c129951144 
								
							
								 
							
						 
						
							
							
								
								Grammar updates within magic_mouth messages  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10168 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-23 23:45:49 +00:00  
				
					
						
							
							
								 
						
							
							
								e43501332a 
								
							
								 
							
						 
						
							
							
								
								Fixed an inventory error with the chaos dragons, colourspray was inside of a ground tile for some reason; reinserted the spell back in to the normal inventory so the dragons have access to the spell again  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10167 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-23 23:33:17 +00:00  
				
					
						
							
							
								 
						
							
							
								4614bca9ae 
								
							
								 
							
						 
						
							
							
								
								Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for chaos dragon (was corrupted in r5574)  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10166 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-23 23:25:11 +00:00  
				
					
						
							
							
								 
						
							
							
								910c8db0b0 
								
							
								 
							
						 
						
							
							
								
								Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for big wyvern of chaos (was corrupted in r5574)  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10165 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-23 23:19:41 +00:00  
				
					
						
							
							
								 
						
							
							
								68144ec1bc 
								
							
								 
							
						 
						
							
							
								
								Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for Great Wyrm of Chaos (was corrupted in r5574)  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10164 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-23 23:08:19 +00:00  
				
					
						
							
							
								 
						
							
							
								129fe0ca33 
								
							
								 
							
						 
						
							
							
								
								Insert missing floor tiles beneath walls  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10163 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-23 22:57:27 +00:00  
				
					
						
							
							
								 
						
							
							
								9d7238c7c7 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10160 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-23 22:28:06 +00:00  
				
					
						
							
							
								 
						
							
							
								89c2b7511c 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10150 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-22 01:47:55 +00:00  
				
					
						
							
							
								 
						
							
							
								05cd0be130 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10147 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-22 00:56:46 +00:00  
				
					
						
							
							
								 
						
							
							
								5e0a609370 
								
							
								 
							
						 
						
							
							
								
								Insert missing floor tiles beneath walls  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10136 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-21 00:23:25 +00:00  
				
					
						
							
							
								 
						
							
							
								6ae7ed2977 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10134 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-21 00:20:22 +00:00  
				
					
						
							
							
								 
						
							
							
								f2d10b11d6 
								
							
								 
							
						 
						
							
							
								
								Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9897 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-09-20 22:03:15 +00:00  
				
					
						
							
							
								 
						
							
							
								67d531574c 
								
							
								 
							
						 
						
							
							
								
								Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, add lakecountry as the region, added info for original map author with time stamp  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9896 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-09-20 20:52:15 +00:00  
				
					
						
							
							
								 
						
							
							
								3d80727954 
								
							
								 
							
						 
						
							
							
								
								Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9895 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-09-20 07:00:27 +00:00  
				
					
						
							
							
								 
						
							
							
								6a02028c7e 
								
							
								 
							
						 
						
							
							
								
								Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9894 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-09-20 00:07:10 +00:00  
				
					
						
							
							
								 
						
							
							
								9eb0f7c78c 
								
							
								 
							
						 
						
							
							
								
								Add missing shop header code to the Ebony Tiger Thief Guild  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9674 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-07-23 00:32:40 +00:00  
				
					
						
							
							
								 
						
							
							
								610cd5f790 
								
							
								 
							
						 
						
							
							
								
								Add missing floor tiles under some walls in lake_country/snake_pit/snakepit_{1,2}  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9487 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-07-18 20:15:33 +00:00  
				
					
						
							
							
								 
						
							
							
								331c0e7d5d 
								
							
								 
							
						 
						
							
							
								
								Change more "name woodfloor" to "name wood floor" in misc places.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9345 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-20 10:47:32 +00:00  
				
					
						
							
							
								 
						
							
							
								a8b09a528a 
								
							
								 
							
						 
						
							
							
								
								Add missing floor tiles under walls to /lake_country/Butakis/prison_s and make the books appear on top of the tables in /lake_country/Butakis/Rlib2.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9226 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-03 19:34:21 +00:00  
				
