Commit Graph

265 Commits (16d1e0224e87e85353e3e64db5a4a49682e25971)

Author SHA1 Message Date
temitchell 16d1e0224e - change path finding to use os.path - hopefully this will fix these
scripts for the (new) windows server
- CFgetPaths is now dead and will be removed - change your scripts if
you use it.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2891 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-28 00:19:39 +00:00
temitchell 73be8b1aea - commit multipart notaiton fixes for editor and euthville (almost done
these now...anyone see any bugs yet)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2880 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-16 01:57:12 +00:00
temitchell 771a87376f - commit multipart notation fixes
- make modifications to small (LC_nn)
- add floors to more maps and fix access to sunset lake fortress (it's
mostly empty hint hint)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2879 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-16 01:51:00 +00:00
temitchell 7c1b362465 add inn and house to elf village north of Scorn, touchup guard posts
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2878 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-15 19:26:14 +00:00
temitchell cdabf20d5a - added a *whole* lot of flooring and fixed some broken spell archs in
inventories.  Fixed problem with exit getting covered in
wist_study by removing the walls.  Multipart notation fixes I believe as
well.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2875 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-10 03:52:19 +00:00
temitchell a6981f73b8 - minor updates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2874 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-09 03:23:07 +00:00
temitchell 8d8852c28c - fix more floors, fix shop item outside shop, pinned down the brat
in the fountain


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2873 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-09 03:11:29 +00:00
temitchell 90b22d178e - minor fixes to maps including adjusting a swearing dwarf, some
flooring in marksel and some portals into sylvan realms


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2872 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-08 04:00:27 +00:00
temitchell 394fb6787f - commit multipart monster notation changes to the quests folder
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2871 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-08 03:47:50 +00:00
temitchell 083999509c - commit multipart notation fixes to brest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2870 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-08 03:39:15 +00:00
temitchell 4dda2986e3 - oops fix long stnading error preventing bank accounts being deleted
when player quits.. (blush)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2868 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-03 02:02:27 +00:00
temitchell 4b57ac9506 - move event scripts into their own directory
- add README
- add disguise script (warning usage still subject to bug 878949)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2867 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-02 23:38:50 +00:00
temitchell 159c3d252a - fix shop (proper flooring)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2865 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-29 01:02:33 +00:00
temitchell 85634dc3a1 - remove old sale.shop file
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2863 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-11 19:47:05 +00:00
temitchell 8bfe27a19f add IPO and bank facilities to Santo Dominion and Nurnberg
add slots to Night Flower bar


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2861 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-11 16:55:56 +00:00
temitchell b8d87a560e - dark forest updates - linking more treehouse guard stations
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2858 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-10 03:21:16 +00:00
temitchell acb605536e - add no_magic walls to protect our fine postal workers from miscreants
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2857 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-10 00:41:18 +00:00
temitchell b4ff70e6dc - fix emergency exit,remove some unique tiles on sale1
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2855 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-07 04:08:30 +00:00
temitchell 342f4227bb - fix scorn pawn shop (was a way to smuggle items out)
- put in booths to allow selling for free but paid access to pawn
items.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2854 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-07 03:48:08 +00:00
temitchell 4497c992e4 - multipart image notation fix
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2853 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-04 21:59:26 +00:00
temitchell 2f416ae746 - pupland changes for multipart object notation
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2852 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-04 21:48:14 +00:00
temitchell 2e3107a5b4 - add missed map for greenway
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2851 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-04 21:26:34 +00:00
temitchell a8381785b4 -map updates for greenway
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2850 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-04 21:21:17 +00:00
temitchell 465f7d75a5 -update world maps for greenway
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2849 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-04 21:11:05 +00:00
temitchell 558ebd8c85 - minor fix so the magic-ear is more reliable - BUG 977265
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2848 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-04 15:48:22 +00:00
temitchell 3705d06d2d - expand ixalovh temple
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2846 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-01 19:54:16 +00:00
temitchell 47d32f95bf - update scorn sale shop - make into two levels and add a 300gp day pass
mechanism for pawn area
map remaned to make it cleaner to update unique-items (move items
from scorn.sale and delete from unique-items - will remove from CVS
soon)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2845 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-01 17:59:41 +00:00
temitchell 47dab89e00 - apply same type of fix to Navar as was applied to gatehouse in Scorn
to prevent spells propagating into the city (add a wall basically)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2837 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-14 00:57:04 +00:00
temitchell 0989590724 - fix issue with Hero of Scorn expiration. If this was the intentional
behaviour for the marker to expire, will the maker please inform me to
change it back.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2836 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-14 00:14:48 +00:00
temitchell f815f83e12 - fix for player casting spells through the gatehouse and killing people
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2835 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-14 00:12:17 +00:00
temitchell 1c3d123ad1 - fix exit target errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2834 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-13 22:42:51 +00:00
ryo_saeba 3cef023b98 Fixed exploit letting get much money
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2830 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-11 20:37:02 +00:00
ryo_saeba 0340c1acbc Fixed entryway
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2829 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-11 20:36:12 +00:00
temitchell c86001f77e - add scorn sale shop, move build store to port area, move generalstore
to southern scorn and make it more general storish.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2825 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-09 04:56:42 +00:00
avogl aea73c7690 Re-balancing and bugfixing for the volcano mapset:
- The comet gargoyle statues have been toned down in
  power and the spells got a smaller range.
- Spell objects have been inserted and adjusted.
- The white statues work again (casting cause serious wounds)
- The cancellation walls are going to work again after next
  arch collect.
- Slightly reduced duration of ball lightnings.
- Added an additional line to the warning sign to mention
  the high risk of death in a clear way.

--AndreasV


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2824 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-09 02:12:29 +00:00
temitchell 3db2148f85 - apply fix by Jacek Konieczny.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2821 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-07 03:29:56 +00:00
temitchell df44cd0d94 - apply multipart notation fix to santo_dominion
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2820 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-07 03:06:04 +00:00
temitchell b08e35af22 - apply multipart notation cleanup to these maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2819 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-07 03:01:30 +00:00
temitchell 98f8dd74ba apply patch from Jacek Konieczny to fix bat room trap.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2818 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-07 02:56:37 +00:00
temitchell 9a139b7d3c - commit fix made by Jacek Konieczny. Remove warning message as the map
appears to work properly again.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2817 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-07 02:48:36 +00:00
temitchell 33f92dfd93 - fix coffee tables
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2816 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-07 02:33:40 +00:00
temitchell ae479f335b - fix the difficulty and level depth on these random maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2812 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-06 16:24:20 +00:00
temitchell 43d2496df2 - experimental temple for Ixalovh
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2806 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-28 05:51:47 +00:00
temitchell a9bcd43d34 - map updates - casino has free access to silver slots now and a lower
cover charge


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2805 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-28 05:48:44 +00:00
temitchell ebe56c1b7e - some improvements to hall of DMs to make the boards less annoying and
provide space for some exits


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2804 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-28 05:20:01 +00:00
temitchell 8e1fc955c3 - add some dark forest magic and little elf settlement to this map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2802 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-25 04:08:45 +00:00
temitchell c4eb4471c2 - link gaea temple map to the Greenway
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2801 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-25 03:49:12 +00:00
temitchell 60f7e59e11 - add new map folder for non localized locations
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2800 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-25 03:43:55 +00:00
temitchell 364e1dcd84 - add some new arch type exits to the styles also make special style for
darkforest (used for the Greenway)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2798 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-25 01:45:50 +00:00
temitchell 45bffc0014 - remove horn generator to address potential economic abuse
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2797 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-24 23:34:38 +00:00