Commit Graph

7421 Commits (master)

Author SHA1 Message Date
rjtanner 88cd9d3fb6 Deploy bank tellers to Port Joseph, Wolfsburg, Marksel, and Lake Country banks
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21224 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-04-30 22:44:44 +00:00
rjtanner 57f668fde2 Cosmetic change with how swall sections merge with nearby walls in Chokinbank (azumauindo/suno-yamatoshi/shops/bank1), no functional changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21223 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-04-30 21:54:38 +00:00
rjtanner 89b7aacac0 Deploy deposit boxes to Port Joseph, Wolfsburg, Marksel, Lake Country and Chokinbank (Suno Yamatoshi) banks
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21222 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-04-30 20:41:10 +00:00
partmedia ccd3eae881 Remove duplicate floor
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21221 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-04-23 02:09:41 +00:00
partmedia b2f0f9c648 Fix entrance to Elven Moon
- There are some water tiles with move_block set incorrectly that allow
  passage to the island even without the bridge. Fix those.

- Move magic mouth underneath floor so it does not appear when 'show
  invisible' is cast.

- Make invisible barrier see-through.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21220 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-04-23 02:09:37 +00:00
rjtanner 0c5d267f3c Cosmetic changes to Bobo's Shop (pup_land/rainbow/red_town/shop) to add more visual space on the map perimeter. Update Red Town (pup_land/rainbow/red_town/town) for entrance coordinate changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21200 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-03-31 18:03:14 +00:00
partmedia 973a932c5d Mark Brest shops fixed reset
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21191 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-03-21 19:30:13 +00:00
partmedia cc14782398 Initialize Python commands in one file
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21186 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-03-21 00:29:14 +00:00
partmedia 10da0ef45b Add 'dip' command
Dipping allows players to fill empty bottles from fountains.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21185 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-03-21 00:29:10 +00:00
rjtanner f6d994c35d New map, Bank of Marksel (marksel/shops/bank_marksel) in the Hamlet of Lord Marksel. World map (world/world_120_109) update for the bank map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21177 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-03-15 07:12:18 +00:00
partmedia 1592d0041a Use artifact cure poison
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21176 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-03-14 22:39:14 +00:00
partmedia efb3d541c6 Make paths absolute
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21175 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-03-14 22:39:09 +00:00
rjtanner a85dba3e00 Update instructional sign in Beginners (scorn/misc/beginners) in Scorn to remove the reference to wearing armour since it is now automatically worn as part of the character creation process.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21123 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-02-29 06:52:13 +00:00
rjtanner 175fcfda95 Change the reward chest to non_pickable in Starting House (start/newbieshouse) since new players tend to pick up the chest first instead of using the key to open it.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21122 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-02-29 06:49:10 +00:00
rjtanner 808096c8a6 New map, Port Joseph Bank (port_joseph/town/bank) in Port Joseph. World map (world/world_101_114) update for the bank map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21091 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-02-09 07:59:59 +00:00
rjtanner b20361f172 New map, Bank of Wolfsburg (wolfsburg/shops/bank-wolfsburg) in Wolfsburg. World map (world/world_128_109) update for the bank map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21090 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-02-07 07:34:35 +00:00
rjtanner f476bd8a92 New map, Lake Country Bank (lake_country/shops/lc-bank) in Lake Country. World map (world/world_109_126) for the bank map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21089 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-01-31 07:50:25 +00:00
rjtanner 42c2b5f276 Cosmetic changes to Mess Hall (scorn/houses/messhall) to add more visual space on the map perimeter, and changed the floor from dirt to cobblestone. Update Scorn world map (world/world_105_115) for entrance coordinate changes to Mess Hall.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21081 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-01-14 00:02:21 +00:00
rjtanner 5cb64d8cde Cosmetic changes to dd_market (unlinked/kandora/dd_market) in Kandora for nicer wall section merging. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21080 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-01-13 23:55:05 +00:00
rjtanner 828a5b03eb Cosmetic changes to Barracks (scorn/houses/barracks) to add more visual space on the map perimeter, and changed the floor from dirt to cobblestone. Update Scorn world map (world/world_105_115) for entrance coordinate changes to Barracks.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21079 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-01-13 23:52:48 +00:00
partmedia f22544a2bf Add Serf's House
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21073 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-29 04:10:38 +00:00
partmedia f8c48aee34 Add more farmland outside Scorn
Add more farmland in the style of a manor outside Scorn.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21071 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-29 02:24:47 +00:00
partmedia 8bab615b69 Check object is player before calling QuestGetState()
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21064 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-27 04:57:31 +00:00
rjtanner fe2b325719 Added added white cloak and black cloak to Museum of Arms (navar_city/magara/houses/museum) map in Navar. Requires archetype update r20943 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21056 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-24 00:49:24 +00:00
