Commit Graph

2501 Commits (694b57694c0e57fc19e63ab3655b7afc50b73cd9)

Author SHA1 Message Date
rjtanner 1a232c32bd Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10984 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 07:35:47 +00:00
rjtanner d5f8296cb9 Moved /scorn/anthony/prison.1 to /scorn/misc/prison.1, updated map paths to use prison.1 where necessary
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10983 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 07:21:02 +00:00
rjtanner 27ab36d689 Rename /scorn/anthony/prison to prison.1 before moving it to the same directory (/scorn/misc/prison) as the other half of the map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10982 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 07:14:50 +00:00
rjtanner 62fcc3b82d Update NPCs with very simple & basic messages in regards to lore on Valkyrie
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10981 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 06:59:45 +00:00
rjtanner 569ba1b7d8 Add more no_spell tiles under the fence around Scorn City Hall to help prevent players from using dimension door spell to access areas they shouldn't
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10980 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 06:54:29 +00:00
rjtanner bb444c5e31 Applied new sky archetype to the area surrounding the Pupland Terminal (both levels) and also added some clouds, requires archetype r10977 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10978 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-15 05:47:14 +00:00
rjtanner b622f1e177 Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10976 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 09:45:53 +00:00
rjtanner 34de3765fb Slightly expanded NPC info in regards to valkyrie temple, other crossfire cults, and upcoming expansion to valkyrie temple in brest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10975 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 09:11:56 +00:00
rjtanner 64170c4c27 Update NPCs with some storyline information and (somewhat obscure) hints on the local Valkyrie temple
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10974 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 08:58:37 +00:00
rjtanner 06467c4cc1 Give two NPCs some Lore about the history of Brest and the local temple of Valkyrie, certainly possible to add and improve the information
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10972 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 08:32:47 +00:00
rjtanner 417780ebd3 Update Strange Old Wizard map with difficulty level, region and entrance coordinates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10971 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 07:45:00 +00:00
rjtanner 4455e36a77 Cosmetic wall updates with how swall (fence) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10970 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 07:30:00 +00:00
rjtanner 1a02218943 Per web forum post and IRC discussion - attempt to make things somewhat easier for low level players - reduced the detect curse altar cost from 25gp to 25sp
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10969 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 07:22:14 +00:00
rjtanner b61e181a4c Updated the altar with information on how much the entrance fee is to the next level
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10968 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 07:03:36 +00:00
rjtanner ab7821af2e Change altars and gates in Mercenaries house so that players can't trap themselves inside the rooms - the gate stay permanently open (or until the next map reset) after hiring one of the mercenaries
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10967 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 06:47:31 +00:00
rjtanner 4d225e1403 Cosmetic wall change with how swall (fence) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10966 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 06:17:25 +00:00
rjtanner 03077dd5fd Filled in surrounding area with solid rock, requires archetype r10843 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10965 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 03:59:59 +00:00
rjtanner cc4a8b2c8a Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10953 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:54:33 +00:00
rjtanner f2da227382 Fill in surrounding area with solid rock, require archetypes r10843 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10952 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:38:50 +00:00
rjtanner f09185611d Fill in some of the hollow section with solid rock, require archetypes r10843 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10951 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:34:53 +00:00
rjtanner c0f1020625 Cosmetic changes with merging between mine and cave walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10950 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:32:50 +00:00
rjtanner 9bbe74c98a Cosmetic change - replace swirling blue exits with actual doors, matches building exterior
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10949 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:29:46 +00:00
rjtanner dfef225be4 Cosmetic change - update wall section for nicer merging with nearby door
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10948 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:28:27 +00:00
rjtanner 4843d4bea7 Add missing floor tiles
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10947 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:27:23 +00:00
rjtanner 2cbb49235d Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10946 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:24:51 +00:00
rjtanner 9b1ff4137f Cosmetic change with cave wall merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10945 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:03:14 +00:00
rjtanner ae85953de8 Cosmetic change with cave wall merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10944 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:01:28 +00:00
rjtanner 90e3203c8f Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 08:57:45 +00:00
rjtanner 3214b20e00 Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10935 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-12 07:44:09 +00:00
rjtanner e6b2f3ad43 Restore shoprace information to shop headers
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10928 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-12 02:53:46 +00:00
rjtanner ee299a34c1 Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10920 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-11 08:38:26 +00:00
rjtanner 5a4405f6d8 Fix oakdoor so that it uses the correct archetype (vs the one that can be destroyed)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10918 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-11 08:06:27 +00:00
rjtanner 30d1243eb3 Updated the last modified time stamp that was missed in earlier commit, r10906
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10913 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-11 06:50:30 +00:00
rjtanner ea9f9fda4b Restore message text to exits
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10912 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-11 06:35:25 +00:00
rjtanner eab0c36288 Restore shoprace information to shop headers
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10911 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-11 06:32:20 +00:00
rjtanner 0bd21b066e Restore magic_mouth messages that were accidentally removed in an earlier commit
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10906 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-11 01:57:42 +00:00
rjtanner e186564e20 Set the consecrate level for the altar to level 120
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10904 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-10 06:24:24 +00:00
rjtanner af86af998d New map in Brest - Shrine of Valkyrie
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10882 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-08 06:16:27 +00:00
rjtanner fd4b7d95a7 Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10863 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-07 08:45:24 +00:00
rjtanner 6992e00f3a Correct teleporter coordinates due to layout changes on level 1 of Kingdom Palace
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10862 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-07 08:31:09 +00:00
rjtanner ef5fcd8bd1 Redesign interior of the Kingdom Palance, level 2 and level 3
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10861 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-07 08:24:30 +00:00
rjtanner a12663ccb1 Redesign interior of the Kingdom Palance
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10860 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-07 08:10:56 +00:00
rjtanner 636a52027e Redesign interior of the Brest IPO
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10859 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-07 07:05:30 +00:00
rjtanner 13740a51f7 Cosmetic wall updates with how swall (fence) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10858 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-07 06:46:46 +00:00
rjtanner 10d91f083f Change sage NPC to Bank Clerk with a generic magic mouth response, removed map header comment now that the map has been updated
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10857 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-07 06:29:30 +00:00
rjtanner d68a691d39 Change the blockview to wall sections near the entrance - now players can see more of the shop interior when entering the map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10856 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-07 06:12:03 +00:00
rjtanner aefced215d Cosmetic updates - modified destination coordinates back to the world map, removed two of the wall columns that didn't look right in the game
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10855 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-07 06:04:11 +00:00
rjtanner c7a1e95a29 Cosmetic updates - inserted missing floor tiles and removed two of the wall columns that didn't look right in the game
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10854 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-07 05:59:02 +00:00
rjtanner 3751998bb7 Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10851 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-06 09:16:31 +00:00
rjtanner f3e9914abf Redesign the interior of Magic shop
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10850 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-06 09:05:08 +00:00