Kevin Zheng
b396826d09
Fix exit coordinates
2022-05-06 00:22:16 -07:00
Nicolas Weeger
e0f4f2cd2d
Use new marble coffin container instead of customized bookshelf
2022-02-19 18:43:19 +01:00
Kevin Zheng
37482de553
Unset kobold generator limit
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This map uses kobold generators to randomly trigger the gates going up
and down. Unfortunately, generator limits that were added after the map
was designed make the gates stop moving after the generators run out.
Fix this by removing the generator limit for kobold generators on this
map.
2022-02-12 20:02:44 -08:00
Kevin Zheng
d04698d5ce
Improve Nethack in Crossfire
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- Create world map entrance
- Generate 79x21 size map to match Nethack
- Allow players to leave without obtaining Amulet of Yendor
- Adjust random items
- Add Mazes of Menace region
2022-02-06 15:05:23 -08:00
Kevin Zheng
ff8fa28774
Fix quest description
2022-01-10 09:31:59 -08:00
Nicolas Weeger
df17dd5390
Give faces to Azumauindo and jade chest quests
2022-01-09 22:26:34 +01:00
Kevin Zheng
d2866c8e52
Convert Jade Chest quest to new quest system
2022-01-09 12:36:23 -06:00
Kevin Zheng
8249250568
New quest: Journey to the East
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Find your way to the long-isolated island of Azumauindo.
This quest replaces the old way of getting to Azumauindo. Extend
Roll-o-Matic to work with ships. Improve QuestApplyIf to work on objects
whose apply event is also implemented using the plugin system.
Special thanks to: Jason Zheng
2022-01-03 18:43:13 -06:00
Nicolas Weeger
c72c9d38ba
Rename 'Scorn Royalty Quest' to 'scorn/ScornHero', add developer comment
2021-09-21 20:42:12 +02:00
Nicolas Weeger
3608a7fc84
Rename 'Lursendis' to 'wolfsburg/Lursendis' to match system quest name,
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add developer comment
2021-09-21 20:42:06 +02:00
Nicolas Weeger
3ab1f9190f
Add missing @end tag
2021-09-13 21:25:45 +02:00
Nicolas Weeger
34109846d6
Describe the origin or purpose of every key
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This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.
It also names or renames a lot of them, although this isn't the focus (for now).
Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
Nicolas Weeger
b797012d36
Give proper key codes to doors in Tower of Demonology
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Part of patch https://sourceforge.net/p/crossfire/patches/420/ by Saiapatsu.
2021-08-13 18:31:36 +02:00
Andreas Kirschbaum
449fc26e37
Reorder game object attributes in canonical order
2021-08-01 17:50:28 +02:00
Andreas Kirschbaum
f6ada1f307
Reformat and fix spelling of messages
2021-07-25 23:44:39 +02:00
Andreas Kirschbaum
3e3c403b01
Fix incorrectly used regular expressions in @match lines
2021-07-25 18:49:07 +02:00
Andreas Kirschbaum
9815651c16
Use lower case letters in @match lines
2021-07-25 17:15:11 +02:00
Nicolas Weeger
6be133c0d6
Reset Belzebub to use archetypes values
2021-06-06 12:09:41 +02:00
Nicolas Weeger
201ef9e9d9
Reset cyclops to default settings
2021-06-06 11:55:10 +02:00
Nicolas Weeger
89a4d55132
Reset monsters to their default experience, no reason to reduce it
2021-06-06 11:54:54 +02:00
Nicolas Weeger
5272e27aba
Remove executable flag on maps.
2021-05-13 12:28:34 +02:00
silvernexus
79d6c13548
Increase the item power of greyshield from 6 to 30.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@22107 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-05-05 01:41:52 +00:00
partmedia
7a9dffb132
Fix direction of stairs
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@22079 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-04-13 19:01:16 +00:00
ryo_saeba
d99a4b5444
Add no_magic on exits to prevent dimension door to a blocked place.
