temitchell
8e1fc955c3
- add some dark forest magic and little elf settlement to this map
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2802 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-25 04:08:45 +00:00
temitchell
9cbce71fbf
- fix water under galleon to allow passage
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2727 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-15 03:08:53 +00:00
temitchell
ee0d66b093
- fix water under the pier
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2725 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-12 06:39:40 +00:00
ryo_saeba
ee5bb5b817
Guild for Damned Heretics
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2706 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 13:49:28 +00:00
ryo_saeba
274ed1622b
Guild for Dreaming Sage
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2705 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 13:39:59 +00:00
ryo_saeba
4fda93db1f
Guild for Drunken Barbarian
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2704 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 13:24:53 +00:00
ryo_saeba
4e41792895
Readded Acme Inc. building shop.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2701 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 10:37:47 +00:00
ryo_saeba
21f829a2a1
Restored version 1.9 due to some corruption from me.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2698 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-02 17:05:44 +00:00
ryo_saeba
e9370df374
Storage room for BlackShield
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2686 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 22:40:51 +00:00
ryo_saeba
2c45208ff2
Storage rooms for guilds in Darcap
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2685 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 22:31:12 +00:00
ryo_saeba
88e607fd18
Added storage room for MailedFist
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2681 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 21:46:28 +00:00
ryo_saeba
891a6f0996
Added building shop
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2680 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 20:59:08 +00:00
temitchell
58b0594b92
- updating some worldmaps with some changes (mostly
...
shoreline and beaches - some mountains)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2634 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-22 19:56:08 +00:00
temitchell
8ec82af684
- add entrances to new navar shops (also new temple coming soon)
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2633 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-22 19:37:56 +00:00
temitchell
1c6254c637
- add two workshop buildings to Navar, change exit for Gunther's
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2630 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-21 15:41:36 +00:00
temitchell
812e7b79c6
- change exits to moved maps
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2502 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-28 20:18:27 +00:00
temitchell
46be970753
- Add temple for gorokh in Navar (right beside the casino infernal - how
...
handy...)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2489 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-14 23:25:02 +00:00
onefang
27eae5ae6c
Removed bat generator. DVS 2003-11-30
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2478 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-30 03:37:16 +00:00
onefang
ee94b3e4bd
Moved Dark Forest, and added external critters. DVS 2003-11-24
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2470 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-24 09:20:06 +00:00
onefang
343c872796
Allowed access to sea from Navar DVS 2003-11-24
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2469 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-24 08:36:01 +00:00
onefang
1161824810
Fixed some trees in the large forest I forgot to put grass under last time.
...
DVS 4-11-2003
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2443 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-04 01:02:17 +00:00
temitchell
37fcfd4c0f
add gaea shrine to Navar
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2438 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-01 23:30:45 +00:00
temitchell
fbb106282a
- add links to new temples - add no magic to city streets
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2436 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-01 21:48:50 +00:00
onefang
4fef770c67
world/world_*: Added large forest between the roads near Scorn and Brest.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2433 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-30 00:50:10 +00:00
temitchell
81f33cf19f
- the proverbial ruined temple filled with monkeys and traps
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2402 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-20 07:42:05 +00:00
temitchell
aeb5ca6a1b
- fixes to these maps - grumms inn needed some connect fixes and the
...
stairs were accessable without payment. The bridge over the estuary was
not passable (water was no_pass - now passable)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2400 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-18 06:14:57 +00:00
temitchell
ba1a82d526
- add new adventure near Navar, add Nexus for choosing your starting
...
position when making new player, add maps for the market area of Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2391 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-12 01:41:08 +00:00
crowbert
fcb8172188
move /crow/train to /scorn/crow/train
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2382 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-07 19:11:19 +00:00
temitchell
eae6a8104c
- add link to casino infernal in Navar
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2378 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-06 03:49:51 +00:00
crowbert
b1bf83481c
add new training center to a barn in the Scorn port area
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2374 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-04 23:17:49 +00:00
crowbert
f2a606fb87
switch pirateisland quest monsterstyle to undead_quest
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2372 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-04 21:55:48 +00:00
temitchell
30e69683f2
- add Imperial post office outlets to Navar and Scorn maps
...
- repair some of the elevation damage around scorn due to map changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2354 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-28 20:50:48 +00:00
temitchell
193ad120e3
- adding a bridge with (no trolls under it)
...
removing some excess elevation entries
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2325 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-14 10:50:23 +00:00
temitchell
c66eb5a860
- add in a few random maps south of scorn, add an orchard
...
backport elevation from old maps and assign some elevations based on
ground type (groan).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2323 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-14 05:47:39 +00:00
temitchell
2193116265
- some beaches
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2246 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-16 03:49:16 +00:00
temitchell
73e21f77e6
- change wasteland to impassable mountains, 12001-16000 ft mountain4,
...
