purpose of every key
This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.

It also names or renames a lot of them, although this isn't the focus (for now).

Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
Andreas Kirschbaum 449fc26e37 Reorder game object attributes in canonical order 2021-08-01 17:50:28 +02:00
Andreas Kirschbaum 9815651c16 Use lower case letters in @match lines 2021-07-25 17:15:11 +02:00
ryo_saeba 5971f28e04 Use archetypes for converters instead of custom ones.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21365 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-09 17:46:17 +00:00
partmedia 5edab52b8a Use absolute paths for exits to the Astral Vault
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21308 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-24 18:34:38 +00:00
rjtanner 7f5eb90b27 Update map names and sign references to the changes introduced in r20951, part of that commit was to make the map names more consistent
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21241 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-08 23:15:37 +00:00
rjtanner edc0378480 Correct creation date in map headers, no functional changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21233 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:15:16 +00:00
rjtanner bf595f1df9 Make entrances to Astral Vault map unique, make map paths from the Astral Vault back to the banks absolute, added missing levers to the Astral Vault map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21232 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:03:37 +00:00
rjtanner 9e08fcf4b4 New feature map, Astral Vault - a way for players to have access to common storage that is accessible from any of the current bank maps. Requires map update r21230.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21231 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-05-31 22:27:49 +00:00
partmedia 9271b14464 Update music strings
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20969 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-17 23:20:24 +00:00
partmedia 7499223ada Add deposit boxes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20951 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-13 00:19:48 +00:00
partmedia 2c9301320e Overhaul pup_land/nurnberg/reception
reception:
Added no_spells to prevent bypassing required levers in the wind, fire, and electric sections.
Added no_spells to prevent players from entering wind section from outside the map.
Moved 1 no_spells above the floor tile to improve readability in Gridarta.
Adjusted both woman NPCs to prevent them from trying to attack the monsters.

wind3:
Removed no_spells in the main area, as it served no apparent purpose.
Moved remaining no_spells above the floor for readability.
Reduced the icecube's ac from -50 to -25, and hp regen from 50 to 25 to make it less tedious to kill.

wind4:
Moved many no_spells above the floor for readability.
Removed extra floors at 6,11
Removed extra fence and no_spells at 10,20 and 10,22

wind5:
Added no_spells under more fences to prevent bypassing levers.
Converted no_spells under gates to be no_magic and damned on the gate arch.

wind6:
moved many no_spells above the floor for readability.
removed unneeded no_spells in row 14.
replaced gateTrg1 with gate_closed_1, to make the map solvable in solo play without using town portal.

water2:
moved a few no_spells above the floor for readability.
added missing no_spells at 3,8

water4:
moved many no_spells above the floor for readability.
removed a duplicate no_spells

water5:
removed extraneous no_spells at 4,11

water7:
moved 1 no_spells above the floor for readability.

fire4:
moved many no_spells above floor tiles for readability.

fire5:
removed extraneous no_spells

fire6:
removed most of the no_spells from the map. This does somewhat change how the map can be played.
removed the sign indicating it is a no_spells area.
added no_spells under the pits, forcing players to throw and item, or shoot an arrow to push the button.
replaced gateTrg2 with gate_closed_2, to make the map solvable in solo play without using town portal.

electricity4:
moved many no_spells above floors for readability.
removed extraneous no_spells.

electricity5:
moved some no_spells above floors for readability.
removed extraneous no_spells.

Tracker:    patches/353

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20718 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-04 21:59:28 +00:00
partmedia a125a3a857 Replace last references to Dtabb
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20637 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 16:32:59 +00:00
silvernexus dd55ae5a6c Some additional firewall changes missed in r20471.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20472 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-06 01:44:56 +00:00
partmedia c5cf283439 Minor grammatical fixes
Submitted by:   Jason Zheng

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20377 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-06-02 15:43:45 +00:00
partmedia 66248fe4d1 Fix grammar and add escape hints
Submitted by:   Daniel Ziem (issue #345)

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20219 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-02-05 01:14:18 +00:00
partmedia 1326dcf5cd Wrap and beautify sign text
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20013 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-08-19 03:47:56 +00:00
partmedia 7f6965c806 Standardize NPC names and titles
Submitted by:   Jason Zheng

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20002 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-08-06 14:47:32 +00:00
partmedia 1fbde7a866 Fix various grammatical issues in dialogs
Submitted by:   Jason Zheng

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20001 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-08-06 14:47:22 +00:00
partmedia 160c6befcd Improve Nurnberg Hotel pool area
Submitted by:   Jason Zheng

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20000 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-08-06 14:47:16 +00:00
rjtanner 708982a1a2 Replace Nurnberg as a random destination with Stonevill in the Nurnberg Dragon hangar (pup_land/nurnberg/dragonhangar/hangar).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19802 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-24 06:56:50 +00:00
rjtanner 32f9e1f8aa Correctly rename the random ride exit to Santo Dominion in the Lake Country, Navar, Lone Town and Nurnberg Dragon Hangars.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19801 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-24 06:44:46 +00:00
rjtanner d7e5289a5f Removed Brest destination from the random ride destinations and replaced it with Santo Dominion in the Stoneville, Lake Country, Navar, Lone Towna nd Nurnberg Dragon Hangars.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19800 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-24 06:38:55 +00:00
rjtanner dd22538e8f Enlarged the entry area to Nurnberg Dragon Hangar (pup_land/nurnberg/dragonhangar/hangar). Also made the flight to Brest have warnings about the dangers of leaving Brest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19758 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-01-20 05:55:36 +00:00