Commit Graph

31 Commits (67ee1c62340e47a8c4bbcd9917a1695db4c28aa6)

Author SHA1 Message Date
tannerrj 88700149be Grammar and spelling corrections to NPC dialog 2021-10-04 00:43:43 -05:00
Andreas Kirschbaum 4eb4a80910 Move @reply and @question lines to the end in dialogs using @match 2021-07-25 12:48:59 +02:00
partmedia 951d0fde5f Revamp Brest Inn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18894 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-07 02:05:26 +00:00
rjtanner dfaabfb54f Removed forced line breaks and punctuation updates in message text to Brest Inn (brest/brest.inn) in Brest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16824 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-26 05:26:16 +00:00
rjtanner 3047aa16ab Removed line breaks in NPC dialogue in the Brest Inn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15293 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 03:46:13 +00:00
rjtanner 435ceee6bc Removed reference to name_pl in the Best Inn. Technical change, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15292 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 03:41:57 +00:00
rjtanner 2b896ddb7a Provide additional invis_exits from the Brest Inn to the world map - allows players to leave the map easier and quicker. Placed no_spells tiles beneath the exits.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15170 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-09 20:02:41 +00:00
rjtanner ece004f270 Removed double stack fence and floor tiles - probably result of a paste mistake.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15134 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-24 04:06:21 +00:00
akirschbaum b3a6875c4a Do not provide bad food in Brest Inn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14944 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-04 17:51:01 +00:00
akirschbaum 3e616eb104 Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
rjtanner cde03c5ba0 Map header update and reformatting - no functional changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10546 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-19 01:30:46 +00:00
rjtanner 847fd53ab9 Correct creation date in map header that was changed in r7448, it was using the wrong month; also removed old info in the map header in regards to a past map edit
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9825 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 00:43:17 +00:00
anmaster 4028f408e4 Add some more @question/@reply to some maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9153 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-25 13:38:15 +00:00
anmaster 01bbd348d3 The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9144 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 08:11:20 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 6f828df4a8 Floor tile stacking tweaks and minor corrections to map names. Other changes are due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7084 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-31 01:11:38 +00:00
akirschbaum 45d36cb162 Spelling corrections.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
eracc 2efb13dbab Add dialogue to the sage in the Brest Inn regarding the Zorn family.
Fix the Brest Seaside Tavern to block dimension door getting past
the exits.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5961 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-07 18:46:22 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
eracc 30bc84db1e Fix a minor error with a bottle of wine in brest.inn
Fix an inventory error with Zorn's Pet in brest.scrolls
Fix the lighting, block dimdoor and fix an interaction error in the tavern


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4828 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-21 23:05:13 +00:00
mikeeusa 8aba3d1446 door fix
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4240 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-31 20:58:46 +00:00
mikeeusa aacd9ad708 New door to brest inn, matches outside
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4232 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-31 19:05:39 +00:00
eracc c69587f185 Fix areas that might allow ddoor to bypass payment.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3381 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-16 16:27:41 +00:00
eracc 7e24d3d6d2 Major overhaul to the Inn. Some things were apparently left in from move to
bigworld from smallworld. They no longer made sense so I removed them. Also
made many cosmetic changes.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3375 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-09 04:06:52 +00:00
eracc 727c61a86a Fix the "sea" area near the SW corner of the map. Hoping I missed nothing
else this time.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3372 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-08 21:03:48 +00:00
eracc 993fee4e45 Fix the "sea" area in the NW corner of the map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3371 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-08 21:01:12 +00:00
eracc d4b7049231 Fix the odd little pond in the middle of the inn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3370 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-08 20:59:19 +00:00
eracc 46b5d73163 Add NPC with information about one of the TC roads.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3369 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-08 20:54:37 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
mwedel c9f4015e08 Add brest/brittany maps.
Update the scorn map so that there are some light sources, so even at night
you can still find your way around.

Other world maps updated to add roads that link brest and scorn.

MSW 2002-05-30


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1612 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-06-01 08:13:07 +00:00