Commit Graph

323 Commits (00be7c41d40a8feff6994b3ff7e93c460ec4404f)

Author SHA1 Message Date
rjtanner 4d7272aa64 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, adjust castle map names to match the world map name (Castle of Eureca vs Castle Eureca)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10047 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-10 01:50:18 +00:00
rjtanner 54d43648de Map header updates: update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10046 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-10 01:01:34 +00:00
rjtanner 4af91a0c82 Map name updates (practice1|2|3 to Practice1|2|3)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10045 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-10 01:00:32 +00:00
rjtanner 3affba3a5d Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10044 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-10 00:51:26 +00:00
rjtanner ddca45bded Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update map with entrance x & y coordinates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10043 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-10 00:42:21 +00:00
rjtanner 15adc65a14 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, update map name
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10042 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-10 00:41:42 +00:00
rjtanner 941dde4295 Added shop code, this store is very poor
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10041 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-10 00:26:59 +00:00
rjtanner 0fbed38d44 Dialog and spelling corrections for shop vendor
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10040 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-10 00:03:34 +00:00
rjtanner 89d5d6f1ee Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10039 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-10 00:01:41 +00:00
rjtanner 79cce2713d Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10038 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-09 01:48:31 +00:00
rjtanner b2f7906142 Insert missing ground tile
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10037 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-09 01:31:48 +00:00
rjtanner 89b6ab936c Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10036 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-09 01:30:29 +00:00
rjtanner 3814c405ae Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10035 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-09 01:23:16 +00:00
rjtanner 6688c79983 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name where necessary, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10034 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-08 01:38:53 +00:00
quinet 59fe978019 Mention how to add or remove windows in the building instructions.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9718 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-04 14:03:04 +00:00
quinet 7b7f20dd1e Use the shop tiles shop_building_pupland instead of the generic shop_building
tiles.  These shop tiles had been defined a while ago but were not giving
good results due to an incomplete treasure list that is fixed now.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9709 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-03 20:11:07 +00:00
quinet 3830fa27a4 Use the shop tiles shop_building_pupland instead of the generic shop_building
tiles.  These shop tiles had been defined a while ago but were not giving
good results due to an incomplete treasure list that is fixed now.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9708 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-03 20:07:56 +00:00
quinet bc1bfa0779 Restored some important magic ears that were deleted in revision 9259.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9689 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-29 11:48:22 +00:00
quinet dba48e8b07 Updated map header.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9573 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-19 23:02:35 +00:00
quinet 2aed09ae59 Fix for bug #2022422.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9567 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-19 21:24:02 +00:00
anmaster 3f8fc82486 Add missing "difficulty 1" to some maps in Navar and Pupland containing no monsters (just NPC or empty).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9440 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-17 15:45:11 +00:00
anmaster 7610d52793 In /pup_land: Change all "name woodfloor" to "name wood floor" (and remove them when that is the default in the arch).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9348 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-20 10:56:52 +00:00
anmaster 108b9e83ac In /pup_land: Fix some invalid key string warnings from gridarta.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9340 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-20 09:45:55 +00:00
anmaster a081a16419 /pup_land/nurnberg/dick/*: Add some floors to maps missing that. Set slaying values for some keys to prevent gridarta warnings.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9339 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-20 09:44:54 +00:00
anmaster b23abab234 Remove a non-connected pointless large button hidden under the ground in pup_land/ancient/world, my guess it is was copied from a button in about the same place in the "modern" Pupland world.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9318 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-13 12:37:40 +00:00
anmaster 89fed2121b Unbreak the bargaining skill in /pup_land/lone_town/mshop
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9263 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 01:03:14 +00:00
anmaster 3719744b78 Unbreak the bargaining skill in /pup_land/lone_town/gemshop
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9262 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:57:52 +00:00
anmaster 9e3f9a40c5 Add missing floors under walls in /pup_land/raffle/raffle3_u2a
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9261 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:51:20 +00:00
