09cea88923 
								
							
								 
							
						 
						
							
							
								
								Changes due to map editor reformatting.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7126 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-08 06:18:36 +00:00  
				
					
						
							
							
								 
						
							
							
								3f7dc98689 
								
							
								 
							
						 
						
							
							
								
								Changes due to map editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7125 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-08 02:09:54 +00:00  
				
					
						
							
							
								 
						
							
							
								afd628e759 
								
							
								 
							
						 
						
							
							
								
								Cosmetic updates in regards to swall and cwall sections.  Floor tile stacking re-arrangement.  Added missing floor tiles in spots where floor tiles were missing.  Other changes are due to map editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7114 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-05 05:58:01 +00:00  
				
					
						
							
							
								 
						
							
							
								7d210be75d 
								
							
								 
							
						 
						
							
							
								
								Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-08-23 19:36:52 +00:00  
				
					
						
							
							
								 
						
							
							
								61eec188ca 
								
							
								 
							
						 
						
							
							
								
								Detectors now find players, thus reversing previous fix.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6682 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-06-20 20:05:47 +00:00  
				
					
						
							
							
								 
						
							
							
								a95a2ea25f 
								
							
								 
							
						 
						
							
							
								
								Fix bug  #1738226 : detectors not detecting player.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6618 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-06-16 09:00:22 +00:00  
				
					
						
							
							
								 
						
							
							
								79c1d06e55 
								
							
								 
							
						 
						
							
							
								
								Fix animation's typo after archetype change.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6359 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-27 15:20:17 +00:00  
				
					
						
							
							
								 
						
							
							
								04586c506d 
								
							
								 
							
						 
						
							
							
								
								Fix broken animation.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6357 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-27 15:02:19 +00:00  
				
					
						
							
							
								 
						
							
							
								ea4c3e8547 
								
							
								 
							
						 
						
							
							
								
								Remove obsolete field.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6276 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-13 14:49:39 +00:00  
				
					
						
							
							
								 
						
							
							
								f04ba3021c 
								
							
								 
							
						 
						
							
							
								
								Remove obsolete fields. Other changes due to editor reformatting.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6259 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-13 14:06:09 +00:00  
				
					
						
							
							
								 
						
							
							
								3f1168b5e1 
								
							
								 
							
						 
						
							
							
								
								Remove obsolete armour field.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6257 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-13 13:54:55 +00:00  
				
					
						
							
							
								 
						
							
							
								45d36cb162 
								
							
								 
							
						 
						
							
							
								
								Spelling corrections.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-12 22:46:19 +00:00  
				
					
						
							
							
								 
						
							
							
								fc0c353b44 
								
							
								 
							
						 
						
							
							
								
								Remove obsolete fields. Other changes due to editor.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6238 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-12 20:35:15 +00:00  
				
					
						
							
							
								 
						
							
							
								3308dad503 
								
							
								 
							
						 
						
							
							
								
								Add Greyshield quest to bigworld.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6166 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-04-30 21:58:59 +00:00  
				
					
						
							
							
								 
						
							
							
								81df840c8f 
								
							
								 
							
						 
						
							
							
								
								Remove obsolete immune attribute. Other changes due to map editor.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6011 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-04-12 22:11:39 +00:00  
				
					
						
							
							
								 
						
							
							
								d2077816f9 
								
							
								 
							
						 
						
							
							
								
								Remove obsolete immune. Other changes due to map editor.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6010 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-04-12 22:06:28 +00:00  
				
					
						
							
							
								 
						
							
							
								d9307eaa18 
								
							
								 
							
						 
						
							
							
								
								Remove obsolete immune. Other changes due to map editor.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6009 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-04-12 21:47:45 +00:00  
				
					
						
							
							
								 
						
							
							
								f06a174fa8 
								
							
								 
							
						 
						
							
							
								
								Fix broken pentagram in trunk only. Branches still use old pentagram arch with  
							
							... 
							
