rjtanner
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d872f1b6b9
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Removed line breaks in message text to Tower of the Necromancer, Level 3 in Ancient Pupland.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15942 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-28 07:18:02 +00:00 |
rjtanner
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479f82b6ee
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Removed line breaks in message text to Tower of the Necromancer, Level 2 in Ancient Pupland.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15941 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-28 07:15:49 +00:00 |
rjtanner
|
3fcfdfc23e
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Removed line breaks in message text to Tower of the Necromancer, Entrance in Ancient Pupland.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15940 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-28 07:13:39 +00:00 |
rjtanner
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65e6aece65
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Removed line breaks in message text to Cave (/pup_land/ancient/mountain/cave.b3) in Ancient Pupland.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15939 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-28 07:06:16 +00:00 |
rjtanner
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1ea5e27b4a
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Removed line breaks in message text to Atelir of Artifact (Prison), Level 2 in Ancient Pupland.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15938 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-28 07:02:08 +00:00 |
rjtanner
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1afbfdf1dd
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Removed line breaks in some of the message text to Atelir of Artifact (Prison) in Ancient Pupland.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15937 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-28 06:58:19 +00:00 |
rjtanner
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d468cdd22c
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Removed line breaks in message text to Kurte's Shop in Ancient Pupland.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15935 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-27 03:18:35 +00:00 |
rjtanner
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6f968a33ef
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Removed line breaks in message text to House (pup_land/ancient/kurte/house) in Ancient Pupland.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15934 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-27 03:17:25 +00:00 |
rjtanner
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3bfcff0a77
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Removed line breaks in message text to LoveLove Company in Ancient Pupland.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15933 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-27 03:15:22 +00:00 |
rjtanner
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a77a655187
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Cosmetic changes to Portia's House, Second Floor in Port Joseph. Changed the walls to woodwalls. Expanded the map by one column so the size matches the lower level. Also moved around the decor accordingly due to the size expansion.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15932 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-27 02:35:59 +00:00 |
rjtanner
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e74175d2e9
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Map rename to make indexing with Mapper group them together. Second Floor of Portia's House is now Portia's House, Second Floor (first level is Portia's House.)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15931 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-27 02:12:57 +00:00 |
rjtanner
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5e096f75a1
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Major updates to Portia's House in Port Joseph. Expanded the map to include ground outside the house walls. Layout changes to match the world graphic archeytpe. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. Updated stair coordinates for Second Floor of Portia's House.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15930 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-27 02:04:00 +00:00 |
rjtanner
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cdcef4c4ac
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Grammar correction (added the word 'to') in Gothwolte, Taining Area in Ancient Pupland.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15929 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-26 21:19:00 +00:00 |
rjtanner
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9f0819e730
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Removed line breaks in message text to Gothwolte, Taining Area in Ancient Pupland.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15928 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-26 21:17:34 +00:00 |
rjtanner
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278577c885
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Grammar corrections (found -> find, extincted -> made extinct) to Gothwolte, Collection in Ancient Pupland.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15927 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-26 21:13:00 +00:00 |
rjtanner
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9264f2542a
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Removed line breaks in message text to Gothwolte, Collection in Ancient Pupland.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15926 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-26 21:04:16 +00:00 |
rjtanner
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e24da3e6c9
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Removed line breaks in message text to Gothwolte's Castle, Dungeon in Ancient Pupland.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15925 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-26 20:53:56 +00:00 |
rjtanner
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aa09ee7a8c
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Removed line breaks in message text to Gothwolte's Castle, Level 6 in Ancient Pupland.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15924 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-26 20:50:51 +00:00 |
rjtanner
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7f0e317f9c
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Removed line breaks and typo correction (strengh -> strength) in message text to Gothwolte's Castle, Level 4 in Ancient Pupland.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15923 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-26 20:40:01 +00:00 |
rjtanner
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d678ad8cfd
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Removed line breaks in message text to Gothwolte's Castle, Level 3 in Ancient Pupland.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15922 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-26 20:37:05 +00:00 |
rjtanner
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14e63fb9c5
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Removed line breaks in message text to Gothwolte's Castle, Level 2 in Ancient Pupland.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15921 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-26 20:32:05 +00:00 |
rjtanner
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2115bbcba1
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Removed line breaks in message text to Gothwolte's Castle, Entrance in Ancient Pupland.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15920 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-26 20:28:35 +00:00 |
rjtanner