					
						
							
							
								 
						
							
							
								f4effab867 
								
							
								 
							
						 
						
							
							
								
								Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-05-23 22:30:19 +00:00  
				
					
						
							
							
								 
						
							
							
								01bbd348d3 
								
							
								 
							
						 
						
							
							
								
								The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9144 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-05-23 08:11:20 +00:00  
				
					
						
							
							
								 
						
							
							
								c2b50229c9 
								
							
								 
							
						 
						
							
							
								
								Cosmetic change of /lake_country/Butakis/inn to hide the blue exits under the floor.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9141 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-05-23 07:16:09 +00:00  
				
					
						
							
							
								 
						
							
							
								6e9c78ffff 
								
							
								 
							
						 
						
							
							
								
								Add various links to other maps, set difficulty from monsters on map.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8899 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-05-07 17:56:55 +00:00  
				
					
						
							
							
								 
						
							
							
								c56cf091cf 
								
							
								 
							
						 
						
							
							
								
								Link Lursendis quest maps.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8692 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-04-05 07:53:10 +00:00  
				
					
						
							
							
								 
						
							
							
								6399e9b9f5 
								
							
								 
							
						 
						
							
							
								
								Remove invalid treasurelist.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8429 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-02-16 09:50:34 +00:00  
				
					
						
							
							
								 
						
							
							
								53f2b30307 
								
							
								 
							
						 
						
							
							
								
								Rename dwall3_3 to dwall_3_3 after removing incorrect Object in  
							
							... 
							
							
							
							arch/trunk/wall/dwall/dwall.arc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-19 00:56:11 +00:00  
				
					
						
							
							
								 
						
							
							
								0e39777161 
								
							
								 
							
						 
						
							
							
								
								Update spellcasting objects to use inventory objects.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-04 19:05:10 +00:00  
				
					
						
							
							
								 
						
							
							
								f2f87afe8f 
								
							
								 
							
						 
						
							
							
								
								Replace old and broken monster abilities with current abilities or spells, typo and text spacing corrections  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7454 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-03 02:02:20 +00:00  
				
					
						
							
							
								 
						
							
							
								28c79e25cb 
								
							
								 
							
						 
						
							
							
								
								Update old and broken monster abilities to match current spell abilities and improve their resistances so their own spells do not kill them  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7452 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-03 01:27:56 +00:00  
				
					
						
							
							
								 
						
							
							
								d98265c0f0 
								
							
								 
							
						 
						
							
							
								
								Unify Created: and Modified: map headers.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-02 22:49:56 +00:00  
				
					
						
							
							
								 
						
							
							
								3b791f5cb5 
								
							
								 
							
						 
						
							
							
								
								Fix whitespace in text messages; reverts unwanted changes due to an editor bug.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7430 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-10-30 23:00:20 +00:00  
				
					
						
							
							
								 
						
							
							
								d317526686 
								
							
								 
							
						 
						
							
							
								
								Correct partial resistances mistake - they used to be immune 8 which was immune to lightning, updated the values from 8% to 100%  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7354 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-10-18 22:36:11 +00:00  
				
					
						
							
							
								 
						
							
							
								c58bde27bc 
								
							
								 
							
						 
						
							
							
								
								Map name corrections  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7352 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-10-18 21:33:16 +00:00  
				
					
						
							
							
								 
						
							
							
								104a77a59f 
								
							
								 
							
						 
						
							
							
								
								Map name updates - spelling corrections  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7349 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-10-18 20:46:13 +00:00  
				
					
						
							
							
								 
						
							
							
								961f8c7bed 
								
							
								 
							
						 
						
							
							
								
								File path mistake on previous commit - missed the files in trunk. Map name update (from MWizard to Tower of Sorcery) to match the referenced name in the Magic Mouth just inside the entrance (Mwizard0)  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7348 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-10-18 20:45:22 +00:00  
				
					
						
							
							
								 
						
							
							
								a2a84e7645 
								
							
								 
