58960b7245 
								
							
								 
							
						 
						
							
							
								
								Fix for bug # 1752210 - Slow Unholy Bow.  Adjusted the speed from 0 to 25 (normal bow is speed 50), this can be adjusted again based on feedback.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7252 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-26 21:10:04 +00:00  
				
					
						
							
							
								 
						
							
							
								1d9b3f63bc 
								
							
								 
							
						 
						
							
							
								
								Changes due to map editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7132 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-09 07:09:31 +00:00  
				
					
						
							
							
								 
						
							
							
								7d210be75d 
								
							
								 
							
						 
						
							
							
								
								Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-08-23 19:36:52 +00:00  
				
					
						
							
							
								 
						
							
							
								96fe929e5f 
								
							
								 
							
						 
						
							
							
								
								Remove obsolete field.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6277 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-13 14:52:09 +00:00  
				
					
						
							
							
								 
						
							
							
								ea4c3e8547 
								
							
								 
							
						 
						
							
							
								
								Remove obsolete field.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6276 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-13 14:49:39 +00:00  
				
					
						
							
							
								 
						
							
							
								3265d8daae 
								
							
								 
							
						 
						
							
							
								
								Remove obsolete armour field.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6256 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-13 13:49:39 +00:00  
				
					
						
							
							
								 
						
							
							
								314f0afc8b 
								
							
								 
							
						 
						
							
							
								
								Remove obsolete fields. Other changes due to editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6249 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-13 11:28:00 +00:00  
				
					
						
							
							
								 
						
							
							
								b9b74d6aba 
								
							
								 
							
						 
						
							
							
								
								Fix broken tower. Other changes due to editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6248 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-13 11:27:01 +00:00  
				
					
						
							
							
								 
						
							
							
								45d36cb162 
								
							
								 
							
						 
						
							
							
								
								Spelling corrections.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-12 22:46:19 +00:00  
				
					
						
							
							
								 
						
							
							
								aa1cc5bc3d 
								
							
								 
							
						 
						
							
							
								
								Fix broken pentagrams in trunk only. Branches still use old multi-tile images  
							
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							at this point.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5986 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-04-09 21:39:51 +00:00  
				
					
						
							
							
								 
						
							
							
								ee878a0da1 
								
							
								 
							
						 
						
							
							
								
								Replace "no_pass" with "move_block".  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-04-05 21:37:01 +00:00  
				
					
						
							
							
								 
						
							
							
								4b439d8019 
								
							
								 
							
						 
						
							
							
								
								Convert obsolete 'flying' attribute to 'move_type' attributes.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5875 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-25 10:54:57 +00:00  
				
					
						
							
							
								 
						
							
							
								f8c923aa70 
								
							
								 
							
						 
						
							
							
								
								Add explicit 'move_type walk' to all monsters.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-24 14:31:35 +00:00  
				
					
						
							
							
								 
						
							
							
								8de8411641 
								
							
								 
							
						 
						
							
							
								
								Remove trailing whitespace.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-24 13:15:00 +00:00  
				
					
						
							
							
								 
						
							
							
								25b3c40494 
								
							
								 
							
						 
						
							
							
								
								Add proper plural name to Necomancer's ring.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4685 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-07-16 22:18:49 +00:00  
				
					
						
							
							
								 
						
							
							
								bf6ef46eab 
								
							
								 
							
						 
						
							
							
								
								Fix "graveyard manager". See tracker:  http://sourceforge.net/tracker/index.php?func=detail&aid=1114821&group_id=13833&atid=113833  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3861 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-10-13 00:45:46 +00:00  
				
					
						
							
							
								 
						
							
							
								3eff9da14d 
								
							
								 
							
						 
						
							
							
								
								Fix funky looking lake in ancient pupland mountain.b1 and add ferns around  
							
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							the edges. Cosmetic change only.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3678 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-20 02:14:10 +00:00  
				
					
						
							
							
								 
						
							
							
								533f77fe2b 
								
							
								 
							
						 
						
							
							
								
								Hide magic mouths, buttons, and invisible exits below floor to prevent detection by show invisible.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3621 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-11 12:51:43 +00:00  
				
					
						
							
							
								 
						
							
							
								8a68ae9d08 
								
							
								 
							
						 
						
							
							
								
								"Fix" for bug  #1084056 : A. Pupland potion selling tablets nuts  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3221 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-04-20 20:32:32 +00:00  
				
					
						
							
							
								 
						
							
							
								b18abed017 
								
							
								 
							
						 
						
							
							
								
								Remove tailing spaces from @match lines.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3193 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-04-09 13:29:22 +00:00  
				
					
						
							
							
								 
						
							
							
								849cba5a48 
								
							
								 
