temitchell
16d1e0224e
- change path finding to use os.path - hopefully this will fix these
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scripts for the (new) windows server
- CFgetPaths is now dead and will be removed - change your scripts if
you use it.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2891 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-28 00:19:39 +00:00
temitchell
73be8b1aea
- commit multipart notaiton fixes for editor and euthville (almost done
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these now...anyone see any bugs yet)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2880 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-16 01:57:12 +00:00
temitchell
771a87376f
- commit multipart notation fixes
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- make modifications to small (LC_nn)
- add floors to more maps and fix access to sunset lake fortress (it's
mostly empty hint hint)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2879 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-16 01:51:00 +00:00
temitchell
7c1b362465
add inn and house to elf village north of Scorn, touchup guard posts
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2878 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-15 19:26:14 +00:00
temitchell
cdabf20d5a
- added a *whole* lot of flooring and fixed some broken spell archs in
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inventories. Fixed problem with exit getting covered in
wist_study by removing the walls. Multipart notation fixes I believe as
well.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2875 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-10 03:52:19 +00:00
temitchell
a6981f73b8
- minor updates
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2874 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-09 03:23:07 +00:00
temitchell
8d8852c28c
- fix more floors, fix shop item outside shop, pinned down the brat
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in the fountain
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2873 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-09 03:11:29 +00:00
temitchell
90b22d178e
- minor fixes to maps including adjusting a swearing dwarf, some
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flooring in marksel and some portals into sylvan realms
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2872 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-08 04:00:27 +00:00
temitchell
394fb6787f
- commit multipart monster notation changes to the quests folder
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2871 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-08 03:47:50 +00:00
temitchell
083999509c
- commit multipart notation fixes to brest
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2870 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-08 03:39:15 +00:00
temitchell
4dda2986e3
- oops fix long stnading error preventing bank accounts being deleted
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when player quits.. (blush)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2868 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-03 02:02:27 +00:00
temitchell
4b57ac9506
- move event scripts into their own directory
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- add README
- add disguise script (warning usage still subject to bug 878949)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2867 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-02 23:38:50 +00:00
temitchell
159c3d252a
- fix shop (proper flooring)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2865 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-29 01:02:33 +00:00
temitchell
85634dc3a1
- remove old sale.shop file
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2863 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-11 19:47:05 +00:00
temitchell
8bfe27a19f
add IPO and bank facilities to Santo Dominion and Nurnberg
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add slots to Night Flower bar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2861 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-11 16:55:56 +00:00
temitchell
b8d87a560e
- dark forest updates - linking more treehouse guard stations
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2858 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-10 03:21:16 +00:00
temitchell
acb605536e
- add no_magic walls to protect our fine postal workers from miscreants
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2857 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-10 00:41:18 +00:00
temitchell
b4ff70e6dc
- fix emergency exit,remove some unique tiles on sale1
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2855 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-07 04:08:30 +00:00
temitchell
342f4227bb
- fix scorn pawn shop (was a way to smuggle items out)
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- put in booths to allow selling for free but paid access to pawn
items.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2854 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-07 03:48:08 +00:00
temitchell
4497c992e4
- multipart image notation fix
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2853 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-04 21:59:26 +00:00
temitchell
2f416ae746
- pupland changes for multipart object notation
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2852 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-04 21:48:14 +00:00
temitchell
2e3107a5b4
- add missed map for greenway
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2851 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-04 21:26:34 +00:00
temitchell
a8381785b4
-map updates for greenway
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2850 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-04 21:21:17 +00:00
temitchell
465f7d75a5
-update world maps for greenway
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2849 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-04 21:11:05 +00:00
temitchell
558ebd8c85
- minor fix so the magic-ear is more reliable - BUG 977265
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2848 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-04 15:48:22 +00:00
temitchell
3705d06d2d
- expand ixalovh temple
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2846 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-01 19:54:16 +00:00
temitchell
47d32f95bf
- update scorn sale shop - make into two levels and add a 300gp day pass
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mechanism for pawn area
map remaned to make it cleaner to update unique-items (move items
from scorn.sale and delete from unique-items - will remove from CVS
soon)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2845 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-01 17:59:41 +00:00
temitchell
47dab89e00
- apply same type of fix to Navar as was applied to gatehouse in Scorn
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to prevent spells propagating into the city (add a wall basically)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2837 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-14 00:57:04 +00:00
temitchell
0989590724
- fix issue with Hero of Scorn expiration. If this was the intentional
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behaviour for the marker to expire, will the maker please inform me to
change it back.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2836 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-14 00:14:48 +00:00
temitchell
f815f83e12
- fix for player casting spells through the gatehouse and killing people
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2835 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-14 00:12:17 +00:00
temitchell
1c3d123ad1
- fix exit target errors.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2834 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-13 22:42:51 +00:00
ryo_saeba
3cef023b98
Fixed exploit letting get much money
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2830 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-11 20:37:02 +00:00
ryo_saeba
0340c1acbc
Fixed entryway
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2829 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-11 20:36:12 +00:00
temitchell
c86001f77e
- add scorn sale shop, move build store to port area, move generalstore
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to southern scorn and make it more general storish.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2825 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-09 04:56:42 +00:00
avogl
aea73c7690
Re-balancing and bugfixing for the volcano mapset:
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- The comet gargoyle statues have been toned down in
power and the spells got a smaller range.
- Spell objects have been inserted and adjusted.
- The white statues work again (casting cause serious wounds)
- The cancellation walls are going to work again after next
arch collect.
- Slightly reduced duration of ball lightnings.
- Added an additional line to the warning sign to mention
the high risk of death in a clear way.
--AndreasV
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2824 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-09 02:12:29 +00:00
temitchell
3db2148f85
- apply fix by Jacek Konieczny.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2821 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-07 03:29:56 +00:00
temitchell
df44cd0d94
- apply multipart notation fix to santo_dominion
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2820 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-07 03:06:04 +00:00
temitchell
b08e35af22
- apply multipart notation cleanup to these maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2819 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-07 03:01:30 +00:00
temitchell
98f8dd74ba
apply patch from Jacek Konieczny to fix bat room trap.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2818 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-07 02:56:37 +00:00
temitchell
9a139b7d3c
- commit fix made by Jacek Konieczny. Remove warning message as the map
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appears to work properly again.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2817 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-07 02:48:36 +00:00
temitchell
33f92dfd93
- fix coffee tables
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2816 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-07 02:33:40 +00:00
temitchell
ae479f335b
- fix the difficulty and level depth on these random maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2812 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-06 16:24:20 +00:00
temitchell
43d2496df2
- experimental temple for Ixalovh
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2806 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-28 05:51:47 +00:00
temitchell
a9bcd43d34
- map updates - casino has free access to silver slots now and a lower
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cover charge
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2805 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-28 05:48:44 +00:00
temitchell
ebe56c1b7e
- some improvements to hall of DMs to make the boards less annoying and
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provide space for some exits
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2804 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-28 05:20:01 +00:00
temitchell
8e1fc955c3
- add some dark forest magic and little elf settlement to this map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2802 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-25 04:08:45 +00:00
temitchell
c4eb4471c2
- link gaea temple map to the Greenway
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2801 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-25 03:49:12 +00:00
temitchell
60f7e59e11
- add new map folder for non localized locations
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2800 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-25 03:43:55 +00:00
temitchell
364e1dcd84
- add some new arch type exits to the styles also make special style for
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darkforest (used for the Greenway)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2798 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-25 01:45:50 +00:00
temitchell
45bffc0014
- remove horn generator to address potential economic abuse
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2797 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-24 23:34:38 +00:00