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Fix exits coordinates for smoother transitions.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@22041 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-03-17 14:26:13 +00:00
ryo_saeba
b21974fd8f
Give knowledge for recipe, which is actually fire resist potion.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21925 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-09 17:28:50 +00:00
ryo_saeba
caab8d5690
Use 'light_blue_cave', 'dark_blue_cave' and 'red_cave' archetypes instead of 'cave' ones. Requires arch r21867.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21868 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-30 09:27:17 +00:00
ryo_saeba
9e3bf5deae
Fix generator speed after archetype changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21864 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-29 19:09:21 +00:00
ryo_saeba
36fda39304
Use blue and green dragon caves.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21855 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-28 16:26:41 +00:00
ryo_saeba
df4288ecdf
Change locked doors for colored ones.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21817 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-18 16:35:30 +00:00
ryo_saeba
32c3c2289b
List potion of fire resistance ingredients, and give knowledge too.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21802 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-17 11:26:45 +00:00
partmedia
53f6c3dc64
Normalize quest title capitalization
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21703 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-02 00:02:43 +00:00
partmedia
efb3d541c6
Make paths absolute
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21175 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-03-14 22:39:09 +00:00
partmedia
7a718e6750
Use once space afer periods
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Submitted by: Jason Zheng
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20497 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-15 23:39:43 +00:00
silvernexus
8009926904
Change firewalls in maps to use direction instead of sp. Depends on r20469.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20471 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-06 01:08:45 +00:00
partmedia
07c984c4db
Fix typo and use consistent tiles for moat
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Submitted by: Daniel Ziem (patch #348 )
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20220 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-02-13 07:50:07 +00:00
silvernexus
a9cc5141ed
Removed duplicate quest reward for the wyvern nobility quest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19914 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-16 04:23:43 +00:00
rjtanner
52a2cfd42a
Bug #794 map bug: dimdoor in Tower of the Stars. Doubled the map size to Tower of the Stars, Top (quests/peterm/CTower/TowerTop) to give the illusion of being able to see much more of the surrounding area. Adjusted the stairs coordinates on Tower of the Stars, Study (quests/peterm/CTower/Study).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19750 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-01-02 08:27:15 +00:00
rjtanner
7fb769054a
Partial check in for Bug #794 map bug: dimdoor in Tower of the Stars. Added no_magic tiles under the player accessible area to block dimensional door spell.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19749 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-01-02 07:35:40 +00:00
partmedia
b85c723de0
Fix capitalization and improve map names.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19291 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-03-30 14:25:45 +00:00
kstenger
9d7ce6f4c7
Fix typo as pointed out by H. S. Teoh in patch #341 . Thanks for reporting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19083 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-10-14 19:46:43 +00:00
rjtanner
c0cbb9839c
Removed forced line breaks in message text to Barren Crypt (quests/todd/aljwaf/crypt4). No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19066 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-09-28 16:42:28 +00:00
akirschbaum
dd472884c9
Run MapNormalizer editor script on all map files.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18817 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-19 13:26:30 +00:00
rjtanner
b626b4d12a
Anvil placement re-arrangement and added a black dragon mail anvil to Nethack in Crossfire Entrance (quests/peterm/Nethack_in_crossfire_entrance) map so players can craft black dragon mail. Requires archetype update r18803 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18806 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-18 19:31:34 +00:00
akirschbaum
5e430c833f
Remove trailing whitespace.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18703 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-05-09 11:08:11 +00:00
ryo_saeba
f03872b2cd
Fix Map's name and region.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18510 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-11-18 15:40:40 +00:00
ryo_saeba
7d46231d56
Add a final map to the undead quest. Rename 'Lord Spectre' to 'Master Spectre', add a final Lord Spectre boss.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18509 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-11-18 15:30:49 +00:00
ryo_saeba
5d07a5311b
Replace '[large_]gargolye' arch with '[large_]gargoyle'.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18507 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-11-18 12:22:43 +00:00
ryo_saeba
813f314f6d
Use archetypes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17949 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-14 17:24:08 +00:00
ryo_saeba
e7343d29ed
Use 'hulking_beast' archetype.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17947 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-14 17:08:46 +00:00
ryo_saeba
1cdece2051
Use 'wandering_terror' archetype.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17945 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-14 17:01:53 +00:00