							
						 
						
							
							
								
								Tiled maps that share a common border should be the same width or height, respectively. Pointed out in crossfire-Bugs-1800719 cult summons crash server  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7332 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-10-17 05:44:00 +00:00  
				
					
						
							
							
								 
						
							
							
								0c12e4b464 
								
							
								 
							
						 
						
							
							
								
								Update maps to use the new potion name (invulnerability is now shielding)  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7259 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-27 04:47:51 +00:00  
				
					
						
							
							
								 
						
							
							
								905973e440 
								
							
								 
							
						 
						
							
							
								
								Changes due to map editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7123 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-07 05:38:16 +00:00  
				
					
						
							
							
								 
						
							
							
								750a7b6a3e 
								
							
								 
							
						 
						
							
							
								
								Changes due to map editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7120 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-07 02:35:13 +00:00  
				
					
						
							
							
								 
						
							
							
								7d210be75d 
								
							
								 
							
						 
						
							
							
								
								Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-08-23 19:36:52 +00:00  
				
					
						
							
							
								 
						
							
							
								46316195f4 
								
							
								 
							
						 
						
							
							
								
								Sentrio's house.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6352 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-26 20:05:33 +00:00  
				
					
						
							
							
								 
						
							
							
								2e4be80c95 
								
							
								 
							
						 
						
							
							
								
								Some hints.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6346 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-26 19:54:53 +00:00  
				
					
						
							
							
								 
						
							
							
								9ec02092c0 
								
							
								 
							
						 
						
							
							
								
								Small farm, with special chicken - don't bother'em.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6331 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-24 18:19:11 +00:00  
				
					
						
							
							
								 
						
							
							
								3f1168b5e1 
								
							
								 
							
						 
						
							
							
								
								Remove obsolete armour field.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6257 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-13 13:54:55 +00:00  
				
					
						
							
							
								 
						
							
							
								65fcde9ce2 
								
							
								 
							
						 
						
							
							
								
								Remove obsolete fields. Other changes due to editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6251 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-13 13:18:29 +00:00  
				
					
						
							
							
								 
						
							
							
								45d36cb162 
								
							
								 
							
						 
						
							
							
								
								Spelling corrections.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-12 22:46:19 +00:00  
				
					
						
							
							
								 
						
							
							
								ee878a0da1 
								
							
								 
							
						 
						
							
							
								
								Replace "no_pass" with "move_block".  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-04-05 21:37:01 +00:00  
				
					
						
							
							
								 
						
							
							
								4b439d8019 
								
							
								 
							
						 
						
							
							
								
								Convert obsolete 'flying' attribute to 'move_type' attributes.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5875 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-25 10:54:57 +00:00  
				
					
						
							
							
								 
						
							
							
								f8c923aa70 
								
							
								 
							
						 
						
							
							
								
								Add explicit 'move_type walk' to all monsters.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-24 14:31:35 +00:00  
				
					
						
							
							
								 
						
							
							
								12426f6eb6 
								
							
								 
							
						 
						
							
							
								
								Fix teleporter destination coordinates.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5849 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-23 17:57:56 +00:00  
				
					
						
							
							
								 
						
							
							
								a255a05ccb 
								
							
								 
							
						 
						
							
							
								
								Remove empty msg..endmsg values from 'blocked' objects.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5832 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-21 10:08:37 +00:00  
				
					
						
							
							
								 
						
							
							
								a84f0d7c3b 
								
							
								 
							
						 
						
							
							
								
								Cosmetic updates to Sam's House - updated wall sections so the appear nicer next to doorways.  Replaced Sam's ability_coldspell with icestorm.  Other changes are due to map editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5647 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-02 04:27:45 +00:00  
				
					
						
							
							
								 
						
							
							
								72368396a1 
								
							
								 
							
						 
						
							
							
								
								Changed the syntax of how these maps were named. Map Editor removed non-existant archetypes from monsters (ability_foo). Other changes are due to Map Editor reformatting.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5646 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-02 04:16:07 +00:00  
				