rjtanner 1e1e6a110e Fix typo in High Shield magic mouth message in Museum of Arms (navar_city/magara/houses/museum) map in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21055 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-24 00:16:40 +00:00
rjtanner 768a17775b Added kite shield to Museum of Arms (navar_city/magara/houses/museum) map in Navar. Requires archetype update r21039 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21054 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-24 00:05:38 +00:00
silvernexus afb9e1df4b Fix incorrect exit coordinates on Alfalfa's House ground level.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21042 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-01 15:13:11 +00:00
partmedia fc35ab5998 Fix print()
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21036 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-11-27 23:25:27 +00:00
rjtanner 9917f3454b New random food shop map, Wolfsburg Provisions (wolfsburg/shops/wolfsburg_provisions) in Wolfsburg (world/world_128_109)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21018 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-30 18:07:54 +00:00
rjtanner d12fa28bc2 Cosmetic changes to remove blocked tiles and replace them with solid cave wall segments, other changes for nicer cave wall merging in Path (pup_land/ancient/ruin/path). No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21016 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-14 00:07:05 +00:00
rjtanner 9de0b4716d Cosmetic changes between spiked walls and normal walls in Kurte's Shop (pup_land/ancient/kurte/shop) for nicer merging. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21015 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-13 23:56:34 +00:00
rjtanner c9dce517a1 Minor cosmetic change to the spike wall merging in Palance of forgotten Town (unlinked/forgotten_town/palace). No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21014 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-13 23:48:30 +00:00
rjtanner 43a2f2b1d4 Cosmetic changes to adjust rough walls for nicer merging with each other in Cave (pup_land/ancient/mountain/cave.b1). No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21013 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-10 00:23:16 +00:00
rjtanner 5e2a225643 Fill up the rest of the empty map space with blocked tiles in Cave (pup_land/ancient/mountain/cave.b2), adjust rough walls for nicer merging with nearby walls. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21012 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-10 00:19:54 +00:00
rjtanner 1e26969f86 Fill up the rest of the empty map space with blocked tiles in Cave (pup_land/ancient/mountain/cave.b3). No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21011 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-10 00:17:18 +00:00
rjtanner 37217521a9 Cosmetic changes to Tower of the Necromancer, Dungeon (pup_land/ancient/mountain/tower.b1) for nicer merging between spiked walls and rough walls. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21010 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-10 00:13:37 +00:00
rjtanner 23130b06b4 Correct map header last changed author info
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21009 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-10 00:10:22 +00:00
rjtanner cb62f3205c Cosmetic changes to Tower of the Necromancer, Entrance (pup_land/ancient/mountain/tower.1) for nicer merging between spiked walls and castle walls. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21008 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-10 00:03:33 +00:00
rjtanner b6819c2fc0 Cosmetic changes to Tower of the Necromancer, Level 3 (pup_land/ancient/mountain/tower.3) for nicer merging between spiked walls and castle walls. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21007 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-10 00:01:18 +00:00
rjtanner 124f45106a Cosmetic changes to Tower of the Necromancer, Level 4 (pup_land/ancient/mountain/tower.4) for nicer merging between spiked walls and castle walls. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21006 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-09 23:59:26 +00:00
rjtanner 9b4e653ddf Cosmetic changes to dm_keep (unlinked/kandora/dd_keep) in Kandora for better wall section merging. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21005 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-01 00:16:21 +00:00
rjtanner e10a484841 Cosmetic changes to dm_inn (unlinked/kandora/dd_inn) in Kandora for better wall section merging. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21004 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-01 00:07:25 +00:00
rjtanner a8f265c15e Cosmetic changes to dd_court (unlinked/kandora/dd_court) in Kandora for better wall section merging. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21003 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-31 23:59:52 +00:00
rjtanner 703793e41e Cosmetic changes to dm_inn (unlinked/kandora/dd_baron) in Kandora for better wall section and door merging. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21002 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-31 23:52:04 +00:00
rjtanner 2b3bccdf55 Cosmetic changes to dm_shop (unlinked/kandora/dd_alchemy3) in Kandora for better wall section merging. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21001 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-31 23:33:29 +00:00
rjtanner c2a312b711 Cosmetic changes to dm_keep (unlinked/kandora/dd_alchemy) in Kandora for better wall section and door merging. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21000 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-31 23:27:51 +00:00
rjtanner 6a3683f647 Replace nonexistent shop_random tiles with shop_general floor tiles in Generalshop (unlinked/forgotten_town/shops/general) in Forgotten town.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20999 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-31 23:12:37 +00:00
rjtanner 698ebd7cbe Cosmetic changes to Palace of forgotten Town (unlinked/forgotten_town/palace) in Forgotten Town. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20998 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-31 23:02:16 +00:00
rjtanner a7a5eb788b Cosmetic changes to Entryquest (unlinked/forgotten_town/enter) in Forgotten town. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20997 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-31 22:57:49 +00:00
partmedia a9b4551689 Add roads in fishing village
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20981 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-30 04:32:06 +00:00