anmaster e866fd36a5 Add missing floors under walls in /pup_land/pplant/pplant_ud2
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9260 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:51:02 +00:00
anmaster a8dd0dbc78 Adding missing floors under walls and remove duplicate walls in /pup_land/castle_eureca/cave_pass and /pup_land/castle_eureca/cave_pass2
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9259 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:46:06 +00:00
anmaster ff91d96a46 Adding missing floors under walls in /pup_land/ruin_barbarian/hole2
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9258 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:33:37 +00:00
anmaster 5b869c23ab Add missing floors under walls in /pup_land/cave_weapon/*
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9257 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:30:31 +00:00
anmaster c264c5e329 Add missing floor tiles to /pup_land/jk/heads, note map is unlinked, but I think it is good to clean it up anyway.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9240 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:33:16 +00:00
anmaster 559c82bbd5 Fix a wrong wall tile in /pup_land/ancient/castle/castle.4 to make it line up properly with walls around it.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9236 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:00:04 +00:00
anmaster 8d4920f33b Remove two more unlinked duplicates. romm88 was a duplicate of room88, and lone_town/nf_bar an unfinished duplicate of the map of the same name in nurnberg.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9222 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-03 19:27:40 +00:00
anmaster 1b41c3a4e7 Removed two unlinked and duplicate maps from pupland, these were duplicates of the same maps without 1 suffix.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9221 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-03 19:07:53 +00:00
akirschbaum 772638b98d Run MapNormalizer script on all maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-30 07:32:24 +00:00
anmaster 935a0ae38d Make Castle of Eureca show up on the south pupland world map part. Had to shift all tiles one step south to make the change work so a lot of exits updated too, none of them seems broken, but if they are that is a mistake. In the future tiling should probably be used for the south and north part of the pupland map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9148 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 23:08:11 +00:00
anmaster f4effab867 Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 22:30:19 +00:00
anmaster d96ee67454 Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9146 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 10:52:18 +00:00
anmaster e5c9604b0a More fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Also fix some broken dialogs (missing the match part of @match and other such typos).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9145 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 09:49:20 +00:00
anmaster 01bbd348d3 The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9144 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 08:11:20 +00:00
rjtanner 6aaef3b07f Typo correction, should be mission instead of misson
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9070 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-14 16:36:39 +00:00
ryo_saeba 57d9822ad4 Fix for bug #1930002: Siegfried standing in wrong place ; cannot solve quest. Fix typos, remove useless tests.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8926 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-08 10:18:17 +00:00
gros 49fcdeafa7 Applied patch #1945438, courtesy of Anthony Wyatt.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8779 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-20 19:15:48 +00:00
ryo_saeba cd92fa839d Fix broken exit.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8639 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-27 22:36:45 +00:00
rjtanner 5a0055c8f1 Rearranged map stacking order, moved no_spell tiles to the bottom of the stack
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8603 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-24 04:00:13 +00:00
rjtanner 06517c2f0d Restore text indentation to written instructions/dialogue
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8544 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-21 00:04:23 +00:00
rjtanner c0f82f0f2e Restore text indentation to written instructions/dialogue
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8540 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-20 05:34:23 +00:00
rjtanner c5ba8973ca Restore text indentation to written instructions/dialogue
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8538 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-20 01:06:54 +00:00
rjtanner 33473ca5eb Correct improper resistance value for Yoroi of Banzai (resist_physical 131072 -> resist_death 100)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8536 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-19 23:43:26 +00:00
rjtanner fb3428468e Restore line indentation to in-game text info
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8525 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-19 01:28:57 +00:00
kbulgrien 53f2b30307 Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
kbulgrien 8156389d4c - Line break removal and minor rework of some message texts.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7892 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-14 03:52:07 +00:00
kbulgrien 67a5e9c291 - Line break removal and minor rework of some message texts.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7891 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-14 01:07:08 +00:00
eracc c8923507da Update transport shoppes with Valkyrie altar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7680 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-03 21:38:25 +00:00
rjtanner be7e87113f Additional conversion tables in the Nurnberg bank; jade to amberium, amberium to jade, platinum to jade, jade to platinum and gold to silver
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7543 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-19 01:58:13 +00:00