					
						
							
							
								 
						
							
							
								77ecb24e98 
								
							
								 
							
						 
						
							
							
								
								Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors.  Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5627 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-28 02:57:36 +00:00  
				
					
						
							
							
								 
						
							
							
								d3b9619df9 
								
							
								 
							
						 
						
							
							
								
								Massive checkin.  Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization).  Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-19 05:44:55 +00:00  
				
					
						
							
							
								 
						
							
							
								c4a72d0ebd 
								
							
								 
							
						 
						
							
							
								
								Significant cosmetic changes to this map - added cave walls and similar sections to the map to give it an 'underground appearance' instead of portions of the map appearing to be blocked by nothing but darkness. Other changes are Map Editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5571 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-19 05:15:27 +00:00  
				
					
						
							
							
								 
						
							
							
								b8feccba47 
								
							
								 
							
						 
						
							
							
								
								Corrected a file path error with the Lake Country Dragon Hangar. It was causing players to get drapped in a void-like map. Other changes are due to Map Editor reformatting. RJT, Feb-11-2007  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5533 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-13 02:27:43 +00:00  
				
					
						
							
							
								 
						
							
							
								4977e9eb15 
								
							
								 
							
						 
						
							
							
								
								Remove 'dam 127' line from demon gate - this has it use a non existant  
							
							... 
							
							
							
							spell, which eventually results in the server crashing.
MSW 2007-02-11
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5481 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-11 08:29:00 +00:00  
				
					
						
							
							
								 
						
							
							
								292c73cb03 
								
							
								 
							
						 
						
							
							
								
								Fix for bug  #1651549 , gate was connected to 100 and should be 104 - other fixes are from editor reformatting. RJT, Feb-04-2007  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5364 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-04 07:30:50 +00:00  
				
					
						
							
							
								 
						
							
							
								f805efa2d4 
								
							
								 
							
						 
						
							
							
								
								New quest maps, Strange Old Wizard, courtesy of Brad Reilly.  Quest starts in Brest.  RJT, Feb-02-2007  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5358 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-03 04:35:15 +00:00  
				
					
						
							
							
								 
						
							
							
								ae25fc13ec 
								
							
								 
							
						 
						
							
							
								
								Fix bug  #1603935 : Locked boxes can be opened, by making boxes indestructible.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5146 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-12-02 17:29:03 +00:00  
				
					
						
							
							
								 
						
							
							
								2ba4163ee0 
								
							
								 
							
						 
						
							
							
								
								Remove level 0 wands.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5050 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-10-24 17:35:45 +00:00  
				
					
						
							
							
								 
						
							
							
								664c46aca9 
								
							
								 
							
						 
						
							
							
								
								Remove level 0 rods.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5044 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-10-22 19:59:53 +00:00  
				
					
						
							
							
								 
						
							
							
								0797daf1dc 
								
							
								 
							
						 
						
							
							
								
								Solved Bug  #1530018  
							
							... 
							
							
							
							I removed the runes and added "dungeon-magic" to the tiles
below the door. This should prevent players casting some-
thing through the door.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5005 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-10-07 14:27:47 +00:00  
				
					
						
							
							
								 
						
							
							
								b62f4f78c0 
								
							
								 
							
						 
						
							
							
								
								Fixed Bug  #1539223  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5004 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-10-07 14:20:18 +00:00  
				
					
						
							
							
								 
						
							
							
								b80704d0ea 
								
							
								 
							
						 
						
							
							
								
								Fix design problem with wall hidden under one of the shop tiles.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4910 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-09-09 21:30:13 +00:00  
				
					
						
							
							
								 
						
							
							
								1c7a8f36f9 
								
							
								 
							
						 
						
							
							
								
								Fixed the Burial Ground so the clues cannot be destroyed or removed.  
							
							... 
							