16001+ mountain5
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2192 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-18 04:43:32 +00:00
gros
0b4e4e7919
Opened a channel between the Sea of Navar and the Outer Ocean
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2177 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-11 18:06:03 +00:00
jbontje
c43a265957
Move cathedral
...
mids 2003-05-26
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2162 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-26 17:13:25 +00:00
temitchell
5750f0d644
Generating new elevation information for maps in /kameria/CVS/work/
...
...this may take a minute
map file: /kameria/CVS/work/world_105_122, 15 elevations assigned.
map file: /kameria/CVS/work/world_105_123, 481 elevations assigned.
map file: /kameria/CVS/work/world_105_124, 345 elevations assigned.
map file: /kameria/CVS/work/world_106_120, 8 elevations assigned.
map file: /kameria/CVS/work/world_106_121, 8 elevations assigned.
map file: /kameria/CVS/work/world_106_122, 1100 elevations assigned.
map file: /kameria/CVS/work/world_106_123, 857 elevations assigned.
map file: /kameria/CVS/work/world_106_124, 715 elevations assigned.
map file: /kameria/CVS/work/world_106_125, 517 elevations assigned.
map file: /kameria/CVS/work/world_107_120, 8 elevations assigned.
map file: /kameria/CVS/work/world_107_121, 167 elevations assigned.
map file: /kameria/CVS/work/world_107_122, 2366 elevations assigned.
map file: /kameria/CVS/work/world_107_123, 2293 elevations assigned.
map file: /kameria/CVS/work/world_107_124, 273 elevations assigned.
map file: /kameria/CVS/work/world_107_125, 347 elevations assigned.
/kameria/CVS/work/world_108_121, no changes
map file: /kameria/CVS/work/world_108_122, 1173 elevations assigned.
map file: /kameria/CVS/work/world_108_123, 764 elevations assigned.
map file: /kameria/CVS/work/world_108_124, 484 elevations assigned.
map file: /kameria/CVS/work/world_108_125, 556 elevations assigned.
/kameria/CVS/work/world_109_121, no changes
map file: /kameria/CVS/work/world_109_122, 157 elevations assigned.
map file: /kameria/CVS/work/world_109_123, 578 elevations assigned.
map file: /kameria/CVS/work/world_109_124, 715 elevations assigned.
map file: /kameria/CVS/work/world_109_125, 699 elevations assigned.
/kameria/CVS/work/world_110_122, no changes
/kameria/CVS/work/world_110_123, no changes
map file: /kameria/CVS/work/world_110_124, 31 elevations assigned.
map file: /kameria/CVS/work/world_110_125, 50 elevations assigned.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2130 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-18 21:47:03 +00:00
avogl
9073bc32f6
These are the new Brittany worldmaps, as announced on cf-maps
...
mailing list:
Brittany is now enclosed by a ring of no-pass mountains.
There are two passages where the road leads over the mountains.
Players need to fight and survive the mountain tops in order
to enter Brittany.
Additionally I added a direct road to Lake Country.
I have also replaced all wastelands inside Brittany by
snowy mountains.
--AndreasV
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2129 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-18 19:31:46 +00:00
temitchell
396ead5ae3
- more done on the 'bring back the big forest' project. The forest to
...
the east of scorn should be noticably more wooded. Also some
rivers and a few little lakes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2121 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-08 05:11:54 +00:00
temitchell
f8c34d7a75
-new low level quest to fill out newbie area in scorn. Added farmhouse
...
by H.S. Teoh
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2114 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-05 06:38:56 +00:00
temitchell
490c688aaf
- forgot to remove Beginners2 from here whe it was moved to Scorn
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2110 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-29 01:52:20 +00:00
temitchell
6ab3bec5ca
- oops, elevation in map header from script slipped by me.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2108 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-29 01:17:42 +00:00
temitchell
d6f783164b
- making newbie annex in scorn. New players will now appear on
...
worlds_105_116 4 4. Moved some lower level maps and the free inn to
accommodate. A couple new maps heavy on the training would be good
here. This area is not entirely for low levels (the new river way looks good for a sewer
adventure) but should cater to new players. Scorn central square has
been made more snappy too.
There may be some loose ends to tie up (the signage should be redone a
bit) and I'll get on that post haste.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2107 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-28 06:57:05 +00:00
temitchell
a82c087771
- greening project - fixing my old mistakes
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2083 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-02 03:22:05 +00:00
temitchell
36b2588d17
- made the big forest a bit bigger
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1996 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-03 23:05:27 +00:00
garbled
fbab9402ce
Move the messhall over and link the big tower/tavern thingie
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1983 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-30 06:40:13 +00:00
mwedel
434b87a24a
Fix exit coordinates for rowboat - was dropping players in the middle
...
of the ocean.
MSW 2003-01-13
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1947 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-13 08:12:19 +00:00
garbled
b730d0de63
Add the township of Marksel. These maps are redesigned kandora maps,
...
that were either fixed, or created newly by Joel South. Part of this was
to move the grumms_inn to the marksel town directory. Watch this space
for more of kandora to be ressurected.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1923 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-07 06:45:44 +00:00