Commit Graph

421 Commits (05cb47d794c496b5ff371295f796d7e23b59b24d)

Author SHA1 Message Date
ryo_saeba bd67e52ee6 Add region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12869 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-07 22:14:21 +00:00
ryo_saeba 54b8b0932c Rename cauldron as to not confuse players, per anonymous suggestion on tracker.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12622 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 09:46:57 +00:00
ryo_saeba 054058c980 Have the priest give (almost) free restorations, if the player knows the answers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12527 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-28 11:53:13 +00:00
ryo_saeba 1079540801 Try to give more information for the quests.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12392 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-11 22:47:13 +00:00
ryo_saeba 5aaea4f03f Apply patch 'Added exit lever to Devourer's temple lower level' courtesy Otto J. Mäkelä.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12354 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-18 22:54:00 +00:00
ryo_saeba 96cd28b6b1 Small house, with books to read.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12295 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-05 16:57:56 +00:00
akirschbaum b5487f6465 Remove redundant attributes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12238 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-11-07 15:07:19 +00:00
akirschbaum 20f5408c4d Adapt exit coordinates to server r12199.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12200 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-22 23:06:07 +00:00
anmaster a2dd4e4dc7 Fix tables in /scorn/houses/wizardw to render below books that are supposed to be placed on top of them.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12198 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-15 12:29:19 +00:00
kbulgrien 20f781ce95 - Rework some grammar and remove linebreaks from a message.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12132 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-08-04 01:14:42 +00:00
akirschbaum 72e393f00f Fix #2816641 (/scorn/misc/library pay mat broken).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12068 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-14 19:56:08 +00:00
akirschbaum 3e616eb104 Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
kbulgrien 8fa77454ef - Re-orient the armourshop to have the door inside the building match the
location on the world map by rotating the map 180 degrees and fixing up
  walls and fences.  To keep the door style the same, the door was moved
  over by one.  To make the player exit on the world tile that has the
  door on it, the target coordinate was also adjusted.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11980 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-23 03:50:05 +00:00
akirschbaum 6fe030872a Remove 'rod' shopitems specifications; these have been merged into 'horn'.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11922 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-17 09:05:54 +00:00
akirschbaum 16898b2df9 Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11778 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:26:59 +00:00
kbulgrien 97f78ec644 - Add a few more legitimate replies to the key question to avoid reset of the
conversation that would be aggravating.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11670 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-05-03 22:50:54 +00:00
kbulgrien 3ef00d358b - Remove duplicate floor pieces and duplicate monsters stacked on top of each
other.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11669 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-05-03 20:58:09 +00:00
rjtanner 38379114b7 Removed duplicate passes (set the qty to 1) for theservant_ found in /scorn/temples/ruggilli2
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11446 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-11 20:54:20 +00:00
rjtanner e1ed299f38 Replace the very dangerous for new players (and multiplying) centipede with a Gnoll Champion in Beginners2 (/scorn/misc/beginners2)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11441 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-11 06:02:44 +00:00
rjtanner f579a29995 Make the King and Queen of Scorn (/scorn/misc/castle2) level 120 to prevent them from being charmed by players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11440 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-11 05:59:06 +00:00
anmaster 39ac202b17 Add some missing dungeon_magic tiles to /scorn/shops/scorn.sale1.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11359 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-06 20:04:58 +00:00
anmaster 43cbabaca4 Fix part of bug 2457751 "Unpaid items work for some things...": Make some floor in /scorn/shops/light_shop shop floor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11346 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-06 14:05:00 +00:00
rjtanner 1f8b123234 Insert floor tiles underneath the exits
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11049 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 06:57:25 +00:00
rjtanner ffe60afa9e Replace rocks with a wooden table (longtable) for the booze to sit on in the bar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11048 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 06:55:33 +00:00
rjtanner a4adbdfa98 Cosmetic wall changes for nicer merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11047 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 06:51:50 +00:00
kbulgrien e5b940e57a Fix typo and remove mid-sentence line breaks.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11030 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-20 10:17:09 +00:00
rjtanner 45cc18862b Restore unique name on the exit from Scorn Magic Shop to world map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10992 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 23:47:37 +00:00
rjtanner 6b30b61a67 Restore farewell message on the exit from Scorn Sale Shop to world map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10991 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 23:45:40 +00:00
rjtanner ae90c0bd99 Restore unique name on the exit from Scorn Bowshop to world map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10990 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 23:42:19 +00:00
rjtanner d5f8296cb9 Moved /scorn/anthony/prison.1 to /scorn/misc/prison.1, updated map paths to use prison.1 where necessary
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10983 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 07:21:02 +00:00
rjtanner 27ab36d689 Rename /scorn/anthony/prison to prison.1 before moving it to the same directory (/scorn/misc/prison) as the other half of the map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10982 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 07:14:50 +00:00
rjtanner 569ba1b7d8 Add more no_spell tiles under the fence around Scorn City Hall to help prevent players from using dimension door spell to access areas they shouldn't
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10980 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 06:54:29 +00:00
rjtanner 1a02218943 Per web forum post and IRC discussion - attempt to make things somewhat easier for low level players - reduced the detect curse altar cost from 25gp to 25sp
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10969 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 07:22:14 +00:00
rjtanner ab7821af2e Change altars and gates in Mercenaries house so that players can't trap themselves inside the rooms - the gate stay permanently open (or until the next map reset) after hiring one of the mercenaries
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10967 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 06:47:31 +00:00
rjtanner 4d225e1403 Cosmetic wall change with how swall (fence) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10966 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 06:17:25 +00:00
rjtanner 2cbb49235d Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10946 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:24:51 +00:00
rjtanner 90e3203c8f Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 08:57:45 +00:00
rjtanner 46aad5d674 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10839 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-05 00:57:53 +00:00
rjtanner fdb9d72725 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10838 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-05 00:56:01 +00:00
rjtanner 2d14bb60dd Cosmetic layout changes and updates. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10832 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-04 06:57:14 +00:00
rjtanner 2fb05012b7 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10821 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 02:42:51 +00:00
rjtanner a66b1c21db Add no_spells tiles underneath the fences to prevent players from using dimension door to access city hall or areas not meant for player access
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10820 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 02:05:01 +00:00
rjtanner b71349dc08 Cosmetic wall changes for smoother merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10794 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-01 06:13:51 +00:00
rjtanner acc84a640e Cosmetic change with how fences (swall) merge with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10793 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-01 06:10:29 +00:00
rjtanner 6544ff797a Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10791 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-01 06:00:40 +00:00
rjtanner 8eb38dc972 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10787 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-30 07:31:16 +00:00
rjtanner efb267fc36 Redesign House of Healing so the interior somewhat matches the building exterior
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10741 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 01:23:12 +00:00
lalo 7e5b35bd79 at long last, the tample of Valkyrie :-)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10738 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 19:48:36 +00:00
rjtanner 70de3859b9 Cosmetic change, inserted a floor tile (vs lava) underneath the dwarven blacksmith
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10729 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 02:03:31 +00:00
rjtanner 0c25575779 Move Puddings Place map to the Scorn Harbor - the acid using monsters in this map are too deadly and crual to new and unprepaired players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10711 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-25 03:22:37 +00:00