							
							
							Added a couple of details on the gravestones to make them a little more,
hum, alive :). Fixed a mistake in the code of examine that didn't properly
detect the @match directives.
This is a fix for bug #1539227  - may it Rest In Peace.
gros, 2006-08-12
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4782 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-08-12 19:00:00 +00:00  
				
					
						
							
							
								 
						
							
							
								5b3c153c30 
								
							
								 
							
						 
						
							
							
								
								Change face of statues to grey_drag.172 to make them visible again (as suggested by Maurice Massar).  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-02-12 14:05:55 +00:00  
				
					
						
							
							
								 
						
							
							
								2702c201b5 
								
							
								 
							
						 
						
							
							
								
								Move magic_ear under floor to hide from "show invisible".  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4288 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-01-05 21:44:38 +00:00  
				
					
						
							
							
								 
						
							
							
								211a235a76 
								
							
								 
							
						 
						
							
							
								
								Setting the face of 'a blue crystal' to blue_crystal.111  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4216 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-12-27 02:07:51 +00:00  
				
					
						
							
							
								 
						
							
							
								3b85fdb751 
								
							
								 
							
						 
						
							
							
								
								Setting the face of 'a blue crystal' to blue_crystal.111  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4215 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-12-27 02:02:36 +00:00  
				
					
						
							
							
								 
						
							
							
								5a3d2d49b5 
								
							
								 
							
						 
						
							
							
								
								Found more problems relating to locations in /pup_land/... Fixed.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4205 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-12-25 08:52:57 +00:00  
				
					
						
							
							
								 
						
							
							
								72ab794ae9 
								
							
								 
							
						 
						
							
							
								
								Problem with transport to Lone Town. Fixed.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4204 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-12-25 07:35:19 +00:00  
				
					
						
							
							
								 
						
							
							
								5f1a2f04b6 
								
							
								 
							
						 
						
							
							
								
								Prevent Great Wyrm from being blocked after he appears. Now he attacks players again.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4089 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-12-04 20:38:20 +00:00  
				
					
						
							
							
								 
						
							
							
								922a4b3dbf 
								
							
								 
							
						 
						
							
							
								
								various shop header typo, etc fixes  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4088 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-12-04 17:42:03 +00:00  
				
					
						
							
							
								 
						
							
							
								f534220ac0 
								
							
								 
							
						 
						
							
							
								
								shop headers for lake country, stoneville, nurnberg, red town, euthville and port joesph  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3932 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-10-26 16:25:00 +00:00  
				
					
						
							
							
								 
						
							
							
								b52d48ec0e 
								
							
								 
							
						 
						
							
							
								
								Adding dragon hangar for Lake Country.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3914 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-10-20 01:17:42 +00:00  
				
					
						
							
							
								 
						
							
							
								598a17bdd9 
								
							
								 
							
						 
						
							
							
								
								Fix incorrect exit coordinates.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3803 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-10-06 20:40:54 +00:00  
				
					
						
							
							
								 
						
							
							
								08388e8a44 
								
							
								 
							
						 
						
							
							
								
								Move magic mouths and invisible exits below floor to prevent detection by show invisible.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3597 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-04 18:24:34 +00:00  
				
					
						
							
							
								 
						
							
							
								4e30bb4cbe 
								
							
								 
							
						 
						
							
							
								
								Remove undefined field 'splaying'.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3476 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-07-18 21:45:37 +00:00  
				
					
						
							
							
								 
						
							
							
								8240ab3102 
								
							
								 
							
						 
						
							
							
								
								Added a randomized 2 in 8 chance of getting figurine of xan based on chance  
							
							... 
							
