Commit Graph

29 Commits (67ee1c62340e47a8c4bbcd9917a1695db4c28aa6)

Author SHA1 Message Date
Nicolas Weeger 92c1ad5320 Fix layout according to current Navar layout 2021-08-22 10:19:35 +02:00
rjtanner c4988c88f4 Removed forced line breaks in message text to Tower of Illusion, 7th Level (navar_city/dragon_hangar/illtow7) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17120 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-16 05:47:51 +00:00
rjtanner c42a49b371 Removed forced line breaks and punctuation corrections in message text to Tower of Illusion, 5th Level (navar_city/dragon_hangar/illtow5) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17119 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-16 05:46:29 +00:00
rjtanner a953fa3f92 Removed forced line breaks and punctuation corrections in message text to Tower of Illusion, 4th Level (navar_city/dragon_hangar/illtow4) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17118 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-16 05:44:33 +00:00
rjtanner 492fd256aa Replace the stairway to Tower of Illusion, 6th level in Navar. The next level is up, the original stairway went down.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15791 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-18 05:24:57 +00:00
rjtanner 3365023b95 Remove line break in sign text to Tower of Illusion, 5th Level in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15790 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-18 05:18:55 +00:00
rjtanner 43de5690f7 Removed references to name_pl in Tower of Illusion, Exit in Navar. Technical change, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15595 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-09 06:08:03 +00:00
rjtanner 8a3a876da7 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10772 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 06:49:08 +00:00
rjtanner aa76370219 Text correction in map name (LEvel -> Level)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10403 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-12 03:15:46 +00:00
rjtanner c36c5b3b33 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10198 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 06:35:49 +00:00
rjtanner 7518044e88 Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9903 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-21 00:40:21 +00:00
akirschbaum 0e39777161 Update spellcasting objects to use inventory objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 3f7dc98689 Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7125 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 02:09:54 +00:00
ryo_saeba 3f1168b5e1 Remove obsolete armour field.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6257 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 13:54:55 +00:00
ryo_saeba 5db76b1586 Remove obsolete fields. Other changes due to editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6250 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 11:34:45 +00:00
akirschbaum 45d36cb162 Spelling corrections.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum 8de8411641 Remove trailing whitespace.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
rjtanner 5c3dc5f16a Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5611 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-25 07:48:52 +00:00
mikeeusa beb62459e7 Maps: making tower of illusion exit consistent with the world again
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4141 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-15 04:59:00 +00:00
akirschbaum 52c5ef198f Hide magic mouths, invisible exits, teleporters, and buttons below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3605 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-06 20:10:17 +00:00
temitchell 64484d72c4 - update illusion
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3186 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-04 00:26:32 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell 9990343a36 -modify Navar maps to use new style walls and buildings (thanks to
Mitch Obrian).
-move ship to Wolfsburg from Scorn to Navar

-remember to update your arches...


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3077 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-28 05:55:37 +00:00
temitchell 47dab89e00 - apply same type of fix to Navar as was applied to gatehouse in Scorn
to prevent spells propagating into the city (add a wall basically)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2837 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-14 00:57:04 +00:00
mwedel fe4dfcda8d Fix up all the maps related to abilities of monsters on the maps, as
well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-14 07:45:40 +00:00
temitchell ac81c10ae9 Forgot about this- fixed added in lights and made this a outside map Now the illusion is complete
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1793 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-11-04 04:20:38 +00:00
mwedel 983815b271 Add navar_city maps.
Update background picks to include shallow sea, deep sea.

MSW 2002-06-02


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1614 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-06-03 07:27:32 +00:00