rjtanner 104220a2b6 Cosmetic changes with the Nurnberg bank, also rearranged the floor stacking order so that no_magic tiles appear under sections of swall
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7542 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-19 01:39:49 +00:00
rjtanner 93a6534ae0 Updated various banks to include a gold -> silver conversion table; addresses bug# 1832558 - Silver conversion
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7541 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-19 01:27:56 +00:00
akirschbaum eb951460e0 Replace obsolete field slow_move with move_slow/move_slow_penalty.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7539 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 23:16:20 +00:00
eracc a10a1ff53d Since pupland is not yet merged into big world I am making the pupland outdoor
maps actually *be* outdoor maps to honor the day/night cycle.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7503 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-12 20:15:44 +00:00
rjtanner 67ec8650a6 Update the guild maps to include map difficulty levels, ability to create an altar of valkyrie for 5 holy_shield, and altars are now level 120 (players are no longer able to reconsecrate them) which addresses bug [1824769] Players able to reconsecrate guild altars
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7481 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-05 01:50:51 +00:00
akirschbaum 0e39777161 Update spellcasting objects to use inventory objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
rjtanner 78f5c1102e Tentative fix for bug # [ 1735463 ] Rainbow island quest traps player - set up a boulder and button combo to reset the trap door on a timer or when a player is moved to a transition area before going to the next map; found that the goblins were somehow appearing in areas of the map they shouldn't once the map was full of them so I removed the generators and just added a fixed number of goblins
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7465 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 06:28:09 +00:00
rjtanner fb24176e53 Added missing face/graphic for confusion
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7456 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 02:47:33 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 3c61d35164 Set the consecrate level on various altars to 120 so they can not be reset by players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7447 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 20:08:25 +00:00
rjtanner 273247badf Normalize map files; no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7441 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 03:02:07 +00:00
rjtanner 89f1aefe11 Correct and update overwritten partial resistance values
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7439 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 01:23:59 +00:00
rjtanner 408048fdec Hopefully the final checkin for the pupland maps; Updated map names and added map difficulty settings
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7432 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-01 01:00:38 +00:00
akirschbaum 3b791f5cb5 Fix whitespace in text messages; reverts unwanted changes due to an editor bug.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7430 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-30 23:00:20 +00:00
rjtanner 093fd3124c In-progress or partial check in; Updated map names and added map difficulty settings
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7429 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-30 04:59:28 +00:00
rjtanner 4bfb3fdcb8 In-progress or partial check in; Updated map names and added map difficulty settings
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7428 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-29 05:12:46 +00:00
akirschbaum 1f1c4e6ac3 Normalize map files; no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7426 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-28 20:12:06 +00:00
rjtanner 3627f76552 In-progress or partial check in; Updated map names and added map difficulty settings
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7413 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-28 07:02:22 +00:00
rjtanner a4e693635c Region correction for the Nurnberg Dragon Hangar, now nurnberg instead of stoneville
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7412 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-28 03:58:19 +00:00
rjtanner 0c12e4b464 Update maps to use the new potion name (invulnerability is now shielding)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7259 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-27 04:47:51 +00:00
rjtanner add325d613 Rename potion of invulnerability to potion of shielding. Hopefully this will remove confusion as to why one takes damage from all attack types (except physical) when drinking this potion.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7254 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-27 01:35:46 +00:00
rjtanner 58960b7245 Fix for bug # 1752210 - Slow Unholy Bow. Adjusted the speed from 0 to 25 (normal bow is speed 50), this can be adjusted again based on feedback.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7252 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-26 21:10:04 +00:00
rjtanner 120dac9d20 Wording correction so that the magic mouth message matches the item name a nearby monster is carrying and also makes it consistent with the other magic mouths and special weapons
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7250 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-26 20:45:27 +00:00
rjtanner 1d9b3f63bc Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7132 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 07:09:31 +00:00
rjtanner b8e0d6efca Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7131 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 04:37:45 +00:00
akirschbaum 7d210be75d Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
kbulgrien 1760fbc3db - Biglake arches replaced with new sea equivalents to make water consistent.
