Commit Graph

154 Commits (52dfee30c7bbbdb9cbecd187e8da7012f764eb81)

Author SHA1 Message Date
rjtanner 52dfee30c7 Cosmetic wall changes and monster location rearrangement
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9860 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 21:03:28 +00:00
rjtanner 41e3409487 Adjust map level difficulty to something hopefully more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9859 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 20:55:05 +00:00
rjtanner 6ca5d61ee2 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9857 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 06:43:01 +00:00
rjtanner 10ae8b0aa5 Updated map with corrected x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9856 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 06:26:34 +00:00
rjtanner 9974018129 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9855 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 06:22:17 +00:00
rjtanner 88f3531411 Cosmetic fence update
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9854 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 06:17:58 +00:00
rjtanner 2abd3feb53 Updated map with entrance x & y coordinates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9853 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 06:16:37 +00:00
rjtanner 0547f824fd Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9851 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 05:55:54 +00:00
rjtanner 96fb71a070 Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9850 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 05:54:11 +00:00
rjtanner 969f7eaaa4 Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9849 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 05:52:35 +00:00
rjtanner 8490afccb4 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9848 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 05:50:30 +00:00
rjtanner 51fd95f8f0 Correct creation date in map header that was changed in r7448, it was using the wrong month
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9847 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 05:47:24 +00:00
rjtanner 77f401cefc houses map replaced by airhouse, earthhouse, firehouse and waterhouse maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9846 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 01:57:11 +00:00
rjtanner d32a9ad7fe Re-designed (elemental) houses map; now each elemental house is a standalone map vs all of them being in the same map divided by walls. Also updated the world map for Darcap to use the new house maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9845 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 01:54:58 +00:00
rjtanner e841ba35c8 Adjust map level difficulty to something hopefully more realistic, cosmetic fence changes for better merging with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9844 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 00:21:55 +00:00
rjtanner ff174aa6c1 Cosmetic wall changes for better merging with adjacent doors and fences
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9843 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 00:17:10 +00:00
rjtanner fde23ed609 Adjust map level difficulty to something hopefully more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9842 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 00:13:44 +00:00
rjtanner c169d7a279 Updated map with entrance x & y coordinates, adjust map level difficulty to something hopefully more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9841 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 00:05:20 +00:00
rjtanner fa02aa0b8e Added missing floor tiles underneath walls - missed a section in the previous commit
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9840 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 00:04:20 +00:00
rjtanner 11e9410b7b Added missing floor tiles underneath walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9839 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 00:01:21 +00:00
rjtanner 07af390ee2 Updated map with entrance x & y coordinates, adjust map level difficulty to something hopefully more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9838 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 23:42:00 +00:00
rjtanner c603110887 Added missing floor tiles underneath walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9837 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 23:39:09 +00:00
rjtanner e9ec62f2bb Updated map with entrance x & y coordinates, adjust map level difficulty to something hopefully more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9835 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 00:58:49 +00:00
rjtanner 3fefc53ab8 Added missing floor tiles - missed two rows in previous commit
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9834 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 00:57:24 +00:00
rjtanner 740c14372e Added missing floor tiles
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9833 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 00:55:07 +00:00
rjtanner be1a5ad37c Added missing floor tiles, adjusted map level difficulty to something hopefully more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9832 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 00:16:32 +00:00
rjtanner e76b51c1c2 Correct creation date in map header that was changed in r7448, it was using the wrong month
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9831 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 00:05:45 +00:00
rjtanner 869f0ebc9e Remove no longer used (supported?) 'animation none'
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9769 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-22 19:16:14 +00:00
rjtanner 5e612da628 Patch [ 2054365 ] Saromok Quest, with some changes in regards to directory layout and structure (tower and related maps inside the /quest directory)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9763 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-20 23:59:06 +00:00
ryo_saeba 23eebb5e67 Remove invalid and unused other_arch (inv is set)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9761 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 22:25:11 +00:00
rjtanner bb66de9f39 Missed change applied, [ 2058734 ] Pygmy Forest Update; Make traps work on levitating/flying players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9760 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 22:10:19 +00:00
rjtanner b494cbf634 Final change applied, [ 2058734 ] Pygmy Forest Update; Shield modification
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9759 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 20:33:17 +00:00
rjtanner bf31320b60 Partially applied patch, [ 2058734 ] Pygmy Forest Update; NPC dialog changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9758 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 20:28:39 +00:00
rjtanner 439e8bf6da Partially applied patch, [ 2058734 ] Pygmy Forest Update; Shield modification
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9757 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 20:27:14 +00:00
rjtanner af48ddb7b5 Partially applied patch, [ 2058734 ] Pygmy Forest Update; Renamed the Pygmy Saws
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9756 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 20:08:18 +00:00
rjtanner 0d7bb1338e Partially applied patch, [ 2058734 ] Pygmy Forest Update; This checkin inclues the changes with lighting
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9755 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 19:59:35 +00:00
rjtanner a2843a171f Partially applied patch, [ 2058734 ] Pygmy Forest Update; This checkin inclues the bullet wall changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9754 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 19:21:01 +00:00
rjtanner ca14f97a99 Partially applied patch, [ 2058734 ] Pygmy Forest Update; This checkin inclues all the stat and ability updates for the Pygmy monsters
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9753 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 19:12:13 +00:00
rjtanner a33db251b0 Correct or fix warnings in regards to objects having the wrong type and material, also posted to the mailing list on 2008-Aug-08
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9752 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 01:25:10 +00:00
rjtanner 8ec5266d50 Removed /city/city reference in unused teleporters since that was causing a false positive (broken link alert) in mapper and added map level difficulty (level 1) to the lobby maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9751 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 00:44:28 +00:00
quinet cef0075795 Protect the furniture against accidental destruction by spells.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9710 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-03 20:11:43 +00:00
quinet 181b79a468 Merged Darcap Circus into the world map world_116_102.
Updated all exits of the affected maps.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9694 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 13:51:06 +00:00
quinet 1588d6f5e4 Added dust on top of the unused teleporters in the game lobbies so that players can see easily which ones are active.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9693 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 09:53:57 +00:00
quinet be26971beb Patch #2028361: Added the Fun Zone maps, courtesy of Chad Opperman.
Created a new lobby for integration into the Darcap Circus, updated
all map exits for that new lobby and set the region of all maps to
darcapcircus,


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9692 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 09:19:35 +00:00
anmaster 1d8dc942f6 Make the Santo Dominion and Darcap apartments use goldfloors instead of altars, looks nicer. Also fix bad name for woodfloor2 (name was set to woodfloor but nowdays the arch got the name wood floor...).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9344 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-20 10:32:45 +00:00
akirschbaum 772638b98d Run MapNormalizer script on all maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-30 07:32:24 +00:00
ryo_saeba b9c5515d45 Remove unlinked and empty maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9172 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 22:11:07 +00:00
ryo_saeba 30a488a8df Make windows coherent with wall.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9171 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 22:02:58 +00:00
ryo_saeba 4107525495 First pass to add lore to the town.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 22:02:22 +00:00
anmaster f4effab867 Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 22:30:19 +00:00