world maps (library & beginners).
remove some excess floors from the tinytrade map.
MSW 2003-03-20
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2072 282e977c-c81d-0410-88c4-b93c2d0d6712
Update peterm maps so that players can't as easily avoid the
draining runes.
Add some test maps I have used.
MSW 2003-02-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2043 282e977c-c81d-0410-88c4-b93c2d0d6712
- converted the slots over, now easier to install
- added a script that returns the directories for easy use
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1990 282e977c-c81d-0410-88c4-b93c2d0d6712
posted to the mailing list awhile ago. This is a very nice mapset, with
some fun areas in it. Its also quite huge.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1982 282e977c-c81d-0410-88c4-b93c2d0d6712
match for the shopkeeper, oakdoor also had bad exit coords.
MSW 2003-01-27
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1969 282e977c-c81d-0410-88c4-b93c2d0d6712
that were either fixed, or created newly by Joel South. Part of this was
to move the grumms_inn to the marksel town directory. Watch this space
for more of kandora to be ressurected.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1923 282e977c-c81d-0410-88c4-b93c2d0d6712
Add the new maps for the alchemy shops to the bigworld.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1922 282e977c-c81d-0410-88c4-b93c2d0d6712
the problems on these. Someone should take a look at them now, and
consider linking them somwhere.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1878 282e977c-c81d-0410-88c4-b93c2d0d6712
hopefully this won't be too hard, as it now adds some monsters to the
maps leading up to the final map.
MSW 2002-12-03
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1870 282e977c-c81d-0410-88c4-b93c2d0d6712
leaving them in the middle of the ocean.
MSW 2002-11-30
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1859 282e977c-c81d-0410-88c4-b93c2d0d6712
both per player and global. The script should do it all - update the
exits on the map, as well as rename it if appropriate. Update README
to document the existence of this file.
MSW 2002-11-29
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1854 282e977c-c81d-0410-88c4-b93c2d0d6712
added streetlights to Navar
fixed map tiling info for Navar and Scorn
finished up the river in Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1792 282e977c-c81d-0410-88c4-b93c2d0d6712
Add new image (Info/world.gif) - this is a representation of what the
world looks like. Add script (Info/combine.pl) that I used to make
this image.
Add a bunch of unlinked maps. As of this commit, everything in the 'small'
world directory is now here.
MSW 2002-10-29
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1784 282e977c-c81d-0410-88c4-b93c2d0d6712
added folder inn_and_outpost for standalone buildings on the worldmap
added Hermes Inn between Navar and Scorn
added some buildings (unlinked as yet) along the road (and a small mining town near the mountain underpass to darcap)
Most worldmaps have not been changed, but are showing up on this list because I swapped mountain2 for mountain4 then back again and this seems to be showing up as a change.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1770 282e977c-c81d-0410-88c4-b93c2d0d6712
missing "activate_on_push/release" flags. Same changes
as to the standard map set, including a fix for
reception tower map-bug.
--AndreasV
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1758 282e977c-c81d-0410-88c4-b93c2d0d6712
they sit on. Update HallOfQuests with update information for where
some of these maps are.
MSW 2002-10-14
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1749 282e977c-c81d-0410-88c4-b93c2d0d6712
Used the new activate_on_release flags to make
the ancient epigraphs in ancient castle work correctly.
--AndreasV
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1739 282e977c-c81d-0410-88c4-b93c2d0d6712
have links going to these set of maps.
MSW 2002-09-21
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1734 282e977c-c81d-0410-88c4-b93c2d0d6712
they had exits pointing to wolfsburg which now point to the new locaton.
MSW 2002-09-18
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1732 282e977c-c81d-0410-88c4-b93c2d0d6712
Update world maps to add a road to darcap from navar_city.
Update some signs. Add some low level maps from dtabb to be around
scorn - that makes more sense.
Many of the guild maps updated because the link to darcap now leads
someplace.
Add an underworld directory.
MSW 2002-09-15
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1728 282e977c-c81d-0410-88c4-b93c2d0d6712
Move the Fogs map to to the unlinked directory.
MSW 2002-09-11
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1720 282e977c-c81d-0410-88c4-b93c2d0d6712
Other maps outside that directory were updated because they have
exits leading to stoneville.
MSW 2002-09-08
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1715 282e977c-c81d-0410-88c4-b93c2d0d6712
scorn/oldcity/oldcity2: Add some missing floor tiles.
scorn/temples/gnarg: Link in with with new maps.
world/world_105_116, world/world_127_114: Updated with gnard and
cd maps.
python: added directory - same as in old maps.
quests/cd/* - move over fro old maps, just new directory.
styles: Added directory - same as in old maps. Used for random maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1694 282e977c-c81d-0410-88c4-b93c2d0d6712