- Merge no_pass -> move_block changes from trunk to branch.
- Smoothing fixes to improve shoreline rendering.
- Removed unnecessary msg line break.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6825 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-26 05:12:19 +00:00
kbulgrien 93d5f3467c - Remove redundant match strings and unnecessary match expressions.
- Merge some minor changes from trunk to branch.
- Clean up line breaks in message text.
- Minor conversation adjustments.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6824 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-26 04:41:52 +00:00
ryo_saeba c1abe0be1d Fix bug #1735280: Feather Crown is displayed atop player
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6513 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-11 20:46:52 +00:00
ryo_saeba 96fe929e5f Remove obsolete field.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6277 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:52:09 +00:00
ryo_saeba ea4c3e8547 Remove obsolete field.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6276 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:49:39 +00:00
ryo_saeba 3265d8daae Remove obsolete armour field.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6256 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 13:49:39 +00:00
ryo_saeba 314f0afc8b Remove obsolete fields. Other changes due to editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6249 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 11:28:00 +00:00
ryo_saeba b9b74d6aba Fix broken tower. Other changes due to editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6248 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 11:27:01 +00:00
ryo_saeba 9772b7433e Remove obsolete fields. Other changes due to editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6246 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:47:24 +00:00
akirschbaum 45d36cb162 Spelling corrections.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
ryo_saeba bfe1b3912a Remove obsolete fields. Other changes due to editor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6244 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:27:18 +00:00
ryo_saeba 311aad4edd Remove obsolete fields. Other changes due to editor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6243 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 21:41:40 +00:00
ryo_saeba d0a312281a Remove obsolete fields. Other changes due to editor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6242 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 21:16:03 +00:00
ryo_saeba 2565fc1900 Remove obsolete fields. Other changes due to editor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6241 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 21:04:26 +00:00
ryo_saeba 37c1e0aee3 Remove obsolete fields. Other changes due to editor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6240 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 21:00:28 +00:00
ryo_saeba 066239a3a8 Remove obsolete fields. Other changes due to editor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6239 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 20:47:58 +00:00
qal21 068da991b3 Un-linewrap msgs and fix gramatical errors in lone town. Other changes due to map editor
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6012 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-14 02:13:14 +00:00
rjtanner 1045e67c20 Fix for bug# 1694503 - Bug in Shing Tower, re-arranged the stacking order so that the altar appears when show invis is used, the other issue with the invis door was fixed in an earlier commit. Other changes are due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5999 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-12 00:50:42 +00:00
eracc aa1cc5bc3d Fix broken pentagrams in trunk only. Branches still use old multi-tile images
at this point.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5986 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-09 21:39:51 +00:00
rjtanner be03fa5b7c Map name update for the Transport Shoppe of Lone Town, other changes are due to map editor re-formatting
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 18:59:24 +00:00
eracc ba8e602182 Fix an error with pricing.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5964 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 03:57:23 +00:00
eracc 05b5e87933 Fix error where players get trapped behind the shop door.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5963 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 03:48:04 +00:00
eracc 3f3eca1fb8 Add some light at the Brest transport point.
