Commit Graph

7421 Commits (master)

Author SHA1 Message Date
temitchell 2bd65031ad - put blocking between houses, added some triggers so that the home
owners react if you seem to be looting their treasure.  Added a man with
a problem - soon to have a solution.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2494 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-23 05:33:01 +00:00
temitchell f5833cf9b6 - Added Mr White's house. Fixed broken dressers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2493 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-23 05:30:08 +00:00
temitchell 46be970753 - Add temple for gorokh in Navar (right beside the casino infernal - how
handy...)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2489 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-14 23:25:02 +00:00
temitchell 88ec2fa62c - touch up these maps mainly to use new windows now available
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2487 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-14 02:44:35 +00:00
temitchell 9534bdd497 - fix stupid error with pass name
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2486 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-14 01:35:04 +00:00
temitchell a27dc9d298 - harder quest made for ruggilli temple in Navar
- pass is compatible with scorn temple


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2485 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-14 01:28:23 +00:00
onefang 27eae5ae6c Removed bat generator. DVS 2003-11-30
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2478 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-30 03:37:16 +00:00
onefang 6d9f8d0244 Moved Dark Forest. DVS 2003-11-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2471 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-24 09:23:52 +00:00
onefang ee94b3e4bd Moved Dark Forest, and added external critters. DVS 2003-11-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2470 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-24 09:20:06 +00:00
onefang 343c872796 Allowed access to sea from Navar DVS 2003-11-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2469 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-24 08:36:01 +00:00
mwedel fe4dfcda8d Fix up all the maps related to abilities of monsters on the maps, as
well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-14 07:45:40 +00:00
onefang 1161824810 Fixed some trees in the large forest I forgot to put grass under last time.
DVS 4-11-2003


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2443 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-04 01:02:17 +00:00
mwedel 6d0aed6a4b Fix spellbooks in shop so they work with new spell system.
MSW 2003-11-02


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2442 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-03 00:34:25 +00:00
temitchell 32b7e51cff - fix some patern maching on newbieshouse map
- added in door and chest tutorial as well
----------------------------------------------------------------------


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2441 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-02 08:02:13 +00:00
temitchell 37fcfd4c0f add gaea shrine to Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2438 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-01 23:30:45 +00:00
temitchell 21719528a2 - add whirlwind exit to random exits
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2437 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-01 23:27:43 +00:00
temitchell fbb106282a - add links to new temples - add no magic to city streets
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2436 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-01 21:48:50 +00:00
temitchell ab7b6945bd - add some temples to Navar - some minor changes to scorn temples
hopefully these can be rounded out a bit soon


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2435 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-01 21:36:58 +00:00
onefang 4fef770c67 world/world_*: Added large forest between the roads near Scorn and Brest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2433 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-30 00:50:10 +00:00
temitchell 89d1489f86 - change the inns to use a marker good for 5040 seconds (~one game day
AFAIK)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2428 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-27 06:41:12 +00:00
temitchell ef25240766 - change the marker time for access to approximate a game day (5040
seconds or 1.4
hours by my poor estimation).


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2427 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-27 06:22:20 +00:00
temitchell 979472fba0 - change these to use trigger_markers to insert a time expiring force -
this allows personal access to the caldrons for an hour (360 food = ~1hour) for 200 platinum
coins - after which time you have to pay again.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2426 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-27 04:35:53 +00:00
temitchell eca55e3b74 - oops fix the gate at the end so it closes. I am thinking this might
make a good unique map perhaps (then you could add some doors and
stuff).
- add the creator's name to the map info :)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2423 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-27 03:22:35 +00:00
temitchell c26f5cf160 - moved to start directory
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2422 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-27 02:58:44 +00:00
temitchell f36058d958 - add newbie house to starting map
- move Nexus to start folder
- fix Nexus floor (was shop floor creating unpaid items!)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2421 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-27 02:58:00 +00:00
crowbert b86700ca41 fix connection
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2420 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-26 22:06:31 +00:00
temitchell f5bd860230 - touch up the casino now that plugin option support is working
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2414 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-25 02:53:08 +00:00
temitchell 55d9353f1c - fixed issue with slotmachines where items created reset number of
existing items in the same space.
(using itemborker to set number of items add or remove as a safer way to
manage this.)
- touched up bank dialogue (and incorporated itembroker code)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2413 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-25 02:20:08 +00:00
temitchell 616a6f3c72 - fix message board names now that python plugin option is working
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2407 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-21 03:00:46 +00:00
temitchell dfb8a19393 fix monkey_temple WARNING SPOILER!
- add some magic mouth for antioc appearing...
- add the listener for the secret exit (local copy of map was not
updated in initial commit :( )


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2406 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-20 17:57:31 +00:00
temitchell 4251ff58b0 - a couple more slight touchups to the aljwaf maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2405 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-20 17:44:24 +00:00
temitchell af4c306036 - modifications to the special door (rocks, webs ...) to remove door
treasures


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2404 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-20 07:50:06 +00:00
temitchell 81f33cf19f - the proverbial ruined temple filled with monkeys and traps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2402 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-20 07:42:05 +00:00
temitchell 4656d661b2 - changes to maps to fix broken spell stuff (spell walls and monster
inventories)
- some cosmetics too.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2401 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-20 05:30:31 +00:00
temitchell aeb5ca6a1b - fixes to these maps - grumms inn needed some connect fixes and the
stairs were accessable without payment.  The bridge over the estuary was
not passable (water was no_pass - now passable)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2400 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-18 06:14:57 +00:00
temitchell 6f866bc4f5 - change hall of selection to drop players on the Nexus
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2392 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-12 01:43:27 +00:00
temitchell ba1a82d526 - add new adventure near Navar, add Nexus for choosing your starting
position when making new player, add maps for the market area of Navar


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2391 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-12 01:41:08 +00:00
temitchell 10663a71db - oops forgot the decimal that made the serbice charges work.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2386 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-09 04:28:09 +00:00
crowbert fcb8172188 move /crow/train to /scorn/crow/train
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2382 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-07 19:11:19 +00:00
temitchell eae6a8104c - add link to casino infernal in Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2378 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-06 03:49:51 +00:00
temitchell 92bf7134d8 - add casino infernal - gamblers paradise and money pit
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2377 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-06 03:45:46 +00:00
temitchell 7ad3e359d6 -fix banksay.py (was a small issue with a missing =)
-add reusable script for adding/removing items
-add two new slotmachines
-add an insult generator


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2376 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-06 03:41:36 +00:00
mwedel 8f14c92525 Fix bug in Mork's speech - he should be asking about Gork,
not himself.
MSW 2003-10-05


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2375 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-06 03:14:10 +00:00
crowbert b1bf83481c add new training center to a barn in the Scorn port area
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2374 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-04 23:17:49 +00:00
crowbert 419d867dd7 remove quest-only monster from generic undead style
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2373 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-04 21:57:44 +00:00
crowbert f2a606fb87 switch pirateisland quest monsterstyle to undead_quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2372 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-04 21:55:48 +00:00
crowbert 46c681b032 create undead_quest style; copied from undead style
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2371 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-04 21:26:45 +00:00
temitchell bf4fa19277 - drop the value on gramp's horn and hide it a bit better.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2370 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-04 13:22:02 +00:00
temitchell d6a83a4908 - slight fix based on observations from our friendly
neighbourhood playtester Leaf.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2368 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-03 03:55:28 +00:00
temitchell e27f3379c3 - replace some princesses with some women
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2363 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-01 02:46:14 +00:00