Commit Graph

2286 Commits (7867a97f41bd72f1feb8cc79d878675b435ea39f)

Author SHA1 Message Date
rjtanner 7867a97f41 Cosmetic change with how fences (swall) merge with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10778 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 08:07:43 +00:00
rjtanner 1fc92fcde1 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10777 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 08:06:26 +00:00
rjtanner 45083d777b Cosmetic wall changes with how they merge with doorways
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10776 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 08:05:08 +00:00
rjtanner c3b239b82a Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10775 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 08:01:25 +00:00
rjtanner 68cc6f52cb Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10774 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 07:15:36 +00:00
rjtanner e8f17450d1 Correct map entrance coordinates from world map to Navar shop maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10773 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 06:50:25 +00:00
rjtanner 8a3a876da7 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10772 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 06:49:08 +00:00
rjtanner d49511f3d7 Insert missing floor tile beneath stone blocks, cosmetic wall changes for nicer merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10771 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 06:19:10 +00:00
rjtanner 5eae5b4fd4 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10770 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 06:16:28 +00:00
rjtanner ff48669046 Add missing floor tiles beneath exits
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10769 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 05:56:04 +00:00
rjtanner 2795c1af59 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10768 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 05:54:39 +00:00
rjtanner 749938dfb1 Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10763 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 07:29:55 +00:00
rjtanner 129b93618f Replace and phase out the (old) oakdoor graphic with something different, minor wall updates to accommodate doorway changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10762 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 07:02:57 +00:00
rjtanner 7318213314 Cosmetic wall changes for nicer merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10761 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 06:57:15 +00:00
rjtanner 980eaa1803 Replace and phase out the (old) oakdoor graphic with something different, minor wall updates to accommodate doorway changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10760 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 06:48:03 +00:00
rjtanner 0180d45d4f Correct map entrance coordinates from world map to Euthville Magic Shop
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10759 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 05:45:40 +00:00
rjtanner 341a4fe635 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10758 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 05:44:15 +00:00
rjtanner e6ad8ee037 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10757 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 05:40:00 +00:00
rjtanner 95c11443bf Replace and phase out the (old) oakdoor graphic with something different, minor wall updates to accommodate doorway changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10756 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 05:33:38 +00:00
rjtanner bc45612709 Update map entrance coordinates due to doorway changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10755 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 05:04:01 +00:00
rjtanner 428d1c3bc7 Correct map entrance coordinates from world map to Darcap Potionship
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10754 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 05:01:47 +00:00
rjtanner d8d95ca956 Replace and phase out the (old) oakdoor graphic with something different, minor wall updates to accomodate doorway changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10753 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 04:59:40 +00:00
rjtanner 415f12fc42 Added walls to the dungeon map, updated exit & entrance coordinates due to the map size changing
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10752 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 01:45:33 +00:00
rjtanner fcff596372 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10751 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 01:35:53 +00:00
rjtanner 5044fdc233 Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10750 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 07:41:22 +00:00
rjtanner 0bc6d6eac2 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10749 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 07:21:32 +00:00
rjtanner c7544ed739 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10748 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 07:14:47 +00:00
rjtanner e29b11145b Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10747 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 06:26:21 +00:00
rjtanner 9d6860b064 Cosmetic wall changes for better merging with nearby doors, cave wall changes for more evenly rounded corners
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10746 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 06:11:21 +00:00
rjtanner 20d100ca5e Cosmetic changes - removed unnecessary wall blocks, inserted floor tiles were needed
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10745 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 06:02:25 +00:00
rjtanner 6a401180cb Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10744 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 05:57:38 +00:00
rjtanner 13dfc27748 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10742 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 02:07:14 +00:00
rjtanner efb267fc36 Redesign House of Healing so the interior somewhat matches the building exterior
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10741 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 01:23:12 +00:00
lalo 7e5b35bd79 at long last, the tample of Valkyrie :-)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10738 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 19:48:36 +00:00
rjtanner 6a65ac78d5 Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10735 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 06:51:42 +00:00
rjtanner e0ef49543c Insert missing ground tiles (grass) and lake tile to central area of Scorn
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10731 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 02:07:23 +00:00
rjtanner 8f42751835 Update building name to match internal map name
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10730 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 02:05:54 +00:00
rjtanner 70de3859b9 Cosmetic change, inserted a floor tile (vs lava) underneath the dwarven blacksmith
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10729 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 02:03:31 +00:00
rjtanner 216a52ec1a Cosmetic wall changes for nicer merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10728 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 01:34:40 +00:00
rjtanner 3c36d7858b Update maps in styles/specialmaps/ with unique and more descriptive map names
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10727 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 01:30:53 +00:00
rjtanner 783cb98da5 Update 'store maps' in styles/specialmaps/ with shop header code, these are the small shops that are sometimes found in randomly generated maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10726 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 01:17:15 +00:00
rjtanner c3c4ebc0c7 Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10715 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-25 07:30:36 +00:00
rjtanner 077b147985 Fix for [crossfire-Bugs-2341093] Valkyrie altars nolonger working - removed and reinserted the altar archetype corrected the issue by adding 'arch altar_valkyrie_pray_event' to the altars inventory
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10713 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-25 06:58:14 +00:00
lalo 76aab482bd fixing altar of Valkyrie in HallOfDMs (bug 2341093) -- r10708 fixed the abandoned temple
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10712 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-25 03:34:44 +00:00
rjtanner 0c25575779 Move Puddings Place map to the Scorn Harbor - the acid using monsters in this map are too deadly and crual to new and unprepaired players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10711 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-25 03:22:37 +00:00
rjtanner e50e10fb4b Added missing plural names to the balms and potions
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10710 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-25 03:09:18 +00:00
rjtanner d4f4e390df Changes to the shop layout - more item types for sale (all levels of Potions of Life, balm of cure poison, balm of minor healing) in slightly different locations to make room for the new inventory
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10709 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-25 03:03:20 +00:00
rjtanner 92b8058d65 Cosmetic change with how swall (fence) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10708 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-25 02:40:16 +00:00
lalo 44cd2d4c93 oops, committed some debugging code! Sorry :-)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10701 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-24 08:37:17 +00:00
lalo e22f56ee72 follow-up to last commit "allow player dragons to pick metabolism focus": also change player title. And I forgot to make the sea tiles blocking.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10700 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-24 07:30:55 +00:00