Create new shop. A shop with transporters in Lone Town. This is the initial
version and will be modified as needed based on feedback.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5962 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 03:14:48 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum 4b439d8019 Convert obsolete 'flying' attribute to 'move_type' attributes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5875 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 10:54:57 +00:00
akirschbaum f8c923aa70 Add explicit 'move_type walk' to all monsters.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
akirschbaum 8de8411641 Remove trailing whitespace.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
akirschbaum 77238600f0 Remove redundant empty msg..endmsg values.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5833 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:18:37 +00:00
akirschbaum a255a05ccb Remove empty msg..endmsg values from 'blocked' objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5832 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:08:37 +00:00
eracc c405f31db8 Update the Lone Town bank with a slightly more bank-like look and new jade and
amberium conversion tables.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5827 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-19 23:39:55 +00:00
eracc ff443146fd Fix the Lone Town town map where inconsiderate players cannot cast town portal on top of buildings. Add a new floor to Zorn Castle along with new custom monsters and treasure.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5691 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-06 03:45:18 +00:00
kbulgrien 5e21d83f4f Bug-fix for smoothing regression introduced in revision 5502 (biglake arch
replacement): smoothlevel adjusted throughout the map.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5686 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-05 10:12:30 +00:00
kbulgrien 6b10bb1053 Bug-fix for regression introduced in revision 5502 (biglake arch replacement):
no_pass 0 placed on sea arch tiles.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5685 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-05 08:31:14 +00:00
kbulgrien 762dd193de - Whole -> All of
- Headquater -> Headquarters


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5633 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-01 03:59:50 +00:00
kbulgrien 9839e89c4f - smiple -> simple
- Minor msg text adjustments.
- Some arch name fields added.
- Arch name capitalization adjustments


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5632 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-01 03:49:00 +00:00
kbulgrien 150d93fbcc - Multi-line message linebreaks removed. a few places to improve map
appearance; minor npc msg text changes; and changes introduced by
  CFJavaEditor.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5601 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 09:08:10 +00:00
kbulgrien 7a916b6a70 - Add blocksview 0 on lightning walls in a few places to improve map
appearance; and other CFJavaEditor changes.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5600 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 09:00:12 +00:00
kbulgrien c19c111163 - Multi-line message linebreaks removed; redundant match strings removed (only
lowercase is required); minor npc msg text changes; and edits introduced by
  CFJavaEditor.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5599 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:58:57 +00:00
kbulgrien c697989396 - Multi-line message linebreaks removed; red town -> Red Town; and changes
introduced by CFJavaEditor.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5598 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:57:47 +00:00
kbulgrien 1e68e158c4 - Multi-line message linebreaks removed and other changes introduced by
CFJavaEditor.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5597 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:56:53 +00:00
kbulgrien 8f566e0ac1 - Multi-line message linebreaks removed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5596 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:56:06 +00:00
kbulgrien 70abba2424 - red town -> Red Town and other changes introduced by CFJavaEditor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5595 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:53:25 +00:00
kbulgrien 4a6d0e7fd5 - biglake_new arch replaced with sea_new to make the color of water under
galleon consistent with color of sea tiles.  Other changes introduced by
  CFJavaEditor.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5594 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:50:44 +00:00
kbulgrien 0df73a0fa6 - lake arch replaced by sea_nsew to remove grass from water perimeter inside
house.  Gave name of Bath to the tile.  Other changes due to CFJavaEditor.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5592 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:10:56 +00:00
kbulgrien df1d6522b4 - Primary reason for edit is to add map_layer item to book of illusions
so it renders on top of the table instead of under it.
- Reformatted various conversation texts to remove spurious line breaks.
- Remove redundant match strings (mixed case match strings not needed).
- Spelling fix:  sailsman --> salesman


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5512 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-12 03:20:42 +00:00
kbulgrien 1ee363f24d - Fix bug introduced when replacing big lake tiles with sea tiles. The dragon
was blocked.  Set no_pass 0 on affected tiles.
- Add arch blocked (w/ no_pass 0) to prevent seeing artifacts of the moving
  dragon transport if the client view is set larger than the size of the map.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5507 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 21:54:11 +00:00
kbulgrien fe490b1fc6 - Fixed minor glitch in river where junction pieces were used but there was
no actual junction.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5505 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 21:31:00 +00:00
kbulgrien c01c526459 - Reformat T.K.'s @match strings to remove line breaks.
