rjtanner
c070ae75b2
Make Scrolls Galore part of the same reset_group, brest-scrolls_galore
2022-07-14 17:49:56 -05:00
DraugTheWhopper
f02d8cbda9
Replace all instances of shop_general with shop_random.
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I'm basically deprecating shop_general, at least until it's both useful and distinct from shop_random.
2021-11-03 00:56:57 -04:00
ryo_saeba
04b7661e97
Use renamed treasure list for humans.
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Patch https://sourceforge.net/p/crossfire/patches/393/ by DraugTheWhopper.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@22099 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-04-23 17:35:52 +00:00
partmedia
973a932c5d
Mark Brest shops fixed reset
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21191 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-03-21 19:30:13 +00:00
rjtanner
c860ad24ad
Removed forced line breaks in message text to Scrolls Galore (brest/brest.scrolls.right) in Brest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16827 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-26 05:33:18 +00:00
meflin2
1ea991318a
meele balance ac changes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16500 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-07 18:05:13 +00:00
anmaster
aaa7b7f0b9
Fix part of bug 2457751 "Unpaid items work for some things...": Make some floor in /brest/brest.scrolls.right shop floor. Also add some missing spell blocking tiles.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11347 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-06 16:01:54 +00:00
rjtanner
13740a51f7
Cosmetic wall updates with how swall (fence) merges with nearby walls
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10858 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-07 06:46:46 +00:00
rjtanner
b7c9381738
Update maps with entrance x & y coordinates
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9827 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 00:53:19 +00:00
anmaster
f4effab867
Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 22:30:19 +00:00
akirschbaum
0e39777161
Update spellcasting objects to use inventory objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
6f828df4a8
Floor tile stacking tweaks and minor corrections to map names. Other changes are due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7084 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-31 01:11:38 +00:00
akirschbaum
7d210be75d
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
eracc
513dd8e910
As these shops are in almost constant use I put a fixed reset on them.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5966 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 04:26:57 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
eracc
48203b5953
Minor cosmetic changes to brest/zorn/castle.basement0
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Fix "emergency exit".
Move a wall.
Make Irritable Zorn a bit more difficult brest/brest.scrolls.right
Someone bragged that he was easy for a level 1 character.
Maybe not now. :-)
Fix a problem with an invalid archetype on quests/peterm/quests/wyvern_quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5551 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-15 23:28:26 +00:00
eracc
db96bfd6ba
Fix the hard customized monsters to make them a bit more vulnerable to specific intended attacks. Recent server code upgrades made them almost impossible to kill.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5192 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-23 16:26:22 +00:00
eracc
ad72141ed4
Minor modifications to allow possessors of Zorn's key to get into the back area through a garden gate. IIRC I did not actually change brest.scrolls.right but since it showed up as changed in "trunk" when I first started to commit I went ahead and copied it to "1.x" just in case I did change it and can't remember.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5068 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-02 19:21:18 +00:00
eracc
f014ff1b53
Several new modifications to the creatures in the store and to the first
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upper floor of Zorn castle. More to come later.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4909 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-09 20:43:51 +00:00
eracc
6a216dcb5f
It was pointed out to me that the Awful Rats and Irritable Zorn did not
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give experience commensurate with their difficulty. Fixed in this commit.
Also some modifications to Zorn and cosmetic modifications to the shop on
brest.scrolls.right side.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4802 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-19 19:26:44 +00:00
akirschbaum
05f8722cc9
Fix syntax error in shopitems header.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4750 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-06 11:16:37 +00:00
cavesomething
1d2789d878
use the proper name for the shopheader, shopitems not shopitem
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4277 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-05 02:11:41 +00:00
eracc
7fbd8b3b19
Repair shop headers. Change "race human" to "shoprace human".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4276 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-05 00:43:53 +00:00
akirschbaum
2564221647
Convert absolute map tiling paths to relative paths.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4126 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-11 10:01:28 +00:00
akirschbaum
2941da29e7
Fix Zorn's inventory: spell inside spell does not make sense.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4059 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-28 20:16:57 +00:00
eracc
88e326ea27
Attempt to fix shop headers in the files to have sane values when buying
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scrolls. Contact me (poof@eracc.com ) if you test this and the scroll
purchase values still seem outrageous.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4040 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-19 23:57:28 +00:00
cavesomething
2874ef6468
shop headers for brest
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3806 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 02:49:37 +00:00
eracc
4f8320f8c0
Modified the castle to add the link to /brest/zorn/castle.mainfloor
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3720 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-27 06:55:53 +00:00
eracc
9a97683b1e
Fix problem with inablility to walk on the dock and get to Zorn's fishing
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boat.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3374 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-08 22:05:48 +00:00
eracc
7e81a2f7be
Fixed ground floor to be an outdoor map. Try #4 to get brest.scrolls.upper.2 to commit.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3305 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-26 02:59:02 +00:00
eracc
355181e206
Try #2 to commit these files ...
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3303 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-26 02:55:05 +00:00
eracc
0c0f2746f6
Adding Brest Scroll Shop
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3302 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-26 02:52:25 +00:00