Commit Graph

81 Commits (43d2496df20fe51c9e53b4bc77e28ac64f81948a)

Author SHA1 Message Date
temitchell 8e1fc955c3 - add some dark forest magic and little elf settlement to this map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2802 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-25 04:08:45 +00:00
temitchell 9cbce71fbf - fix water under galleon to allow passage
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2727 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-15 03:08:53 +00:00
temitchell ee0d66b093 - fix water under the pier
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2725 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-12 06:39:40 +00:00
ryo_saeba ee5bb5b817 Guild for Damned Heretics
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2706 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 13:49:28 +00:00
ryo_saeba 274ed1622b Guild for Dreaming Sage
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2705 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 13:39:59 +00:00
ryo_saeba 4fda93db1f Guild for Drunken Barbarian
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2704 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 13:24:53 +00:00
ryo_saeba 4e41792895 Readded Acme Inc. building shop.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2701 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 10:37:47 +00:00
ryo_saeba 21f829a2a1 Restored version 1.9 due to some corruption from me.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2698 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-02 17:05:44 +00:00
ryo_saeba e9370df374 Storage room for BlackShield
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2686 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 22:40:51 +00:00
ryo_saeba 2c45208ff2 Storage rooms for guilds in Darcap
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2685 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 22:31:12 +00:00
ryo_saeba 88e607fd18 Added storage room for MailedFist
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2681 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 21:46:28 +00:00
ryo_saeba 891a6f0996 Added building shop
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2680 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 20:59:08 +00:00
temitchell 58b0594b92 - updating some worldmaps with some changes (mostly
shoreline and beaches - some mountains)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2634 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-22 19:56:08 +00:00
temitchell 8ec82af684 - add entrances to new navar shops (also new temple coming soon)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2633 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-22 19:37:56 +00:00
temitchell 1c6254c637 - add two workshop buildings to Navar, change exit for Gunther's
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2630 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-21 15:41:36 +00:00
temitchell 812e7b79c6 - change exits to moved maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2502 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-28 20:18:27 +00:00
temitchell 46be970753 - Add temple for gorokh in Navar (right beside the casino infernal - how
handy...)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2489 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-14 23:25:02 +00:00
onefang 27eae5ae6c Removed bat generator. DVS 2003-11-30
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2478 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-30 03:37:16 +00:00
onefang ee94b3e4bd Moved Dark Forest, and added external critters. DVS 2003-11-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2470 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-24 09:20:06 +00:00
onefang 343c872796 Allowed access to sea from Navar DVS 2003-11-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2469 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-24 08:36:01 +00:00
onefang 1161824810 Fixed some trees in the large forest I forgot to put grass under last time.
DVS 4-11-2003


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2443 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-04 01:02:17 +00:00
temitchell 37fcfd4c0f add gaea shrine to Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2438 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-01 23:30:45 +00:00
temitchell fbb106282a - add links to new temples - add no magic to city streets
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2436 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-01 21:48:50 +00:00
onefang 4fef770c67 world/world_*: Added large forest between the roads near Scorn and Brest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2433 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-30 00:50:10 +00:00
temitchell 81f33cf19f - the proverbial ruined temple filled with monkeys and traps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2402 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-20 07:42:05 +00:00
temitchell aeb5ca6a1b - fixes to these maps - grumms inn needed some connect fixes and the
stairs were accessable without payment.  The bridge over the estuary was
not passable (water was no_pass - now passable)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2400 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-18 06:14:57 +00:00
temitchell ba1a82d526 - add new adventure near Navar, add Nexus for choosing your starting
position when making new player, add maps for the market area of Navar


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2391 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-12 01:41:08 +00:00
crowbert fcb8172188 move /crow/train to /scorn/crow/train
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2382 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-07 19:11:19 +00:00
temitchell eae6a8104c - add link to casino infernal in Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2378 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-06 03:49:51 +00:00
crowbert b1bf83481c add new training center to a barn in the Scorn port area
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2374 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-04 23:17:49 +00:00
crowbert f2a606fb87 switch pirateisland quest monsterstyle to undead_quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2372 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-04 21:55:48 +00:00
temitchell 30e69683f2 - add Imperial post office outlets to Navar and Scorn maps
- repair some of the elevation damage around scorn due to map changes


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2354 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-28 20:50:48 +00:00
temitchell 193ad120e3 - adding a bridge with (no trolls under it)
removing some excess elevation entries


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2325 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-14 10:50:23 +00:00
temitchell c66eb5a860 - add in a few random maps south of scorn, add an orchard
backport elevation from old maps and assign some elevations based on
ground type (groan).