							
							
							multiple images.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5985 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-04-09 21:32:13 +00:00  
				
					
						
							
							
								 
						
							
							
								ee878a0da1 
								
							
								 
							
						 
						
							
							
								
								Replace "no_pass" with "move_block".  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-04-05 21:37:01 +00:00  
				
					
						
							
							
								 
						
							
							
								e2b65996ee 
								
							
								 
							
						 
						
							
							
								
								Remove obsolete attribute. Generators are now cold-immune, non fire immune (it's a *cold* dragons map :p)  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5915 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-04-01 12:53:44 +00:00  
				
					
						
							
							
								 
						
							
							
								301039a9f4 
								
							
								 
							
						 
						
							
							
								
								Remove obsolete attribute.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5914 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-04-01 12:51:00 +00:00  
				
					
						
							
							
								 
						
							
							
								4b439d8019 
								
							
								 
							
						 
						
							
							
								
								Convert obsolete 'flying' attribute to 'move_type' attributes.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5875 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-25 10:54:57 +00:00  
				
					
						
							
							
								 
						
							
							
								f8c923aa70 
								
							
								 
							
						 
						
							
							
								
								Add explicit 'move_type walk' to all monsters.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-24 14:31:35 +00:00  
				
					
						
							
							
								 
						
							
							
								8de8411641 
								
							
								 
							
						 
						
							
							
								
								Remove trailing whitespace.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-24 13:15:00 +00:00  
				
					
						
							
							
								 
						
							
							
								0597888502 
								
							
								 
							
						 
						
							
							
								
								Remove empty msg..endmsg values.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5834 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-21 10:43:51 +00:00  
				
					
						
							
							
								 
						
							
							
								77ecb24e98 
								
							
								 
							
						 
						
							
							
								
								Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors.  Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5627 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-28 02:57:36 +00:00  
				
					
						
							
							
								 
						
							
							
								fa6123c39c 
								
							
								 
							
						 
						
							
							
								
								Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Widened some of the doorways in the quests/wyvern_quest map. Other changes are due to Map Editor reformatting.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5621 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-27 04:04:07 +00:00  
				
					
						
							
							
								 
						
							
							
								68eae86ca0 
								
							
								 
							
						 
						
							
							
								
								Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Added missing floor tiles.  Reset the darkness to level 5 on some of the maps (editor claimed that the range had to be 0-5 and the map was using 6.) Other changes are due to Map Editor reformatting.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5620 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-27 03:50:53 +00:00  
				
					
						
							
							
								 
						
							
							
								7a0240aa3a 
								
							
								 
							
						 
						
							
							
								
								Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Other changes are due to Map Editor reformatting.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5619 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-27 03:35:02 +00:00  
				
					
						
							
							
								 
						
							
							
								f16e571342 
								
							
								 
							
						 
						
							
							
								
								Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next to doors. Other changes are due to Map Editor reformatting.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5618 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-27 03:22:10 +00:00  
				
					
						
							
							
								 
						
							
							
								914e3c10b6 
								
							
								 
							
						 
						
							
							
								
								Renamed maps (which were either unnamed or used the actual file name). Minor cosmetic updates to maps - wrong wall sections at corners or missing walls. Added missing floor tiles beneath walls. Other changes are due to Map Editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5616 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-26 05:47:43 +00:00  
				
					
						
							
							
								 
						
							
							
								d3b9619df9 
								
							
								 
							
						 
						
							
							
								
								Massive checkin.  Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization).  Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-19 05:44:55 +00:00  
				
					
						
							
							
								 
						
							
							
								48203b5953 
								
							
								 
							
						 
						
							
							
								
								Minor cosmetic changes to brest/zorn/castle.basement0  
							
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							Fix "emergency exit".
     Move a wall.
Make Irritable Zorn a bit more difficult brest/brest.scrolls.right
     Someone bragged that he was easy for a level 1 character.
     Maybe not now. :-)
Fix a problem with an invalid archetype on quests/peterm/quests/wyvern_quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5551 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-15 23:28:26 +00:00  
				
					
						
							
							
								 
						
							
							
								58573d9eaf 
								
							
								 
							
						 
						
							
							
								
								Add handle to allow players to escape without word of recall.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5157 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-12-04 21:29:29 +00:00  
				
