Rick Tanner
b390ac1300
Correct spacing after punctuation in msg text
2023-06-13 01:01:38 -05:00
rjtanner
d269a23394
Make Port Gate of Scorn maps part of the same reset_group, scorn_port-gate
2022-07-29 00:42:12 -05:00
partmedia
f9d08be1af
Remove duplicate dialog
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These guards are positioned close enough that only one guard needs
dialog to be able to hear the player.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21607 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-12 20:43:30 +00:00
rjtanner
66ed252a1e
Word spacing corrections and punctuations updates to Port Gate of Scorn (scorn/anthony/portgate) in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17682 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-25 05:57:04 +00:00
rjtanner
80f53d6442
Removed forced line breaks in message text to Port Gate of Scorn (scorn/anthony/portgate) in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16496 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-07 06:42:30 +00:00
ryo_saeba
275e96000c
Replace handler with specific one. Requires arch revision 15303.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15304 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 10:56:21 +00:00
ryo_saeba
fb8deaa7e7
Replace handler with specific one. Requires arch revision 15294.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15299 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 10:11:11 +00:00
ryo_saeba
f1aa6adbee
Merge lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14381 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 14:40:24 +00:00
ryo_saeba
c5301e7499
Merge lines for port pass.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14380 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 14:38:18 +00:00
cavesomething
e8a61943ea
Use setwhen conditions to advance these quests rather than lots of checkinvs binding to questadvance scripts
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13355 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 20:35:19 +00:00
kbulgrien
22684057c7
- Add a little "easter egg" that can be developed into a more significant
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map, but that serves to introduce the new "manhole" arch. The cistern
is boring at present, and could use some interesting content. Anyone?
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13217 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-14 04:35:09 +00:00
cavesomething
3b2982b23e
Detect status of aristocracy quest rather than hero of scorn marker in order to open the gate
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13191 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:50:53 +00:00
kbulgrien
08b27fb27e
- Make the portgate view of the portoffice more consistent with the current
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inside of the office.
- Turn smoothing off on some floor pieces to make sure grass does not invade
the interior of the office.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13161 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-10 03:25:56 +00:00
cavesomething
96f4ed3945
Fix a substantial number of other script paths that I had missed previously.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13046 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-30 09:55:06 +00:00
cavesomething
ee9382a5cb
Support for the various quests that track passage through the gates of scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13002 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 14:40:43 +00:00
rjtanner
b9883e9c59
Map name updates for the Gates in Scorn
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10226 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-30 01:48:20 +00:00
rjtanner
698c17f022
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9940 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-28 06:59:26 +00:00
anmaster
d96ee67454
Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9146 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 10:52:18 +00:00
kbulgrien
7268b5c76c
- New ne, se, sw, and nw mine wall archetypes fix the Scorn port gate house to
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use the same wall material for the entire building. Various floor changes
also done to go along with the wall edits.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7803 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-10 07:19:58 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
qal21
1bb69a2fbc
Revamp Scorn Pass Office. Use creators, plus asthetics changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6013 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-14 03:24:27 +00:00
rjtanner
b40118ffca
Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5586 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-23 03:21:14 +00:00
rjtanner
068db43a96
Updated maps to remove 0 destination coordinates warnings from server log files. RJT, Feb-10-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 03:30:18 +00:00
eracc
3fd17b5fa5
Cosmetic changes to the Scorn portgate map and make the Exits for the port
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match the new look of the porgate from the world map update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4847 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-26 22:30:45 +00:00
k_ahlers
7480efb4bd
Added patch #1531289 from the sf.net-Patchtracker
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4735 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-01 10:13:20 +00:00
akirschbaum
e6839878a8
Hide invibisle exits, magic mouths, and buttons below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3636 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 18:19:57 +00:00
ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell
3e77da2eb3
Added lighting to the scorn gatehouses
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1790 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-11-03 07:04:17 +00:00
mwedel
ab8848e914
Commit of scorn city. It has been updated via update_exits.pl
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to point to the new world maps. Probably not 100% perfect, but
on a quick check, it the exits work OK.
MSW 2001-12-17
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1461 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-18 07:04:23 +00:00