Commit Graph

5 Commits (5b1661b02970aa52a45d55ef266e3fee968e84fa)

Author SHA1 Message Date
kbulgrien 5b1661b029 Avoid DeprecationWarning: raising a string exception is deprecated by making
a user-defined exception handler.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10423 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-14 04:44:17 +00:00
kbulgrien 7e26094865 - Documentation improvements and an additional example. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10422 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-14 02:45:07 +00:00
tchize fb457124b3 Make the gork's treasure quest use python for npc dialog. It's now mandatory to go throught full dialog to get the treasure key, knowing password is not enough
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8009 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 13:44:37 +00:00
tchize 0f8c2e86ab Update match rules of CFDialog, add a script to use it
easily in maps, update newbie house so the wise sigmund
can provide more interactive support to players



git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7968 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-18 22:29:42 +00:00
tchize cfa5773ef8 Add a simple to use script that make use of NPC dialog
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7930 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 15:15:41 +00:00