					
						
							
							
								 
						
							
							
								06ef488b99 
								
							
								 
							
						 
						
							
							
								
								No changes -- just reordered fields.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5156 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-12-04 21:26:58 +00:00  
				
					
						
							
							
								 
						
							
							
								d1125662a0 
								
							
								 
							
						 
						
							
							
								
								Fixed Bug  #1552319  
							
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							Not the best solution but now the chapel is usable.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5006 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-10-07 14:47:53 +00:00  
				
					
						
							
							
								 
						
							
							
								c23dc68178 
								
							
								 
							
						 
						
							
							
								
								Add more exits to prevent players from being trapped.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4864 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-09-03 10:06:21 +00:00  
				
					
						
							
							
								 
						
							
							
								34df605489 
								
							
								 
							
						 
						
							
							
								
								Fix bug  #1537410 . Monsters now teleport back when you pull the lever again.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4769 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-08-10 03:40:58 +00:00  
				
					
						
							
							
								 
						
							
							
								febdc82128 
								
							
								 
							
						 
						
							
							
								
								Fixed the silly looking firebolt that was in place of a campfire with an  
							
							... 
							
							
							
							actual campfire tile. Copied the exit tile across the bottom of the map and
covered all the exits with ground tiles. Modified the ground to make it
less uniform looking where all the yellow stones are.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4220 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-12-27 21:21:09 +00:00  
				
					
						
							
							
								 
						
							
							
								f75ad02b94 
								
							
								 
							
						 
						
							
							
								
								Make pushable objects work again. This patch fixes a problem introduced by a recent server change; it does not change map behavior.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4061 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-11-28 21:17:19 +00:00  
				
					
						
							
							
								 
						
							
							
								598a17bdd9 
								
							
								 
							
						 
						
							
							
								
								Fix incorrect exit coordinates.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3803 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-10-06 20:40:54 +00:00  
				
					
						
							
							
								 
						
							
							
								1943b87320 
								
							
								 
							
						 
						
							
							
								
								Disallow the Avatar of the Fire God from wearing cloaks/mithril chainmail to prevent him loosing his custom resistances.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3795 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-10-05 21:55:48 +00:00  
				
					
						
							
							
								 
						
							
							
								b65dd07b75 
								
							
								 
							
						 
						
							
							
								
								Fix default entry coodinates. Previously the preceeding random map ended in a wall.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3686 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-21 09:16:06 +00:00  
				
					
						
							
							
								 
						
							
							
								3f06d50be6 
								
							
								 
							
						 
						
							
							
								
								Hide magic mouths below floor to prevent detection by show invisible.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3633 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-12 17:57:14 +00:00  
				
					
						
							
							
								 
						
							
							
								4b313e8e95 
								
							
								 
							
						 
						
							
							
								
								Fix enter_x/y coordinates.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3631 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-11 19:24:37 +00:00  
				
					
						
							
							
								 
						
							
							
								ef0f568a17 
								
							
								 
							
						 
						
							
							
								
								Hide invisible exits and magic mouths below floor to prevent detection by show invisible.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3630 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-11 19:24:02 +00:00  
				
					
						
							
							
								 
						
							
							
								c4331b4e50 
								
							
								 
							
						 
						
							
							
								
								Fix enter_x/y coordinates.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3629 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-11 19:09:41 +00:00  
				
					
						
							
							
								 
						
							
							
								d0d132077a 
								
							
								 
							
						 
						
							
							
								
								Hide magic mouths below floor to prevent detection by show invisible.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3628 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-11 18:11:36 +00:00  
				
					
						
							
							
								 
						
							
							
								3b5a6c0e31 
								
							
								 
							
						 
						
							
							
								
								Hide magic mouths below floor to prevent detection by show invisible.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3627 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-11 16:54:29 +00:00  
				
					
						
							
							
								 
						
							
							
								4fe81fb348 
								
							
								 
							
						 
						
							
							
								
								Hide magic mouths and invisible exits below floor to prevent detection by show invisible.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3626 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-11 16:42:29 +00:00