Commit Graph

2298 Commits (2c924999af9bed474dd97e5e1d1c59f8a09befd0)

Author SHA1 Message Date
rjtanner 2c924999af Tentative fix for [ crossfire-Bugs-2369085 ] infinite food spawning map; placed no_spells tiles beneath the fence to block dimension door and player access (as described in the bug report)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10790 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-01 05:10:16 +00:00
rjtanner ab1f5f172d Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10789 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-30 07:37:59 +00:00
rjtanner 0517e21aba Correct map entrance coordinates from world map to Scorn maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10788 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-30 07:32:04 +00:00
rjtanner 8eb38dc972 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10787 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-30 07:31:16 +00:00
rjtanner 653760991f Overhaul 'New Cthulhu Church' to include walls around the map and have them merge nicely
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10786 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-30 07:09:51 +00:00
rjtanner 235389b0d8 Cosmetic wall changes for nicer and smoother merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10785 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-30 06:52:58 +00:00
rjtanner a9a7aed443 Cosmetic wall and door changes for nicer and smoother merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10784 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-30 06:51:36 +00:00
rjtanner 9e0d531de9 Replace wwall windows with woodwall windows - matching the rest of the map style
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10783 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-30 06:45:23 +00:00
rjtanner 669a595ad9 Cosmetic change with how fences (swall) merge with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10782 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-30 06:43:30 +00:00
rjtanner d1063910ea Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10781 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-30 06:31:58 +00:00
rjtanner c4f9ba2dd0 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10780 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-30 05:47:35 +00:00
rjtanner 1ab578b932 Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10779 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 08:21:21 +00:00
rjtanner 7867a97f41 Cosmetic change with how fences (swall) merge with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10778 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 08:07:43 +00:00
rjtanner 1fc92fcde1 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10777 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 08:06:26 +00:00
rjtanner 45083d777b Cosmetic wall changes with how they merge with doorways
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10776 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 08:05:08 +00:00
rjtanner c3b239b82a Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10775 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 08:01:25 +00:00
rjtanner 68cc6f52cb Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10774 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 07:15:36 +00:00
rjtanner e8f17450d1 Correct map entrance coordinates from world map to Navar shop maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10773 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 06:50:25 +00:00
rjtanner 8a3a876da7 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10772 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 06:49:08 +00:00
rjtanner d49511f3d7 Insert missing floor tile beneath stone blocks, cosmetic wall changes for nicer merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10771 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 06:19:10 +00:00
rjtanner 5eae5b4fd4 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10770 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 06:16:28 +00:00
rjtanner ff48669046 Add missing floor tiles beneath exits
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10769 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 05:56:04 +00:00
rjtanner 2795c1af59 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10768 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 05:54:39 +00:00
rjtanner 749938dfb1 Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10763 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 07:29:55 +00:00
rjtanner 129b93618f Replace and phase out the (old) oakdoor graphic with something different, minor wall updates to accommodate doorway changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10762 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 07:02:57 +00:00
rjtanner 7318213314 Cosmetic wall changes for nicer merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10761 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 06:57:15 +00:00
rjtanner 980eaa1803 Replace and phase out the (old) oakdoor graphic with something different, minor wall updates to accommodate doorway changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10760 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 06:48:03 +00:00
rjtanner 0180d45d4f Correct map entrance coordinates from world map to Euthville Magic Shop
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10759 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 05:45:40 +00:00
rjtanner 341a4fe635 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10758 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 05:44:15 +00:00
rjtanner e6ad8ee037 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10757 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 05:40:00 +00:00
rjtanner 95c11443bf Replace and phase out the (old) oakdoor graphic with something different, minor wall updates to accommodate doorway changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10756 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 05:33:38 +00:00
rjtanner bc45612709 Update map entrance coordinates due to doorway changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10755 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 05:04:01 +00:00
rjtanner 428d1c3bc7 Correct map entrance coordinates from world map to Darcap Potionship
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10754 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 05:01:47 +00:00
rjtanner d8d95ca956 Replace and phase out the (old) oakdoor graphic with something different, minor wall updates to accomodate doorway changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10753 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 04:59:40 +00:00
rjtanner 415f12fc42 Added walls to the dungeon map, updated exit & entrance coordinates due to the map size changing
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10752 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 01:45:33 +00:00
rjtanner fcff596372 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10751 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 01:35:53 +00:00
rjtanner 5044fdc233 Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10750 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 07:41:22 +00:00
rjtanner 0bc6d6eac2 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10749 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 07:21:32 +00:00
rjtanner c7544ed739 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10748 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 07:14:47 +00:00
rjtanner e29b11145b Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10747 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 06:26:21 +00:00
rjtanner 9d6860b064 Cosmetic wall changes for better merging with nearby doors, cave wall changes for more evenly rounded corners
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10746 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 06:11:21 +00:00
rjtanner 20d100ca5e Cosmetic changes - removed unnecessary wall blocks, inserted floor tiles were needed
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10745 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 06:02:25 +00:00
rjtanner 6a401180cb Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10744 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 05:57:38 +00:00
rjtanner 13dfc27748 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10742 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 02:07:14 +00:00
rjtanner efb267fc36 Redesign House of Healing so the interior somewhat matches the building exterior
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10741 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 01:23:12 +00:00
lalo 7e5b35bd79 at long last, the tample of Valkyrie :-)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10738 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 19:48:36 +00:00
rjtanner 6a65ac78d5 Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10735 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 06:51:42 +00:00
rjtanner e0ef49543c Insert missing ground tiles (grass) and lake tile to central area of Scorn
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10731 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 02:07:23 +00:00
rjtanner 8f42751835 Update building name to match internal map name
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10730 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 02:05:54 +00:00
rjtanner 70de3859b9 Cosmetic change, inserted a floor tile (vs lava) underneath the dwarven blacksmith
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10729 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 02:03:31 +00:00