							
							
							of one of the other buttons being pushed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3357 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-06-03 19:51:33 +00:00  
				
					
						
							
							
								 
						
							
							
								4a7798ca85 
								
							
								 
							
						 
						
							
							
								
								Add plural name for Essence of Flame; change description to match it the other Essence of Flame.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3317 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-05-27 21:17:03 +00:00  
				
					
						
							
							
								 
						
							
							
								40d69df328 
								
							
								 
							
						 
						
							
							
								
								Remove trailing white space from text.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3316 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-05-27 21:08:02 +00:00  
				
					
						
							
							
								 
						
							
							
								459dccfe24 
								
							
								 
							
						 
						
							
							
								
								Fix spelling errors.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3315 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-05-27 21:06:23 +00:00  
				
					
						
							
							
								 
						
							
							
								bf04a62783 
								
							
								 
							
						 
						
							
							
								
								Fix spelling errors.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3314 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-05-27 20:58:50 +00:00  
				
					
						
							
							
								 
						
							
							
								5e50908ec3 
								
							
								 
							
						 
						
							
							
								
								Fix spelling error.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3313 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-05-27 20:46:24 +00:00  
				
					
						
							
							
								 
						
							
							
								5f0738aa62 
								
							
								 
							
						 
						
							
							
								
								Fix spelling errors.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3312 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-05-27 20:44:59 +00:00  
				
					
						
							
							
								 
						
							
							
								2113acfa39 
								
							
								 
							
						 
						
							
							
								
								Fix spelling errors.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3311 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-05-27 20:39:08 +00:00  
				
					
						
							
							
								 
						
							
							
								c5dedfc58e 
								
							
								 
							
						 
						
							
							
								
								Fix spelling error.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3310 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-05-27 20:35:52 +00:00  
				
					
						
							
							
								 
						
							
							
								6fadcd22a6 
								
							
								 
							
						 
						
							
							
								
								Add plural names to items; allow guildmaster's key to merge with other keys.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3277 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-05-21 12:14:36 +00:00  
				
					
						
							
							
								 
						
							
							
								849cba5a48 
								
							
								 
							
						 
						
							
							
								
								Fix spelling errors.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3192 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-04-09 12:00:30 +00:00  
				
					
						
							
							
								 
						
							
							
								ac189c93d9 
								
							
								 
							
						 
						
							
							
								
								Make the test for admission to the guild work again.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3183 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-03-30 19:22:26 +00:00  
				
					
						
							
							
								 
						
							
							
								d1d8b472f0 
								
							
								 
							
						 
						
							
							
								
								Applied patch  #1145089  (cavesomething) to add region support  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-03-15 21:44:56 +00:00  
				
					
						
							
							
								 
						
							
							
								5169f671be 
								
							
								 
							
						 
						
							
							
								
								Fix spelling error.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3119 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-03-09 21:50:58 +00:00  
				
					
						
							
							
								 
						
							
							
								c30b65ab9e 
								
							
								 
							
						 
						
							
							
								
								Fix spelling error.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3101 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-03-06 21:29:43 +00:00  
				
					
						
							
							
								 
						
							
							
								2c124c05c9 
								
							
								 
							
						 
						
							
							
								
								Add missing msg/endmsg tags.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3100 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-03-06 21:21:27 +00:00  
				
					
						
							
							
								 
						
							
							
								9e204a7621 
								
							
								 
							
						 
						
							
							
								
								Apply patch 1114803 courtesy Mithzi  
							
							... 
							
							
							
							- Fix player being teleported into wall
- Fix typo to read "treasure chamber"
- "Joseph" is called "Jacob" from now on to be consistend with the storyline
- Fix typo to read "Shining tower"
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3062 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-02-08 14:56:05 +00:00  
				
					
						
							
							
								 
						
							
							
								bdeb205f1a 
								
							
								 
							
						 
						
							
							
								
								Fix a typo  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3059 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-02-02 13:31:25 +00:00  
				
					
						
							
							
								 
						
							
							
								7539ff9e7f 
								
							
								 
							
						 
						
							
							
								
								Commit a couple patches:  
							
							... 
							
