Commit Graph

839 Commits (1c7a8f36f905055b887d57b2d9e720c7d4db2568)

Author SHA1 Message Date
gros 1c7a8f36f9 Fixed the Burial Ground so the clues cannot be destroyed or removed.
Added a couple of details on the gravestones to make them a little more,
hum, alive :). Fixed a mistake in the code of examine that didn't properly
detect the @match directives.
This is a fix for bug #1539227 - may it Rest In Peace.
gros, 2006-08-12


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4782 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-12 19:00:00 +00:00
eracc ce6f61ff52 Added Ancient Dragon (Ice - Chinese) and Ancient Blue Dragon (Electric) to
these styles for the highest levels of random maps using the monsterstyle
of dragon.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4773 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-11 21:36:10 +00:00
qal21 34df605489 Fix bug #1537410. Monsters now teleport back when you pull the lever again.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4769 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-10 03:40:58 +00:00
qal21 3f86ad3923 Regions file moved to map tree.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4767 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-10 02:35:32 +00:00
k_ahlers 6c03abe3e2 Added modified patch #1073461
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4760 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-07 18:16:59 +00:00
k_ahlers 3a0447b6a7 Bug #1535788
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4758 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-07 08:22:02 +00:00
k_ahlers e03837fdcd Fixed bug #1528016 sf.net-tracker
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4755 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-07 07:32:40 +00:00
ryo_saeba bc9007c58c Add jade/amber converters, part of patch #1389033 (large-value coins) courtesy Lalo Martins
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4754 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-07 07:29:06 +00:00
eracc 0dcdd6f0ba Oops! The stove in the kitchen did not work and could be picked up. This is
fixed with this commit.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4751 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-06 21:03:42 +00:00
akirschbaum 05f8722cc9 Fix syntax error in shopitems header.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4750 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-06 11:16:37 +00:00
lalo e0e2964d2f Adding some Halls of Selection, courtsy of Pippijn van Steenhoven
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4749 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-05 10:39:12 +00:00
akirschbaum 2bb8beeb91 Restrict dimension door to reach the key; this prevents players from skipping the Jessy.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4743 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-03 08:25:54 +00:00
k_ahlers 86af8595c2 Fixed bugs in mapdesign
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4742 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-02 16:07:16 +00:00
k_ahlers 4278ece85b Added a no-way-back-warning
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4741 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-02 15:37:57 +00:00
k_ahlers b7e7511854 Added the 40th part of the FT-Quest
ATTENTION: This questpart is not linked! Do NOT add a link!


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4740 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-02 14:33:02 +00:00
k_ahlers a7140d42c8 Fixed designerror in a fence
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4739 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-02 11:16:27 +00:00
k_ahlers eebb78337f Added some hints for lower level players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4738 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-02 08:38:59 +00:00
k_ahlers 430a9d9170 Corrected a designerror in a wall
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4737 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-01 19:20:54 +00:00
k_ahlers b33f10ab89 Added a permanent portal to the portal-Area
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4736 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-01 16:29:31 +00:00
k_ahlers 7480efb4bd Added patch #1531289 from the sf.net-Patchtracker
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4735 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-01 10:13:20 +00:00
ryo_saeba df4912aa7f Needed to avoid polluting
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4734 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-31 22:14:43 +00:00
ryo_saeba f84c22e2ad Fix spellings courtesy Kevin R. Bulgrien - kbulgrien (bug #1531072)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4733 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-30 08:44:53 +00:00
ryo_saeba 422174d3a1 Patch #1518307 courtesy Kevin R. Bulgrien - kbulgrien
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4728 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-29 10:19:46 +00:00
k_ahlers 60c50bb51b Corrected Name of the Quest2-Castle
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4718 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-28 18:29:21 +00:00
k_ahlers 502b576f7d Added the second part of the Forgotten Town Quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4715 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-28 17:54:45 +00:00
k_ahlers a191ebe4b1 Moved a listening ear under the floor to hide it.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4714 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-28 14:28:18 +00:00
k_ahlers 71e5db5f13 Added a hint to the Forgotten Town
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4713 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-28 14:21:57 +00:00
k_ahlers 105687c4c9 Corrected floortile On Position 1/15
PatchTracker #1518289


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4709 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-27 15:02:48 +00:00
akirschbaum f8e15fb5f3 Fix typos in message.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4704 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-25 20:41:10 +00:00
akirschbaum 35993dc8c4 Fix typo in shopitems header name; the shop now pays a little more than before.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4702 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-25 19:12:01 +00:00
akirschbaum ba58c0b8c9 Extend the battleground to the treasure compartment and to the exit stairs; this removes the possibility for players to die for real in the arena.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4695 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-22 22:23:08 +00:00
akirschbaum 25b3c40494 Add proper plural name to Necomancer's ring.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4685 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-16 22:18:49 +00:00
akirschbaum ce1a30a4f9 Fix one way gate bug.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4673 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-08 21:03:36 +00:00
akirschbaum 09fcf1c1ef Fix typo in region "portjoseph"; bug #1518392 by Kevin R. Bulgrien.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4671 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-06 22:03:35 +00:00
mwedel 604f74ed85 copying of the newbiehouse map used to test out some traps.
MSW 2006-06-28


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4653 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-29 06:26:17 +00:00
mwedel 021e68f267 add license to maps directory.
MSW 2006-06-28


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4652 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-29 06:24:07 +00:00
mwedel 0536876a50 commit missing file.
MSW 2006-06-26


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4650 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-27 07:11:27 +00:00
mwedel 203495ef74 Add new easy house maps.
MSW 2006-06-24


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4647 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-25 06:48:34 +00:00
k_ahlers 9a53373c69 * Added the first Quest to the forgotten Town
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4635 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-06 10:02:20 +00:00
k_ahlers 5b794b529d * Added Shop Inventory Sign
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4634 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 20:03:44 +00:00
k_ahlers ddddef8bb6 * Added a Library with integrated Shop to the Forgotten Town
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4633 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 18:27:14 +00:00
k_ahlers 2916832204 Fixed Enter-Bug
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4632 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 14:47:17 +00:00
k_ahlers 59d9a0bdcf * Fixed X-Ray Bug
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4631 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 14:44:19 +00:00
k_ahlers bc3239963b * Addet a Funhouse in the Forgotten Town
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4630 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 14:37:32 +00:00
k_ahlers cd894fd856 Deleted 9 Rows to make the City a bit more little.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4629 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 13:27:51 +00:00
ryo_saeba e03abf6942 Add random map's name
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4625 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-03 22:01:18 +00:00
akirschbaum 2c8e3f3ffe Remove skill scroll_set_traps since it is a disabled/unimplemented skill in the server.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4596 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-05-22 20:56:54 +00:00
akirschbaum f8db36cd2c Add additional handles to prevent players from being trapped.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4549 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-04-05 19:28:04 +00:00
eracc deca1f3a07 Andrew Fuchs caught a problem with the booths on scorn.sale2 that allows
players to drop items then pick them up unpaid, move to scorn.sale1 and
Word of Recall out. This edit removes that problem while leaving the
ability to use spells in the back of scorn.sale1 as intended.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4490 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-24 23:32:05 +00:00
eracc 3ff423ed68 One is /supposed/ to be able to cast spells in the back of the shop. I
designed it that way on purpose in the last edit I made. The mats
already prevent one from using Word of Recall to remove unpaid items.
I am changing it back.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4489 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-24 03:58:01 +00:00