Commit Graph

281 Commits (0ee9c8e617729e1350c650e994531ef098365aff)

Author SHA1 Message Date
rjtanner 9732d22e53 Major cosmetic update to Guild of Sages in Darcap mountain village. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14470 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-19 05:05:55 +00:00
rjtanner c68d4cdeb0 Removed line breaks from NPC dialog.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14468 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-18 04:54:03 +00:00
rjtanner f5d07e786e Major cosmetic update to Bob's Bakery in Darcap mountain village. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14467 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-17 05:12:24 +00:00
rjtanner e9ff19aa53 Removed line breaks in the instructional sign text to the Darcap Armour Shop (Smith's Armour).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14466 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-16 05:30:53 +00:00
rjtanner ba401c7802 Removed line break in NPC dialog and corrected a typo (armour vs. armo) in Smith's Armour in Darcap.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14464 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-14 06:49:20 +00:00
rjtanner 4be1b39b95 Major cosmetic update to Darcap General Store. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14463 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-13 06:10:35 +00:00
rjtanner 933d280ca9 Major cosmetic update to Molthir's Potionshop in Darcap. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Made it so accidents with the cauldron are less dangerous to other players entering the shop. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14462 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-12 05:14:30 +00:00
rjtanner 3cf582956a Major cosmetic update to Mirkland's Magic in Darcap. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14461 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-11 04:32:14 +00:00
rjtanner 33bd79e008 Cosmetic update to Spike's Weapons in Darcap. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Some, but very little, shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14460 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-10 04:44:30 +00:00
rjtanner 7d8fb1e4c4 Cosmetic update to Smith's Armour in Darcap. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Some, but very little, shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14459 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-09 04:03:52 +00:00
rjtanner d600b4a703 Cosmetic overhall to Bob's Fish & Chips in Darcap. Expa^Ced the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14451 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-05 04:27:46 +00:00
ryo_saeba 610eb97763 Fix guild toolshed. Patch courtesy Khaleh.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14121 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-22 22:41:14 +00:00
ryo_saeba 47fee99400 Fix rune of healing. Givee traps unlimited uses.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14111 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 15:12:05 +00:00
ryo_saeba 323bd0475b Fix invalid food value for jeweler access (required 200 instead of 100).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14108 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 11:18:22 +00:00
ryo_saeba 49fe321395 Add missing unique flag in alchemy lab.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14105 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 09:59:50 +00:00
ryo_saeba 000b4e387d Fix guild BBQ disappearing because the spot is not unique.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14104 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 09:08:40 +00:00
Alestan c29d002699 Added pet shop
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14101 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-19 00:21:15 +00:00
ryo_saeba 0a108f488c Fix card names. Disable suspicious wall without spell.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14090 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-14 14:22:52 +00:00
akirschbaum 4dc286db4b Fix maps that allow stealing unpaid items from shops.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14051 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-05 21:22:21 +00:00
ryo_saeba 70c9a1e0c8 Prevent dimension door through windows, reminder courtesy Khaleh.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14021 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-23 08:58:48 +00:00
ryo_saeba f42545d857 Kaptel can't be charmed. Prevent dimension door to bypass doors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14020 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-23 08:45:22 +00:00
ryo_saeba cbf061b09f Prevent dimension door use to bypass doors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14019 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-23 08:44:22 +00:00
ryo_saeba 19ea05a446 Prevent dimension door use to bypass doors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14018 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-23 08:41:52 +00:00
ryo_saeba 79caef045f Prevent dimension door use to reach the key.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14017 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-23 08:41:23 +00:00
ryo_saeba 6c61bc2244 White zone of Darcap's Manor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14007 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-17 16:07:49 +00:00
ryo_saeba b35633ac9b Add missing tiles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14006 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-17 11:31:55 +00:00
ryo_saeba 8e59f89c8b Darcap's Manor, brown zone, with hopefully a nice challenge.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14005 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-17 11:23:37 +00:00
ryo_saeba cd3a0d8589 Add an emergency exit to the first Raffle floor, to let people escape after a map reset.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14004 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-17 08:28:52 +00:00
ryo_saeba e4e023979c Darcap Manor, bases. More to come later.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13990 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-10 19:06:30 +00:00
ryo_saeba 80c693491e Fix walls and floors for correct building. Remove superfluous floors and walls.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13878 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-25 07:57:44 +00:00
ryo_saeba ca580f557a Fix potions names for guild altar basements.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13800 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-11 13:18:39 +00:00
Alestan 18ba9f4c19 fixed details in guild_hq
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13762 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 18:16:19 +00:00
Alestan e5b753478e fixed a bug where a square was unique that shouldn't have been
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13761 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 16:37:39 +00:00
alestan e362ff749b fixed a bug where a square was unique that shouldn't have been
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13760 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 16:28:57 +00:00
Alestan ae753bff28 added a common clearance checker for the guilds and rewrote parts of the guild scripts. Also updated the guild maps to use the new scripts
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13751 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 00:38:39 +00:00
ryo_saeba c84809dba9 Fix guilds.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13737 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 10:56:25 +00:00
ryo_saeba 66e849d4bb Fix card message.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13727 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 09:58:47 +00:00
ryo_saeba 9eacbcd057 Remove invalid attribute.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13726 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 09:58:07 +00:00
ryo_saeba 06c7a3dac8 Fix wrong guild name.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13701 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-02 18:19:22 +00:00
ryo_saeba c13f76af85 Fix wrong guild reference.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13699 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-02 17:43:39 +00:00
ryo_saeba 9d22f05370 Fix Navar destination coordinates in guilds.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13696 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-02 16:46:18 +00:00
Alestan deab9490aa added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13664 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-24 07:10:01 +00:00
ryo_saeba aba6649444 Fix default coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13597 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-14 13:14:10 +00:00
ryo_saeba 53afb1cbf2 Fix Caterham which used to be Darcap.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13430 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-26 08:00:12 +00:00
ryo_saeba 50e2fd101e Quest for Cameron, the tavern owner: search why he doesn't get some special wine.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13412 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-19 15:08:55 +00:00
ryo_saeba ebe261f533 Remove some NPCs without dialog from tavern, move some around to not have multiple conversations. Have the barman give wine when asked.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13407 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-19 10:04:59 +00:00
ryo_saeba 1aafe02f9e Questify Darcap's elemental quest (basic for now).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13364 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-06 11:02:47 +00:00
ryo_saeba 5eb9ed4fb5 Change text if player already did the quest. Also don't let do it again and again, force to wait for map reset.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13340 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 10:43:50 +00:00
ryo_saeba 8a1647f4e0 Make player required to talk before saying she got the roots.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13338 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 10:12:57 +00:00
ryo_saeba 33401e83d1 Use Python-based scripts instead of specific plugin.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13334 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 09:47:02 +00:00