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2323 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-14 05:47:39 +00:00
temitchell 2193116265 - some beaches
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2246 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-16 03:49:16 +00:00
temitchell 73e21f77e6 - change wasteland to impassable mountains, 12001-16000 ft mountain4,
16001+ mountain5


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2192 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-18 04:43:32 +00:00
gros 0b4e4e7919 Opened a channel between the Sea of Navar and the Outer Ocean
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2177 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-11 18:06:03 +00:00
jbontje c43a265957 Move cathedral
mids 2003-05-26


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2162 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-26 17:13:25 +00:00
temitchell 5750f0d644 Generating new elevation information for maps in /kameria/CVS/work/
...this may take a minute
map file: /kameria/CVS/work/world_105_122, 15 elevations assigned.
map file: /kameria/CVS/work/world_105_123, 481 elevations assigned.
map file: /kameria/CVS/work/world_105_124, 345 elevations assigned.
map file: /kameria/CVS/work/world_106_120, 8 elevations assigned.
map file: /kameria/CVS/work/world_106_121, 8 elevations assigned.
map file: /kameria/CVS/work/world_106_122, 1100 elevations assigned.
map file: /kameria/CVS/work/world_106_123, 857 elevations assigned.
map file: /kameria/CVS/work/world_106_124, 715 elevations assigned.
map file: /kameria/CVS/work/world_106_125, 517 elevations assigned.
map file: /kameria/CVS/work/world_107_120, 8 elevations assigned.
map file: /kameria/CVS/work/world_107_121, 167 elevations assigned.
map file: /kameria/CVS/work/world_107_122, 2366 elevations assigned.
map file: /kameria/CVS/work/world_107_123, 2293 elevations assigned.
map file: /kameria/CVS/work/world_107_124, 273 elevations assigned.
map file: /kameria/CVS/work/world_107_125, 347 elevations assigned.
/kameria/CVS/work/world_108_121, no changes
map file: /kameria/CVS/work/world_108_122, 1173 elevations assigned.
map file: /kameria/CVS/work/world_108_123, 764 elevations assigned.
map file: /kameria/CVS/work/world_108_124, 484 elevations assigned.
map file: /kameria/CVS/work/world_108_125, 556 elevations assigned.
/kameria/CVS/work/world_109_121, no changes
map file: /kameria/CVS/work/world_109_122, 157 elevations assigned.
map file: /kameria/CVS/work/world_109_123, 578 elevations assigned.
map file: /kameria/CVS/work/world_109_124, 715 elevations assigned.
map file: /kameria/CVS/work/world_109_125, 699 elevations assigned.
/kameria/CVS/work/world_110_122, no changes
/kameria/CVS/work/world_110_123, no changes
map file: /kameria/CVS/work/world_110_124, 31 elevations assigned.
map file: /kameria/CVS/work/world_110_125, 50 elevations assigned.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2130 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-18 21:47:03 +00:00
avogl 9073bc32f6 These are the new Brittany worldmaps, as announced on cf-maps
mailing list:
Brittany is now enclosed by a ring of no-pass mountains.
There are two passages where the road leads over the mountains.
Players need to fight and survive the mountain tops in order
to enter Brittany.

Additionally I added a direct road to Lake Country.
I have also replaced all wastelands inside Brittany by
snowy mountains.

--AndreasV


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2129 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-18 19:31:46 +00:00
temitchell 396ead5ae3 - more done on the 'bring back the big forest' project. The forest to
the east of scorn should be noticably more wooded.  Also some
rivers and a few little lakes.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2121 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-08 05:11:54 +00:00
temitchell f8c34d7a75 -new low level quest to fill out newbie area in scorn. Added farmhouse
by H.S. Teoh


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2114 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-05 06:38:56 +00:00
temitchell 490c688aaf - forgot to remove Beginners2 from here whe it was moved to Scorn
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2110 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-29 01:52:20 +00:00
temitchell 6ab3bec5ca - oops, elevation in map header from script slipped by me.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2108 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-29 01:17:42 +00:00
temitchell d6f783164b - making newbie annex in scorn. New players will now appear on
worlds_105_116 4 4.  Moved some lower level maps and the free inn to
accommodate.  A couple new maps heavy on the training would be good
here.  This area is not entirely for low levels (the new river way looks good for a sewer
adventure) but should cater to new players.  Scorn central square has
been made more snappy too.
There may be some loose ends to tie up (the signage should be redone a
bit) and I'll get on that post haste.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2107 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-28 06:57:05 +00:00
temitchell a82c087771 - greening project - fixing my old mistakes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2083 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-02 03:22:05 +00:00
temitchell 36b2588d17 - made the big forest a bit bigger
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1996 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-03 23:05:27 +00:00
garbled fbab9402ce Move the messhall over and link the big tower/tavern thingie
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1983 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-30 06:40:13 +00:00
mwedel 434b87a24a Fix exit coordinates for rowboat - was dropping players in the middle
of the ocean.
MSW 2003-01-13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1947 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-13 08:12:19 +00:00
garbled b730d0de63 Add the township of Marksel. These maps are redesigned kandora maps,
that were either fixed, or created newly by Joel South.  Part of this was
to move the grumms_inn to the marksel town directory.  Watch this space
for more of kandora to be ressurected.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1923 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-07 06:45:44 +00:00