							
							
							1) Fixes quest spellbooks so that randomitems is set to none, so that
   spell won't change.
2) Make spelling of 'nurnberg' consistent across all the maps.
MSW 2005-01-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3055 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-01-24 08:19:48 +00:00  
				
					
						
							
							
								 
						
							
							
								f97666f7e0 
								
							
								 
							
						 
						
							
							
								
								Fix portal teleporting players on top of water  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2995 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-11-28 07:02:34 +00:00  
				
					
						
							
							
								 
						
							
							
								7fbb3b0caa 
								
							
								 
							
						 
						
							
							
								
								- Commit several patches:  
							
							... 
							
							
							
							1055076 Takuse lair map exit teleports player into wall
 1055091 MwizardG locks out players
 1055870 MwizardT added an exit to the map
 1056891 Updated NPC quest location hint for Valley of the three sisters
- Add a new hut to Wolfsburg worldmap
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2985 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-11-09 00:46:14 +00:00  
				
					
						
							
							
								 
						
							
							
								a76619affe 
								
							
								 
							
						 
						
							
							
								
								- remove/replace arches which no longer exist with ones that do.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2957 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-10-17 23:21:12 +00:00  
				
					
						
							
							
								 
						
							
							
								771a87376f 
								
							
								 
							
						 
						
							
							
								
								- commit multipart notation fixes  
							
							... 
							
							
							
							- make modifications to small (LC_nn)
- add floors to more maps and fix access to sunset lake fortress (it's
mostly empty hint hint)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2879 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-08-16 01:51:00 +00:00  
				
					
						
							
							
								 
						
							
							
								cdabf20d5a 
								
							
								 
							
						 
						
							
							
								
								- added a *whole* lot of flooring and fixed some broken spell archs in  
							
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							inventories.  Fixed problem with exit getting covered in
wist_study by removing the walls.  Multipart notation fixes I believe as
well.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2875 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-08-10 03:52:19 +00:00  
				
					
						
							
							
								 
						
							
							
								e8950b1843 
								
							
								 
							
						 
						
							
							
								
								Patch by Brian Angeletti to replace wyverns on map with proper chaos  
							
							... 
							
							
							
							wyvern archetypes.  Note the changes appear much larger due to difference
in how the java editor writes out the map vs the old crossedit program.
Applied by MSW, 2004-04-17
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2732 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-04-18 07:29:16 +00:00  
				
					
						
							
							
								 
						
							
							
								fe4dfcda8d 
								
							
								 
							
						 
						
							
							
								
								Fix up all the maps related to abilities of monsters on the maps, as  
							
							... 
							
							
							
							well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-11-14 07:45:40 +00:00  
				
					
						
							
							
								 
						
							
							
								0c1c79272a 
								
							
								 
							
						 
						
							
							
								
								- fix palace references  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2264 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-07-21 01:01:39 +00:00  
				
					
						
							
							
								 
						
							
							
								05e257a93c 
								
							
								 
							
						 
						
							
							
								
								Change the difficulty of all the shops.  Make some shops more likely to  
							
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							generate better stuff, based on area.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1954 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-01-17 07:34:13 +00:00  
				
					
						
							
							
								 
						
							
							
								d70ebc1c34 
								
							
								 
							
						 
						
							
							
								
								Add a bunch of new maps to the bigworld maps.  Update many maps  
							
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							they sit on.  Update HallOfQuests with update information for where
some of these maps are.
MSW 2002-10-14
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1749 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-10-15 07:13:32 +00:00  
				
					
						
							
							
								 
						
							
							
								3260fae07e 
								
							
								 
							
						 
						
							
							
								
								Add wolfsburg to maps-bigworld.  Other updated maps most likely because  
							
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							they had exits pointing to wolfsburg which now point to the new locaton.
MSW 2002-09-18
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1732 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-09-19 07:09:07 +00:00  
				
					
						
							
							
								 
						
							
							
								841aa9562a 
								
							
								 
							
						 
						
							
							
								
								Add lake_county (kundi_area) maps to world southeast of brest.  
							
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							Update world maps road connects to this city.  Also, fix up some typos/
incorrect map path names.
Add dreaming_sage guild to navar city.
MSW 2002-07-22
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1665 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-07-23 07:04:57 +00:00