It's not a good idea to have tiles overlap each other; this tends to
confuse the client. Move the tile below the other tile onto a separate
map to solve this problem. Also fix tiles for entire map.
Take this opportunity to better connect elements of the map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18838 282e977c-c81d-0410-88c4-b93c2d0d6712
The entrance (32x64) is less than a single world map tile (50x50).
Tiling does not have an advantage, and trolls only attack when a player
is nearby anyways. This makes the map less confusing for map editors and
DMs trying to reset the map.
Also take this opportunity to correct capitalization and make the bridge
troll actually say something (was broken due to typo).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18837 282e977c-c81d-0410-88c4-b93c2d0d6712