Commit Graph

85 Commits (6eb1a5811db3470a40138ef69c14cbec2a58e3b5)

Author SHA1 Message Date
ryo_saeba b64109314f Fix region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13478 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-18 07:14:53 +00:00
ryo_saeba d167cba2e0 Liomal's house. Some nice treasure, hopefully fun monsters.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13476 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-17 20:36:57 +00:00
ryo_saeba 493ca6ffd6 Move Gorokh's final maps to Scorn subdirectory and region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13449 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:24:13 +00:00
ryo_saeba 536d26f940 Move Valriel's final and treasure maps to Scorn subdirectory and region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13446 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:16:11 +00:00
akirschbaum 16898b2df9 Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11778 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:26:59 +00:00
rjtanner 2cbb49235d Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10946 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:24:51 +00:00
rjtanner 401b3c1ebe Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10806 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-02 02:27:25 +00:00
rjtanner e6ad8ee037 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10757 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 05:40:00 +00:00
rjtanner 15eb4bfa2f (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10185 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-25 06:24:13 +00:00
rjtanner f0c9439c54 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10139 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 21:03:31 +00:00
anmaster 177a83f432 Fix a wall in in dungeons/barad_dur
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9924 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-25 13:06:09 +00:00
rjtanner 5069b90147 Insert blocked walls in empty area of the map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9883 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-17 23:45:07 +00:00
rjtanner 1ad64dbe67 Removed spoilers - signs removed and map title changed from Trollbridge to Stonebridge
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9882 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-17 23:43:34 +00:00
rjtanner c4e6bbe226 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, added region wilderness
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9881 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-17 23:38:17 +00:00
rjtanner 20e225909f Map header updates: Updated map creator information, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9880 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-17 23:10:27 +00:00
rjtanner 3b9660d5b0 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, added region wilderness
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9879 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-17 01:02:57 +00:00
rjtanner 736a8bf92d Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, added region wilderness
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9878 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-17 01:02:19 +00:00
rjtanner 363948179a Updates maps with region wilderness
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9877 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-17 01:00:52 +00:00
anmaster 1a459c7c53 Add missing floors under walls in /dungeons/hole and /dungeons/castle_aaaarg
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9267 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 12:36:02 +00:00
akirschbaum 772638b98d Run MapNormalizer script on all maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-30 07:32:24 +00:00
ryo_saeba 981fa64822 Remove unused map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9174 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 22:20:11 +00:00
ryo_saeba 5bb4d71723 Correct accidentally broken chests.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8695 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-05 10:34:32 +00:00
ryo_saeba f75e4e12f5 Update with chest from patch #1673796: White chests for errac's heaven treasure map, by Mike B.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8694 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-05 10:20:05 +00:00
rjtanner 14b54c1c0b Updated and corrected map names for the Training Center maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8496 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-08 07:37:36 +00:00
eracc c4658bf3af Rename Kitten of Gorokh to Cat of Gorokh and reduce number on map by half.
Create new 1 tile Kitten of Gorokh to replace removed Cat of Gorokh.
This should help prevent cowardly hiding behind earhtwalls with a one tile
opening to avoid one's deserved punishment. Yes, this is evil ... but one
is in "hell" after all. :)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7504 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-13 05:34:36 +00:00
akirschbaum 0e39777161 Update spellcasting objects to use inventory objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 750a7b6a3e Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7120 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-07 02:35:13 +00:00
akirschbaum 7d210be75d Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
eracc 78d50c9f9d Update Gorokh Temple random map to discourage camping for experience.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6797 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-17 21:25:19 +00:00
ryo_saeba e53a803baa Add greeting message to Advocate of Gorokh.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5952 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-06 21:03:38 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
ryo_saeba 2112eddf65 Add death messages to big bosses. Other changes due to editor reformat.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5921 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-02 20:01:18 +00:00
eracc 68d56853f7 Reduced the level of banish to not instantly kill devourers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5822 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-18 19:17:17 +00:00
eracc 4d7029814d Devourer players have it too easy with no monsters attacking them with banish.
This update should make the devourer life more ... interesting on these maps.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5821 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-18 18:51:20 +00:00
eracc f8472e003e The Demonspawn shield of Gorokh was damned and apparently this caused it to
burn when it fell on the "eternal lake of fire". Removed the damnation from
the shield.

The Avatars (created by the generators) were a little too fast still. Slowed
them some. They are also now "race Divine" instead of "race demon" to stop
"rod of banishment" abuse.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5713 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-08 19:43:49 +00:00
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
rjtanner 7dc3f0542a Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5477 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 06:53:43 +00:00
eracc 20cd068d8b Make sure items dropped by Advocate of Gorokh do not burn. Move "asteroid" spell from Gorokh treasure to Valriel treasure. Make new amulet of Gorokh for Gorokh treasure. Fix large bookstore "darcap/town2/shop_b" so players will not be trapped and make cosmetic changes to the map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5399 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-07 20:07:06 +00:00
eracc db96bfd6ba Fix the hard customized monsters to make them a bit more vulnerable to specific intended attacks. Recent server code upgrades made them almost impossible to kill.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5192 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-23 16:26:22 +00:00
eracc 0df13eec8e Made an error with ring of Gorokh. Fixed in this commit.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5169 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-12 23:03:21 +00:00
eracc 77f44f0653 Ok, so the spell I picked for Gorokh's rod in the treasure room was a bad idea. I picked a new one and here is the updated maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5168 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-12 05:45:37 +00:00
eracc f6978c0451 Added one more item dropped by Advocate of Gorokh and built the treasure room. Paths added to and from the treasure room. Made the entrance to the final map a bit safer for the initial visit.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5167 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-12 03:56:46 +00:00
eracc 306dda9219 Fix the monsters from the generators. They were too hard and too fast.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5166 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-12 00:26:23 +00:00
eracc c3f7e8f2e7 Fix a problem with the monster generators.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5165 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-11 22:49:33 +00:00
eracc 56fe0c3d82 Replace wasteland tiles with modified mountain tiles. Wasteland tiles were blocking the generators unfortunately.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5164 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-11 22:18:09 +00:00
eracc d0aef85dfd Of course the look was not exactly what I wanted, so I changed it. New look and other map modifications for gorokh_final with this commit.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5163 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-11 21:45:56 +00:00
eracc 6a4654caf5 Forgot to set the difficulty level on the gorokh_final map. Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5162 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-10 21:41:25 +00:00
eracc b86c0ef132 You knew it was coming. A final map for Gorokh random starting from the temple in Scorn. This part is pretty much finished. The treasure room has yet to be created but is coming soon.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5160 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-10 21:28:46 +00:00
eracc 3c5c435d4b Modify Ascended Vicar of Valriel to try to get the stupid monster to CAST a prayer without using a rod. (grumble)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5110 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-13 23:48:24 +00:00