							
						 
						
							
							
								
								Fix spelling errors.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3192 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-04-09 12:00:30 +00:00  
				
					
						
							
							
								 
						
							
							
								d1d8b472f0 
								
							
								 
							
						 
						
							
							
								
								Applied patch  #1145089  (cavesomething) to add region support  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-03-15 21:44:56 +00:00  
				
					
						
							
							
								 
						
							
							
								9e204a7621 
								
							
								 
							
						 
						
							
							
								
								Apply patch 1114803 courtesy Mithzi  
							
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							- Fix player being teleported into wall
- Fix typo to read "treasure chamber"
- "Joseph" is called "Jacob" from now on to be consistend with the storyline
- Fix typo to read "Shining tower"
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3062 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-02-08 14:56:05 +00:00  
				
					
						
							
							
								 
						
							
							
								7539ff9e7f 
								
							
								 
							
						 
						
							
							
								
								Commit a couple patches:  
							
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							1) Fixes quest spellbooks so that randomitems is set to none, so that
   spell won't change.
2) Make spelling of 'nurnberg' consistent across all the maps.
MSW 2005-01-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3055 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-01-24 08:19:48 +00:00  
				
					
						
							
							
								 
						
							
							
								2f416ae746 
								
							
								 
							
						 
						
							
							
								
								- pupland changes for multipart object notation  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2852 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-07-04 21:48:14 +00:00  
				
					
						
							
							
								 
						
							
							
								aea73c7690 
								
							
								 
							
						 
						
							
							
								
								Re-balancing and bugfixing for the volcano mapset:  
							
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							- The comet gargoyle statues have been toned down in
  power and the spells got a smaller range.
- Spell objects have been inserted and adjusted.
- The white statues work again (casting cause serious wounds)
- The cancellation walls are going to work again after next
  arch collect.
- Slightly reduced duration of ball lightnings.
- Added an additional line to the warning sign to mention
  the high risk of death in a clear way.
--AndreasV
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2824 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-06-09 02:12:29 +00:00  
				
					
						
							
							
								 
						
							
							
								b3604aa9f8 
								
							
								 
							
						 
						
							
							
								
								Fix image for book on map.  
							
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							MSW 2004-04-17
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2730 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-04-18 06:09:35 +00:00  
				
					
						
							
							
								 
						
							
							
								fe4dfcda8d 
								
							
								 
							
						 
						
							
							
								
								Fix up all the maps related to abilities of monsters on the maps, as  
							
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							well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-11-14 07:45:40 +00:00  
				
					
						
							
							
								 
						
							
							
								e27f3379c3 
								
							
								 
							
						 
						
							
							
								
								- replace some princesses with some women  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2363 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-10-01 02:46:14 +00:00  
				
					
						
							
							
								 
						
							
							
								c0e2343e45 
								
							
								 
							
						 
						
							
							
								
								Corrections for teleporter problem due to  
							
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							missing "activate_on_push/release" flags. Same changes
as to the standard map set, including a fix for
reception tower map-bug.
--AndreasV
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1758 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-10-27 16:59:00 +00:00  
				
					
						
							
							
								 
						
							
							
								7c6f914fd7 
								
							
								 
							
						 
						
							
							
								
								Sync up these files with changes AV made to the oldworld files (MSW, 2002/09/26):  
							
							... 
							
							
							
							Used the new activate_on_release flags to make
the ancient epigraphs in ancient castle work correctly.
--AndreasV
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1739 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-09-27 06:40:20 +00:00  
				
					
						
							
							
								 
						
							
							
								b2c5e3696e 
								
							
								 
							
						 
						
							
							
								
								Fix a few broken exits.  
							
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							Move the Fogs map to to the unlinked directory.
MSW 2002-09-11
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1720 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-09-12 07:02:33 +00:00  
				
					
						
							
							
								 
						
							
							
								c4c13c4804 
								
							
								 
							
						 
						
							
							
								
								Update maps-bigworld to keep in sync with maps (old).  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1699 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-09-05 06:59:06 +00:00  
				
					
						
							
							
								 
						
							
							
								068d3fd257 
								
							
								 
							
						 
						
							
							
								
								Some maps that didn't make it in the last commit.  
							
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							Add pupland to maps-bigworld.  Maps are basically unchanged.
MSW 2002-05-21
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1600 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-05-22 07:23:39 +00:00  
				
					
						
							
							
								 
						
							
							
								b35f4d252b 
								
							
								 
							
						 
						
							
							
								
								Add pup_land maps to maps-bigworld.  Other than the return exits being  
							
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							updated and locating the guilds within pupland within this directory,
no changes to the maps.
MSW 2002-05-21
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1599 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-05-22 07:19:41 +00:00