- Minor fix to T.K's conversation "In deep underground" --> "Deep underground"
- Changes caused by saving with CFJavaEditor including removal of "Str 1" and
  "immune 8388607" from T.K.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5504 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 21:25:06 +00:00
kbulgrien 09c930d447 - Primarily changed "arch biglake*" to "arch sea*" so that water tiles are
consistent colors on various pup_land maps when using the base tile set.
  Please note:  These changes require arch collection and install on the
  server.  The sea.arc file has applicable edits to enable transparency.
- Appropriate shore floor tiles placed under sea tiles with transparency.
- Various non-functional changes result from re-saving map in cfjavaeditor.
- Some scolar --> scholar spelling fixes (pup_land/kurte/hut1 and hut2


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5502 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 19:42:09 +00:00
rjtanner bd38a65fbb Corrected a file path error with the Lone Town Dragon Hangar. It was causing players to get drapped in a void-like map. RJT, Feb-11-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5484 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 09:02:35 +00:00
rjtanner 3bf71df9fc Corrected a file path error with the Navar and Nurnberg Dragon Hangars. It was causing players to get drapped in a void-like map. RJT, Feb-11-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5480 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 07:48:36 +00:00
rjtanner 7dc3f0542a Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5477 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 06:53:43 +00:00
rjtanner 068db43a96 Updated maps to remove 0 destination coordinates warnings from server log files. RJT, Feb-10-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 03:30:18 +00:00
kbulgrien 1c80406896 - Add map_layer item to statue so that it renders above the note
that is beneath it.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5403 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-08 10:41:43 +00:00
kbulgrien 76960a96c3 - Replace corner big lake tiles with corner sea tiles so that the
corner water matches the color or the non-corner sea tiles.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5401 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-08 03:17:44 +00:00
eracc 33cc3dc8d9 Attempt to fix the check_inv tile to the front door of the Lone Town apartment.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5283 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-02 15:32:35 +00:00
eracc 844bfab47a Update the LTAp shared courtyard with a few "invisible" lights since it is now an outdoor map. Would be nice to be able to make specific tiles outdoor tiles ...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5132 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-20 18:35:14 +00:00
eracc 66bed8ac2d Make the shared courtyard an outdoor map ... since it is supposed to be outdoors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5113 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-14 16:36:36 +00:00
akirschbaum cd291225c7 Move invisible door above floor tile; this allows 'show invisible' to discover it.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5094 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-09 19:48:37 +00:00
eracc 40154aba1c Add a check_inv tile to block players that do not have the ltaprtmnt force to get into the Lone Town apartment.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5067 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-02 18:50:27 +00:00
kbulgrien b618747ff9 - Fix spelling. While at it, undo line wrapping in msg/endmsg.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5029 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-16 04:09:13 +00:00
eracc ecd2ae93b8 Update to take into account larger client viewing areas.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4977 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-26 03:45:23 +00:00
kbulgrien 5a3a3c06d4 - Fixes to Scorn IPO distributed throughout the Empire.
- Correct the mailbox instructions in various towns to
  tell the reader to ask the correct person for help
  instead of Colette in Scorn.
- A few minor tweaks also made in some other IPOs.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4968 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-22 02:54:35 +00:00
akirschbaum 13c4e40803 Add missing floor tile below destroyable earthwall.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4937 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-17 15:15:30 +00:00
akirschbaum e2c9d4aad5 Fix syntax error in shopitems header.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4827 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-21 21:49:39 +00:00
lalo 6dcf9d18d2 reverting last commit, which was supposed to happen on the branch
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4790 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-13 19:03:43 +00:00
lalo 629edf4e30 making a ship in port pupland go to "new" pupland, for testing purposes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4789 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-13 18:59:16 +00:00