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ad93884eff
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Layout changes to Tomasso's house in Port Joseph. Expanded the map to include ground outside the house walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15919 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-25 04:42:03 +00:00 |
rjtanner
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9612599628
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World map updates for layout changes to Gren's House in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15918 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-25 04:00:21 +00:00 |
rjtanner
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f2a0166b5b
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Update and layout changes to Farnass in Port Joseph. Exapnded the map to include ground outside the house walls. Map considered an outdoor map so darkness or time of day is visible when inside. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15917 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-25 03:59:29 +00:00 |
rjtanner
|
ab539c0873
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Removed line breaks in message text to Tomassos House in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15916 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-25 03:43:55 +00:00 |
rjtanner
|
c2064520dd
|
Update and layout changes to Gren's House in Port Joseph. Exapnded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. Updated stairs coordinates for Underground Tavern.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15915 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-25 03:37:41 +00:00 |
rjtanner
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451732ff53
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Removed line breaks and other changes in message text to Drunken Shark in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15914 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-25 03:09:01 +00:00 |
rjtanner
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d9170f3320
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Removed line break in message text to Temple in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15907 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-24 05:49:29 +00:00 |
rjtanner
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2d21ea3607
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Added another fence (swall) section for nicer merging with nearby walls to Shipwrack, Main Deck in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15906 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-24 05:46:05 +00:00 |
rjtanner
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55fb5bc978
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Added a different fence (swall) section for nicer merging with nearby wall to Hole in the Sand in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15905 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-24 05:44:45 +00:00 |
rjtanner
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070a6c94c2
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Removed line breaks in message text to Shipwreck, Main Deck in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15904 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-24 05:43:21 +00:00 |
rjtanner
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e046ce0b03
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Removed line breaks in message text to Treasure Cave in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15903 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-24 05:41:26 +00:00 |
rjtanner
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3a45097cdc
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Removed line breaks in message text to Moogly Bill's Treasure Room! in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15902 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-24 05:39:10 +00:00 |
rjtanner
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8c56a592a4
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Cosmetic change for nicer cave wall merging to Moogly Bill's Tomb in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15901 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-24 05:37:59 +00:00 |
rjtanner
|
1ade9bdb7c
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Removed line breaks and corrected a spelling error (caver -> cavern) in message text to Moogly Bill's Tomb in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15900 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-24 05:34:56 +00:00 |
rjtanner
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e262f0291a
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Cosmetic change, added a blocked archetype to an empty area in Moogly Bill's Grave in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15899 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-24 05:32:16 +00:00 |
rjtanner
|
c19797624e
|
Removed line breaks and structure changes in message text to Moogly Bill's Grave in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15898 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-24 05:30:39 +00:00 |
rjtanner
|
46f1a25936
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Removed line breaks in NPC dialogue text to Ship Wreck Village in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15897 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-24 05:23:44 +00:00 |
rjtanner
|
0e142819d8
|
Updated ChangeLog generated using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15895 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-23 05:55:25 +00:00 |
rjtanner
|
b8e4a4adc8
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Removed line breaks in NPC dialogue text to Pirate Beach in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15894 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-23 05:35:01 +00:00 |
rjtanner
|
ecd52164cd
|
Removed line breaks in NPC dialogue text to Goblin Fortress, Southeast Tower in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15893 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-23 05:32:14 +00:00 |
rjtanner
|
923b77bc76
|
Removed line breaks in scroll message text to Goblin Fortress, Northwest Tower in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15892 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-23 05:30:14 +00:00 |
rjtanner
|
cfa0de6094
|
Removed line breaks in scroll message text to Orc Hut in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15891 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-23 05:26:22 +00:00 |
rjtanner
|
7ca580f406
|
Removed line breaks in scroll message text to Hole on Goblin Isle in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15890 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-23 05:24:09 +00:00 |
rjtanner
|
996bb2939c
|
Removed line breaks in NPC dialogue text to Goblin Fortress, Entrance.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15889 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-23 05:20:28 +00:00 |
rjtanner
|
0672de916b
|
Name capilization update, buggle -> Buggle in Goblin Fortress Dungeon, Level 2 in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15888 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-23 05:17:53 +00:00 |
rjtanner
|
c28ad7a40b
|
Removed line breaks in message text to Goblin Fortress Dungeon, Level 3 in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15887 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-23 05:15:21 +00:00 |
rjtanner
|
c95e166bd8
|
Cosmetic change to add a small section of fence (swall) for nicer merging in Goblin Fortress Dungeon, Level 2 in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15886 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-23 05:13:41 +00:00 |
rjtanner
|
d0f41ad450
|
Removed line breaks in NPC dialogue text to Goblin Fortress Dungeon, Level 2 in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15885 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-23 05:10:30 +00:00 |