rjtanner
|
31db2e7ce5
|
Remove line breaks in NPC dialog to Eddie's Store by the Wall in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14474 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-05-20 03:59:21 +00:00 |
ryo_saeba
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5dd107b769
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Fix walls.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14457 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-05-07 14:34:28 +00:00 |
rjtanner
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c4f87c4d1d
|
Major cosmetic update to Wizzo's Magic Shop in Navar. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14452 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-05-06 05:25:03 +00:00 |
rjtanner
|
c2735c1907
|
Cosmetic overhall to Ye Ol' Home Depote in Navar. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14450 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-05-04 04:35:31 +00:00 |
rjtanner
|
23eb8805e8
|
Major cosmetic overhall to Olaf's Armour Emporium in Navar. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14448 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-05-03 05:20:06 +00:00 |
rjtanner
|
548e4e3452
|
Spelling correction, Red's Weapons Bazaar (not Bazzar) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14438 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-04-29 05:42:23 +00:00 |
rjtanner
|
f8338ca39b
|
Major cosmetic overhall to Red's Weapon Bazzar in Navar. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14437 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-04-29 05:40:55 +00:00 |
rjtanner
|
71e99a9dfe
|
Major cosmetic overhaul to Eddie's Store by the Wall (general store) in Navar. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14434 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-04-26 04:50:37 +00:00 |
rjtanner
|
db599537e0
|
Small redesign of Pimol's Fine Bow Shop in Navar. Added another row of tiles around the map border outside the shop walls. Minor floor plan changes to match the building shape. Door or entrance now opens when a player approaches. Shop item layout changes. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14431 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-04-25 00:46:37 +00:00 |
ryo_saeba
|
610eb97763
|
Fix guild toolshed. Patch courtesy Khaleh.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14121 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-11-22 22:41:14 +00:00 |
ryo_saeba
|
47fee99400
|
Fix rune of healing. Givee traps unlimited uses.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14111 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-11-20 15:12:05 +00:00 |
ryo_saeba
|
323bd0475b
|
Fix invalid food value for jeweler access (required 200 instead of 100).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14108 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-11-20 11:18:22 +00:00 |
ryo_saeba
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49fe321395
|
Add missing unique flag in alchemy lab.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14105 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-11-20 09:59:50 +00:00 |
ryo_saeba
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000b4e387d
|
Fix guild BBQ disappearing because the spot is not unique.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14104 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-11-20 09:08:40 +00:00 |
ryo_saeba
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0a108f488c
|
Fix card names. Disable suspicious wall without spell.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14090 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-11-14 14:22:52 +00:00 |
akirschbaum
|
4dc286db4b
|
Fix maps that allow stealing unpaid items from shops.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14051 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-11-05 21:22:21 +00:00 |
ryo_saeba
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cac455b987
|
Fix walls and floors for correct building. Remove superfluous floors and walls.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13877 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-09-25 07:57:24 +00:00 |
ryo_saeba
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ca580f557a
|
Fix potions names for guild altar basements.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13800 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-09-11 13:18:39 +00:00 |
Alestan
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18ba9f4c19
|
fixed details in guild_hq
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13762 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-09-07 18:16:19 +00:00 |
Alestan
|
e5b753478e
|
fixed a bug where a square was unique that shouldn't have been
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13761 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-09-07 16:37:39 +00:00 |
alestan
|
e362ff749b
|
fixed a bug where a square was unique that shouldn't have been
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13760 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-09-07 16:28:57 +00:00 |
Alestan
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ae753bff28
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added a common clearance checker for the guilds and rewrote parts of the guild scripts. Also updated the guild maps to use the new scripts
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13751 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-09-07 00:38:39 +00:00 |
ryo_saeba
|
c84809dba9
|
Fix guilds.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13737 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-09-04 10:56:25 +00:00 |
ryo_saeba
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9eacbcd057
|
Remove invalid attribute.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13726 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-09-04 09:58:07 +00:00 |
ryo_saeba
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281c0bf044
|
Fix Navar destination coordinates in guilds.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13697 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-09-02 16:47:20 +00:00 |
Alestan
|
deab9490aa
|
added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13664 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-08-24 07:10:01 +00:00 |
ryo_saeba
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e3b1ea739c
|
Merge lines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13566 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-08-08 15:43:55 +00:00 |
ryo_saeba
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da104f9b6b
|
Pimol's Fine Bow Shop, in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13553 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-08-04 17:43:40 +00:00 |
ryo_saeba
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da81893517
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Move a fighting map outside Navar's shop zone.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13551 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-08-04 17:13:52 +00:00 |
cavesomething
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b796238d0e
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Change the custom name of the red dragon mail to Red Dragon Mail
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13005 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-04-27 14:59:53 +00:00 |
akirschbaum
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b5487f6465
|
Remove redundant attributes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12238 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-11-07 15:07:19 +00:00 |
akirschbaum
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20f5408c4d
|
Adapt exit coordinates to server r12199.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12200 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-10-22 23:06:07 +00:00 |
kbulgrien
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912cd43fe6
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- Spelling fixes.
- Remove line breaks from NPC messages.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12074 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-07-19 04:21:52 +00:00 |
akirschbaum
|
3e616eb104
|
Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-07-12 14:47:05 +00:00 |
akirschbaum
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6fe030872a
|
Remove 'rod' shopitems specifications; these have been merged into 'horn'.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11922 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-06-17 09:05:54 +00:00 |
akirschbaum
|
16898b2df9
|
Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11778 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-06-08 22:26:59 +00:00 |
rjtanner
|
04b224a6ea
|
Add a shop inventory sign to Ye ol' Home Depote (/navar_city/misc/buildshop)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11439 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-02-11 05:56:20 +00:00 |
rjtanner
|
c3782abf12
|
Set quest items in Museum of Arms (/navar_city/magara/houses/museum) to no_pick to prevent pet theft abuse
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11438 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-02-11 05:54:00 +00:00 |
rjtanner
|
c0adcceee6
|
Place no_spells (dungeon magic) tiles at the bottom most level in the stack
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11437 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-02-11 05:48:26 +00:00 |
rjtanner
|
42abb901c2
|
Typo correction on girdle of damage (was dammage) in Museum of Arms (/navar_city/magara/houses/museum)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11290 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-01-31 06:32:15 +00:00 |
rjtanner
|
57d59351a8
|
Synch with Branches/1.x; Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11143 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-01-17 07:33:28 +00:00 |
rjtanner
|
6a86acae01
|
Restore shoprace human to map header
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11120 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-01-10 08:08:03 +00:00 |
rjtanner
|
1a02218943
|
Per web forum post and IRC discussion - attempt to make things somewhat easier for low level players - reduced the detect curse altar cost from 25gp to 25sp
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10969 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-12-14 07:22:14 +00:00 |
rjtanner
|
2cbb49235d
|
Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10946 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-12-13 09:24:51 +00:00 |
rjtanner
|
90e3203c8f
|
Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-12-13 08:57:45 +00:00 |
rjtanner
|
5a4405f6d8
|
Fix oakdoor so that it uses the correct archetype (vs the one that can be destroyed)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10918 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-12-11 08:06:27 +00:00 |
rjtanner
|
eab0c36288
|
Restore shoprace information to shop headers
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10911 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-12-11 06:32:20 +00:00 |
rjtanner
|
453e0a6030
|
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10813 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-03 01:28:13 +00:00 |
rjtanner
|
8a3a876da7
|
Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10772 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-11-29 06:49:08 +00:00 |
rjtanner
|
d49511f3d7
|
Insert missing floor tile beneath stone blocks, cosmetic wall changes for nicer merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10771 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-11-29 06:19:10 +00:00 |